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docs/references/plugins/animation_AnimationInstance.md
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docs/references/plugins/animation_AnimationInstance.md
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# AnimationInstance
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This is the AnimationInstance class. It represents a single animation instance
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## Fields
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|Field|Type|Description|
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|---|---|---|
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|element|`VisualElement`|The element being animated|
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|type|`string`|The type of animation|
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|args|`table`|The animation arguments|
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|duration|`number`|The duration in seconds|
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|startTime|`number`|The animation start time|
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|isPaused|`boolean`|Whether the animation is paused|
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|handlers|`table`|The animation handlers|
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|easing|`string`|The easing function name|
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## Functions
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|Method|Returns|Description|
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|---|---|---|
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|[AnimationInstance.new](#AnimationInstance.new)|AnimationInstance|Creates a new animation instance
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|[AnimationInstance:complete](#AnimationInstance:complete)|-|Called when the animation is completed
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|[AnimationInstance:start](#AnimationInstance:start)|AnimationInstance|Starts the animation
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|[AnimationInstance:update](#AnimationInstance:update)|boolean|Updates the animation
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## AnimationInstance.new(element, animType, args, duration, easing)
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Creates a new AnimationInstance
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### Parameters
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* `element` `VisualElement` The element to animate
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* `animType` `string` The type of animation
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* `args` `table` The animation arguments
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* `duration` `number` Duration in seconds
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* `easing` `string` The easing function name
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### Returns
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* `AnimationInstance` `The` new animation instance
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## AnimationInstance:complete()
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Gets called when the animation is completed
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## AnimationInstance:start()
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Starts the animation
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### Returns
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* `AnimationInstance` `self` The animation instance
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## AnimationInstance:update(elapsed)
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Updates the animation
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### Parameters
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* `elapsed` `number` The elapsed time in seconds
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### Returns
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* `boolean` `Whether` the animation is finished
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