With input's you are able to create a object where the user can type something in.
Here are all possible functions available for inputs:
Remember Input inherits from [Object](objects/Object.md)
## setInputType
changes the input type
````lua
local mainFrame = basalt.createFrame("myFirstFrame"):show()
local aInput = mainFrame:addInput("myFirstInput"):setInputType("password"):show()
````
**parameters:** string value ("text", "password", "number")
**returns:** self