diff --git a/Image.md b/Image.md index b7b3156..38c34f9 100644 --- a/Image.md +++ b/Image.md @@ -9,7 +9,7 @@ Remember image inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Objec loads a image into the memory. ````lua local mainFrame = basalt.createFrame("myFirstFrame"):show() -local aButton = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp") +local aImage = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp"):show() ```` **Arguments:** string path
**returns:** self
@@ -19,7 +19,7 @@ local aButton = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp") loads a blittle image into the memory. ````lua local mainFrame = basalt.createFrame("myFirstFrame"):show() -local aButton = mainFrame:addImage("myFirstImage"):loadBlittleImage("blittleImage.blt") +local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("blittleImage.blt"):show() ```` **Arguments:** string path
**returns:** self
@@ -29,7 +29,7 @@ If you were loading a normal (paint) image into the memory, this function would blittle image and immediatly draws it (if it's visible) ````lua local mainFrame = basalt.createFrame("myFirstFrame"):show() -local aButton = mainFrame:addImage("myFirstImage"):loadBlittleImage("randomImage.nfp"):shrink() +local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("randomImage.nfp"):shrink():show() ```` **Arguments:** -
**returns:** self