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# Frame : Container
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This is the frame class. It serves as a grouping container for other elements.
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# Frame
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_This is the frame class. It serves as a grouping container for other elements._
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Extends: `Container`
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## Properties
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|Property|Type|Default|Description|
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|---|---|---|---|
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|draggable|boolean|false|Whether the frame is draggable
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|draggingMap|table|{}|The map of dragging positions
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|draggable|boolean|false|Whether the frame is draggable|
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|draggingMap|table|{}|The map of dragging positions|
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|scrollable|boolean|false|Whether the frame is scrollable|
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## Protected Functions
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## Functions
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|Method|Returns|Description|
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|Frame:init|Frame|Initializes the Frame instance
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|Frame:mouse_click|boolean|Handles mouse click events
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|Frame:mouse_drag|boolean|Handles mouse drag events
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|Frame:mouse_up|boolean|Handles mouse release events
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|[Frame.new](#frame-new)|Frame|Creates a new Frame instance|
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|[Frame:init](#frame-init-props-basalt)|Frame|Initializes the Frame instance|
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|[Frame:mouse_click](#frame-mouse-click-button-x-y)|boolean|Handles mouse click events|
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|[Frame:mouse_up](#frame-mouse-up-button-x-y)|boolean|Handles mouse release events|
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|[Frame:mouse_drag](#frame-mouse-drag-button-x-y)|boolean|Handles mouse drag events|
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|[Frame:getChildrenHeight](#frame-getchildrenheight)|number|Calculates the total height of all children elements|
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|[Frame:mouse_scroll](#frame-mouse-scroll-direction-x-y)|boolean|Handles mouse scroll events|
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## Frame.new()
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Creates a new Frame instance
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### Returns
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* `Frame` `self` The newly created Frame instance
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## Frame:init(props, basalt)
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### Parameters
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* `props` `table` The properties to initialize the element with
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* `basalt` `table` The basalt instance
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### Returns
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* `Frame` `self` The initialized instance
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## Frame:mouse_click(button, x, y)
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### Parameters
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* `button` `number` The button that was clicked
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* `x` `number` The x position of the click
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* `y` `number` The y position of the click
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### Returns
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* `boolean` `handled` Whether the event was handled
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## Frame:mouse_up(button, x, y)
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### Parameters
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* `button` `number` The button that was released
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* `x` `number` The x position of the release
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* `y` `number` The y position of the release
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### Returns
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* `boolean` `handled` Whether the event was handled
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## Frame:mouse_drag(button, x, y)
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### Parameters
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* `button` `number` The button that was clicked
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* `x` `number` The x position of the drag position
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* `y` `number` The y position of the drag position
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### Returns
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* `boolean` `handled` Whether the event was handled
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## Frame:getChildrenHeight()
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### Returns
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* `number` `height` The total height needed for all children
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## Frame:mouse_scroll(direction, x, y)
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### Parameters
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* `direction` `number` The scroll direction
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* `x` `number` The x position of the scroll
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* `y` `number` The y position of the scroll
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### Returns
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* `boolean` `handled` Whether the event was handled
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