## setTextureMode ### Description Sets the texture mode for an object. The texture mode determines how the texture is displayed on the object. Available modes are "default", "center", and "right". ### Parameters 1. `string` Texture mode ("default", "center", or "right") ### Returns 1. `object` The object in use ### Usage * Sets the texture mode of a frame to "center": ```lua local basalt = require("basalt") local mainFrame = basalt.createFrame() mainFrame:addTexture("path/to/texture.bimg", true) mainFrame:setTextureMode("center") ```