diff --git a/Button.md b/Button.md
index d2b05f7..6715414 100644
--- a/Button.md
+++ b/Button.md
@@ -1,33 +1,33 @@
Buttons are objects, which execute function by clicking on them
-Here is a example of how to create a standard button:
-
-````lua
-local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
-local aButton = mainFrame:addButton("myFirstButton"):show()
-````
-
-This will create a default button with the size 5 width and 1 height on position 1 1 (relative to its parent frame), the default background is colors.lightBlue, the default text color is colors.black and the
-default zIndex is 5. The default vertical and horizontal text aligns are "center" - but there is no default text.
-
-Here are all possible functions available for buttons. Remember button inherit from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
-
-## setText
-Sets the displayed button text
-````lua
-local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
-local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):show() -- you could also use :setValue() instead of :setText() - no difference
-````
-**args:** text
-**returns:** the object
-
-# Examples
-Add a onClick event:
-````lua
-local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
-local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):onClick(function(self,event,button,x,y)
-if(event=="mouse_click")and(button==1)then
-NyoUI.debug("Left mousebutton got clicked!")
-end
-end):show()
-````
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+ Here is a example of how to create a standard button:
+
+ ````lua
+ local mainFrame = basalt.createFrame("myFirstFrame"):show()
+ local aButton = mainFrame:addButton("myFirstButton"):show()
+ ````
+
+ This will create a default button with the size 5 width and 1 height on position 1 1 (relative to its parent frame), the default background is colors.lightBlue, the default text color is colors.black and the
+ default zIndex is 5. The default vertical and horizontal text aligns are "center" - but there is no default text.
+
+ Here are all possible functions available for buttons. Remember button inherit from [object](https://github.com/NoryiE/basalt/wiki/Object):
+
+ ## setText
+ Sets the displayed button text
+ ````lua
+ local mainFrame = basalt.createFrame("myFirstFrame"):show()
+ local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):show() -- you could also use :setValue() instead of :setText() - no difference
+ ````
+ **args:** text
+ **returns:** the object
+
+ # Examples
+ Add a onClick event:
+ ````lua
+ local mainFrame = basalt.createFrame("myFirstFrame"):show()
+ local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):onClick(function(self,event,button,x,y)
+ if(event=="mouse_click")and(button==1)then
+ basalt.debug("Left mousebutton got clicked!")
+ end
+ end):show()
+ ````
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