Updated Object (markdown)
@@ -65,7 +65,7 @@ local aButton = mainFrame:addButton("myFirstButton"):setFocus():show()
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**returns:** the object<br>
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**returns:** the object<br>
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## setZIndex
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## setZIndex
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changes the z index (higher z index do have higher draw priority) 10 is more important than 5 or 1. You are also able to add multiple objects to the same z index, which means if you create a couple of buttons, you set their z index to 10, everything below 10 is less important, everything above 10 is more important. On the same z index: the last object which gets created is the most important one.
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changes the z index (higher z index do have higher draw/event priority) 10 is more important than 5 or 1. You are also able to add multiple objects to the same z index, which means if you create a couple of buttons, you set their z index to 10, everything below 10 is less important, everything above 10 is more important. On the same z index: the last object which gets created is the most important one.
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````lua
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````lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("myFirstButton"):setZIndex(1):show()
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local aButton = mainFrame:addButton("myFirstButton"):setZIndex(1):show()
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