With input's you are able to create a object where the user can type something in.
Here are all possible functions available for inputs:
Remember Input inherits from [Object](objects/Object.md) ## setInputType changes the input type ```lua local mainFrame = basalt.createFrame("myFirstFrame"):show() local aInput = mainFrame:addInput("myFirstInput"):setInputType("password"):show() ``` #### Parameters: string value ("text", "password", "number")
#### Returns: self