Lot of bug fixxes

This commit is contained in:
Robert Jelic
2025-02-18 19:13:51 +01:00
parent 8b6eaccd18
commit 0326cc12c7
12 changed files with 435 additions and 126 deletions

View File

@@ -1,4 +1,5 @@
local colorChars = require("libraries/colorHex")
local log = require("log")
--- This is the render module for Basalt. It tries to mimic the functionality of the `term` API. but with additional
--- functionality. It also has a buffer system to reduce the number of calls
@@ -13,6 +14,8 @@ local colorChars = require("libraries/colorHex")
local Render = {}
Render.__index = Render
local sub = string.sub
--- Creates a new Render object
--- @param terminal table The terminal object to render to
--- @return Render
@@ -66,9 +69,9 @@ function Render:blit(x, y, text, fg, bg)
error("Text, fg, and bg must be the same length")
end
self.buffer.text[y] = self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text)
self.buffer.fg[y] = self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg)
self.buffer.bg[y] = self.buffer.bg[y]:sub(1,x-1) .. bg .. self.buffer.bg[y]:sub(x+#bg)
self.buffer.text[y] = sub(self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text), 1, self.width)
self.buffer.fg[y] = sub(self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg), 1, self.width)
self.buffer.bg[y] = sub(self.buffer.bg[y]:sub(1,x-1) .. bg .. self.buffer.bg[y]:sub(x+#bg), 1, self.width)
self:addDirtyRect(x, y, #text, 1)
return self
@@ -96,9 +99,9 @@ function Render:multiBlit(x, y, width, height, text, fg, bg)
for dy=0, height-1 do
local cy = y + dy
if cy >= 1 and cy <= self.height then
self.buffer.text[cy] = self.buffer.text[cy]:sub(1,x-1) .. text .. self.buffer.text[cy]:sub(x+#text)
self.buffer.fg[cy] = self.buffer.fg[cy]:sub(1,x-1) .. fg .. self.buffer.fg[cy]:sub(x+#fg)
self.buffer.bg[cy] = self.buffer.bg[cy]:sub(1,x-1) .. bg .. self.buffer.bg[cy]:sub(x+#bg)
self.buffer.text[cy] = sub(self.buffer.text[cy]:sub(1,x-1) .. text .. self.buffer.text[cy]:sub(x+#text), 1, self.width)
self.buffer.fg[cy] = sub(self.buffer.fg[cy]:sub(1,x-1) .. fg .. self.buffer.fg[cy]:sub(x+#fg), 1, self.width)
self.buffer.bg[cy] = sub(self.buffer.bg[cy]:sub(1,x-1) .. bg .. self.buffer.bg[cy]:sub(x+#bg), 1, self.width)
end
end
@@ -115,9 +118,10 @@ end
function Render:textFg(x, y, text, fg)
if y < 1 or y > self.height then return self end
fg = colorChars[fg] or "0"
fg = fg:rep(#text)
self.buffer.text[y] = self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text)
self.buffer.fg[y] = self.buffer.fg[y]:sub(1,x-1) .. fg:rep(#text) .. self.buffer.fg[y]:sub(x+#text)
self.buffer.text[y] = sub(self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text), 1, self.width)
self.buffer.fg[y] = sub(self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg), 1, self.width)
self:addDirtyRect(x, y, #text, 1)
return self
@@ -133,8 +137,8 @@ function Render:textBg(x, y, text, bg)
if y < 1 or y > self.height then return self end
bg = colorChars[bg] or "f"
self.buffer.text[y] = self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text)
self.buffer.bg[y] = self.buffer.bg[y]:sub(1,x-1) .. bg:rep(#text) .. self.buffer.bg[y]:sub(x+#text)
self.buffer.text[y] = sub(self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text), 1, self.width)
self.buffer.bg[y] = sub(self.buffer.bg[y]:sub(1,x-1) .. bg:rep(#text) .. self.buffer.bg[y]:sub(x+#text), 1, self.width)
self:addDirtyRect(x, y, #text, 1)
return self
@@ -148,7 +152,7 @@ end
function Render:text(x, y, text)
if y < 1 or y > self.height then return self end
self.buffer.text[y] = self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text)
self.buffer.text[y] = sub(self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text), 1, self.width)
self:addDirtyRect(x, y, #text, 1)
return self
@@ -162,7 +166,7 @@ end
function Render:fg(x, y, fg)
if y < 1 or y > self.height then return self end
self.buffer.fg[y] = self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg)
self.buffer.fg[y] = sub(self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg), 1, self.width)
self:addDirtyRect(x, y, #fg, 1)
return self
@@ -176,7 +180,7 @@ end
function Render:bg(x, y, bg)
if y < 1 or y > self.height then return self end
self.buffer.bg[y] = self.buffer.bg[y]:sub(1,x-1) .. bg .. self.buffer.bg[y]:sub(x+#bg)
self.buffer.bg[y] = sub(self.buffer.bg[y]:sub(1,x-1) .. bg .. self.buffer.bg[y]:sub(x+#bg), 1, self.width)
self:addDirtyRect(x, y, #bg, 1)
return self
@@ -230,6 +234,7 @@ function Render:render()
self.buffer.dirtyRects = {}
if self.blink then
self.terminal.setTextColor(self.cursorColor)
self.terminal.setCursorPos(self.xCursor, self.yCursor)
self.terminal.setCursorBlink(true)
else
@@ -271,12 +276,14 @@ end
--- @param y number The y position of the cursor
--- @param blink boolean Whether the cursor should blink
--- @return Render
function Render:setCursor(x, y, blink)
function Render:setCursor(x, y, blink, color)
if color ~= nil then self.terminal.setTextColor(color) end
self.terminal.setCursorPos(x, y)
self.terminal.setCursorBlink(blink)
self.xCursor = x
self.yCursor = y
self.blink = blink
self.cursorColor = color
return self
end
@@ -306,4 +313,15 @@ function Render:getSize()
return self.width, self.height
end
function Render:setSize(width, height)
self.width = width
self.height = height
for y=1, self.height do
self.buffer.text[y] = string.rep(" ", self.width)
self.buffer.fg[y] = string.rep("0", self.width)
self.buffer.bg[y] = string.rep("f", self.width)
end
return self
end
return Render