# PropertySystem
_PropertySystem is a class that allows Elements to have properties that can be observed and updated._
_It also allows for properties to have custom getters and setters. This is the base system for all Elements._

## Functions

|Method|Returns|Description|
|---|---|---|
|[PropertySystem.addSetterHook](#propertysystem-addsetterhook-hook)|-|Adds a setter hook to the PropertySystem|
|[PropertySystem.defineProperty](#propertysystem-defineproperty-class-name-config)|-|Defines a property for an element class|
|[PropertySystem.combineProperties](#propertysystem-combineproperties-class-name)|-|Combines multiple properties|
|[PropertySystem.blueprint](#propertysystem-blueprint-elementclass)|table|Creates a blueprint of an element class|
|[PropertySystem.createFromBlueprint](#propertysystem-createfromblueprint-elementclass-blueprint)|table|Creates an element from a blueprint|
|[PropertySystem:__init](#propertysystem---init)|table|Initializes the PropertySystem|
|[PropertySystem:_updateProperty](#propertysystem--updateproperty-name-value)|table|Update call for a property|
|[PropertySystem:observe](#propertysystem-observe-name-callback)|table|Observers a property|
|[PropertySystem:removeObserver](#propertysystem-removeobserver-name-callback)|table|Removes an observer from a property|
|[PropertySystem:removeAllObservers](#propertysystem-removeallobservers-name)|table|Removes all observers from a property|
|[PropertySystem:instanceProperty](#propertysystem-instanceproperty-name-config)|table|Adds a property to the PropertySystem on instance level|
|[PropertySystem:removeProperty](#propertysystem-removeproperty-name)|table|Removes a property from the PropertySystem|
|[PropertySystem:getPropertyConfig](#propertysystem-getpropertyconfig-name)|table|Gets a property configuration|

## PropertySystem.addSetterHook(hook)

Adds a setter hook to the PropertySystem. Setter hooks are functions that are called before a property is set.

### Parameters
* `hook` `function` The hook function to add

## PropertySystem.defineProperty(class, name, config)

Defines a property for an element class

### Parameters
* `class` `table` The element class to define the property for
* `name` `string` The name of the property
* `config` `table` The configuration of the property

## PropertySystem.combineProperties(class, name)

Combines multiple properties into a single getter and setter

### Parameters
* `class` `table` The element class to combine the properties for
* `name` `string` The name of the combined property

## PropertySystem.blueprint(elementClass)

Creates a blueprint of an element class with all its properties

### Parameters
* `elementClass` `table` The element class to create a blueprint from

### Returns
* `table` `blueprint` A table containing all property definitions

## PropertySystem.createFromBlueprint(elementClass, blueprint)

Creates an element from a blueprint

### Parameters
* `elementClass` `table` The element class to create from the blueprint
* `blueprint` `table` The blueprint to create the element from

### Returns
* `table` `element` The created element

## PropertySystem:__init()

Initializes the PropertySystem IS USED INTERNALLY

### Returns
* `table` `self` The PropertySystem

## PropertySystem:_updateProperty(name, value)

Update call for a property IS USED INTERNALLY

### Parameters
* `name` `string` The name of the property
* `value` `any` The value of the property

### Returns
* `table` `self` The PropertySystem

## PropertySystem:observe(name, callback)

Observers a property

### Parameters
* `name` `string` The name of the property
* `callback` `function` The callback function to call when the property changes

### Returns
* `table` `self` The PropertySystem

## PropertySystem:removeObserver(name, callback)

Removes an observer from a property

### Parameters
* `name` `string` The name of the property
* `callback` `function` The callback function to remove

### Returns
* `table` `self` The PropertySystem

## PropertySystem:removeAllObservers(name?)

Removes all observers from a property

### Parameters
* `name` *(optional)* `string` The name of the property

### Returns
* `table` `self` The PropertySystem

## PropertySystem:instanceProperty(name, config)

Adds a property to the PropertySystem on instance level

### Parameters
* `name` `string` The name of the property
* `config` `table` The configuration of the property

### Returns
* `table` `self` The PropertySystem

## PropertySystem:removeProperty(name)

Removes a property from the PropertySystem on instance level

### Parameters
* `name` `string` The name of the property

### Returns
* `table` `self` The PropertySystem

## PropertySystem:getPropertyConfig(name)

Gets a property configuration

### Parameters
* `name` `string` The name of the property

### Returns
* `table` `config` The configuration of the property
