Update with some fixxes and improvements
This commit is contained in:
@@ -54,6 +54,8 @@ end
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--- @param fg string The foreground color
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--- @param bg string The background color
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function BaseFrame:multiBlit(x, y, width, height, text, fg, bg)
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if(x<1)then width = width + x - 1; x = 1 end
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if(y<1)then height = height + y - 1; y = 1 end
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self._render:multiBlit(x, y, width, height, text, fg, bg)
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end
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@@ -64,6 +66,7 @@ end
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--- @param text string The text to render
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--- @param fg colors The foreground color
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function BaseFrame:textFg(x, y, text, fg)
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if x < 1 then text = string.sub(text, 1 - x); x = 1 end
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self._render:textFg(x, y, text, fg)
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end
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@@ -74,6 +77,7 @@ end
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--- @param text string The text to render
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--- @param bg colors The background color
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function BaseFrame:textBg(x, y, text, bg)
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if x < 1 then text = string.sub(text, 1 - x); x = 1 end
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self._render:textBg(x, y, text, bg)
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end
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@@ -85,6 +89,11 @@ end
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--- @param fg string The foreground color
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--- @param bg string The background color
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function BaseFrame:blit(x, y, text, fg, bg)
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if x < 1 then
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text = string.sub(text, 1 - x)
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fg = string.sub(fg, 1 - x)
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bg = string.sub(bg, 1 - x)
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x = 1 end
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self._render:blit(x, y, text, fg, bg)
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end
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@@ -2,7 +2,6 @@ local elementManager = require("elementManager")
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local VisualElement = elementManager.getElement("VisualElement")
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local getCenteredPosition = require("libraries/utils").getCenteredPosition
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--- This is the button class. It is a visual element that can be clicked.
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---@class Button : VisualElement
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local Button = setmetatable({}, VisualElement)
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Button.__index = Button
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@@ -12,30 +11,21 @@ Button.defineProperty(Button, "text", {default = "Button", type = "string", canT
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---@event mouse_click The event that is triggered when the button is clicked
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Button.listenTo(Button, "mouse_click")
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Button.listenTo(Button, "mouse_up")
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--- Creates a new Button instance
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--- @shortDescription Creates a new Button instance
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--- @return table self The created instance
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function Button.new()
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function Button.new(props, basalt)
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local self = setmetatable({}, Button):__init()
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self:init(props, basalt)
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self.set("width", 10)
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self.set("height", 3)
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self.set("z", 5)
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return self
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end
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--- Initializes the Button instance
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--- @shortDescription Initializes the Button instance
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--- @param props table The properties to initialize the element with
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--- @param basalt table The basalt instance
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function Button:init(props, basalt)
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VisualElement.init(self, props, basalt)
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self.set("type", "Button")
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end
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--- Renders the Button
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--- @shortDescription Renders the Button
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function Button:render()
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VisualElement.render(self)
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local text = self.get("text")
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@@ -7,10 +7,26 @@ Checkbox.__index = Checkbox
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---@property checked boolean Whether checkbox is checked
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Checkbox.defineProperty(Checkbox, "checked", {default = false, type = "boolean", canTriggerRender = true})
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---@property text string Label text
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Checkbox.defineProperty(Checkbox, "text", {default = "", type = "string", canTriggerRender = true})
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---@property symbol string Check symbol
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Checkbox.defineProperty(Checkbox, "symbol", {default = "x", type = "string"})
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---@property text string empty Text to display
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Checkbox.defineProperty(Checkbox, "text", {default = " ", type = "string", canTriggerRender = true, setter=function(self, value)
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local checkedText = self.get("checkedText")
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local width = math.max(#value, #checkedText)
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if(self.get("autoSize"))then
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self.set("width", width)
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end
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return value
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end})
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---@property checkedText string Text when checked
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Checkbox.defineProperty(Checkbox, "checkedText", {default = "x", type = "string", canTriggerRender = true, setter=function(self, value)
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local text = self.get("text")
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local width = math.max(#value, #text)
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if(self.get("autoSize"))then
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self.set("width", width)
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end
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return value
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end})
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---@property autoSize boolean true Whether to automatically size the checkbox
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Checkbox.defineProperty(Checkbox, "autoSize", {default = true, type = "boolean"})
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Checkbox.listenTo(Checkbox, "mouse_click")
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@@ -19,8 +35,6 @@ Checkbox.listenTo(Checkbox, "mouse_click")
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--- @return Checkbox self The created instance
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function Checkbox.new()
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local self = setmetatable({}, Checkbox):__init()
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self.set("width", 1)
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self.set("height", 1)
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return self
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end
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@@ -53,13 +67,12 @@ end
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function Checkbox:render()
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VisualElement.render(self)
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local text = self.get("checked") and self.get("symbol") or " "
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self:textFg(1, 1, "["..text.."]", self.get("foreground"))
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local checked = self.get("checked")
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local defaultText = self.get("text")
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local checkedText = self.get("checkedText")
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local text = string.sub(checked and checkedText or defaultText, 1, self.get("width"))
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local label = self.get("text")
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if #label > 0 then
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self:textFg(4, 1, label, self.get("foreground"))
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end
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self:textFg(1, 1, text, self.get("foreground"))
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end
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return Checkbox
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@@ -47,6 +47,19 @@ Container.defineProperty(Container, "visibleChildren", {default = {}, type = "ta
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---@property visibleChildrenEvents table {} The visible children events of the container
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Container.defineProperty(Container, "visibleChildrenEvents", {default = {}, type = "table"})
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---@property offsetX number 0 Horizontal content offset
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Container.defineProperty(Container, "offsetX", {default = 0, type = "number", canTriggerRender = true, setter=function(self, value)
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self.set("childrenSorted", false)
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self.set("childrenEventsSorted", false)
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return value
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end})
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---@property offsetY number 0 Vertical content offset
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Container.defineProperty(Container, "offsetY", {default = 0, type = "number", canTriggerRender = true, setter=function(self, value)
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self.set("childrenSorted", false)
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self.set("childrenEventsSorted", false)
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return value
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end})
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for k, _ in pairs(elementManager:getElementList()) do
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local capitalizedName = k:sub(1,1):upper() .. k:sub(2)
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if capitalizedName ~= "BaseFrame" then
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@@ -87,14 +100,26 @@ end
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--- @param child table The child to check
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--- @return boolean boolean the child is visible
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function Container:isChildVisible(child)
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local containerW, containerH = self.get("width"), self.get("height")
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local offsetX, offsetY = self.get("offsetX"), self.get("offsetY")
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local childX, childY = child.get("x"), child.get("y")
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local childW, childH = child.get("width"), child.get("height")
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local containerW, containerH = self.get("width"), self.get("height")
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return childX <= containerW and
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childY <= containerH and
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childX + childW > 0 and
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childY + childH > 0
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local relativeX
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local relativeY
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if(child.get("ignoreOffset"))then
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relativeX = childX
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relativeY = childY
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else
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relativeX = childX - offsetX
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relativeY = childY - offsetY
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end
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return (relativeX + childW > 0) and
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(relativeX <= containerW) and
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(relativeY + childH > 0) and
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(relativeY <= containerH)
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end
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--- Adds a child to the container
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@@ -115,7 +140,7 @@ end
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local function sortAndFilterChildren(self, children)
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local visibleChildren = {}
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for _, child in ipairs(children) do
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if self:isChildVisible(child) and child.get("visible") then
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table.insert(visibleChildren, child)
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@@ -295,7 +320,8 @@ local function convertMousePosition(self, event, ...)
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local args = {...}
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if event:find("mouse_") then
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local button, absX, absY = ...
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local relX, relY = self:getRelativePosition(absX, absY)
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local xOffset, yOffset = self.get("offsetX"), self.get("offsetY")
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local relX, relY = self:getRelativePosition(absX + xOffset, absY + yOffset)
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args = {button, relX, relY}
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end
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return args
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@@ -308,7 +334,7 @@ function Container:callChildrenEvents(visibleOnly, event, ...)
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for i = #events, 1, -1 do
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local child = events[i]
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if(child:dispatchEvent(event, ...))then
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return true, child
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return true, child
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end
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end
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end
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@@ -447,7 +473,7 @@ end
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--- @return Container self The container instance
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function Container:multiBlit(x, y, width, height, text, fg, bg)
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local w, h = self.get("width"), self.get("height")
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width = x < 1 and math.min(width + x - 1, w) or math.min(width, math.max(0, w - x + 1))
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height = y < 1 and math.min(height + y - 1, h) or math.min(height, math.max(0, h - y + 1))
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@@ -1,5 +1,6 @@
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local elementManager = require("elementManager")
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local VisualElement = elementManager.getElement("VisualElement")
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local wrapText = require("libraries/utils").wrapText
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--- This is the label class. It provides a simple text display element that automatically
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--- resizes its width based on the text content.
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@@ -8,9 +9,23 @@ local Label = setmetatable({}, VisualElement)
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Label.__index = Label
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---@property text string Label The text content to display. Can be a string or a function that returns a string
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Label.defineProperty(Label, "text", {default = "Label", type = "string", setter = function(self, value)
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Label.defineProperty(Label, "text", {default = "Label", type = "string", canTriggerRender = true, setter = function(self, value)
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if(type(value)=="function")then value = value() end
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self.set("width", #value)
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if(self.get("autoSize"))then
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self.set("width", #value)
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else
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self.set("height", #wrapText(value, self.get("width")))
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end
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return value
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end})
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---@property autoSize boolean true Whether the label should automatically resize its width based on the text content
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Label.defineProperty(Label, "autoSize", {default = true, type = "boolean", canTriggerRender = true, setter = function(self, value)
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if(value)then
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self.set("width", #self.get("text"))
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else
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self.set("height", #wrapText(self.get("text"), self.get("width")))
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end
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return value
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end})
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@@ -37,12 +52,28 @@ function Label:init(props, basalt)
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return self
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end
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--- Gets the wrapped lines of the Label
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--- @shortDescription Gets the wrapped lines of the Label
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--- @return table wrappedText The wrapped lines of the Label
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function Label:getWrappedText()
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local text = self.get("text")
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local wrappedText = wrapText(text, self.get("width"))
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return wrappedText
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end
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--- Renders the Label
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--- @shortDescription Renders the Label by drawing its text content
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function Label:render()
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VisualElement.render(self)
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local text = self.get("text")
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self:textFg(1, 1, text, self.get("foreground"))
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if(self.get("autoSize"))then
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self:textFg(1, 1, text, self.get("foreground"))
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else
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local wrappedText = wrapText(text, self.get("width"))
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for i, line in ipairs(wrappedText) do
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self:textFg(1, i, line, self.get("foreground"))
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end
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end
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end
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return Label
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@@ -29,6 +29,7 @@ function List.new()
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local self = setmetatable({}, List):__init()
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self.set("width", 16)
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self.set("height", 8)
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self.set("z", 5)
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self.set("background", colors.gray)
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return self
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end
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@@ -41,6 +42,7 @@ end
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function List:init(props, basalt)
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VisualElement.init(self, props, basalt)
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self.set("type", "List")
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return self
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end
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--- Adds an item to the list
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@@ -64,6 +64,9 @@ VisualElement.defineProperty(VisualElement, "visible", {default = true, type = "
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return value
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end})
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---@property ignoreOffset boolean false Whether to ignore the parent's offset
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VisualElement.defineProperty(VisualElement, "ignoreOffset", {default = false, type = "boolean"})
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---@combinedProperty position {x y} Combined x, y position
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VisualElement.combineProperties(VisualElement, "position", "x", "y")
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---@combinedProperty size {width height} Combined width, height
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@@ -85,6 +88,7 @@ VisualElement.listenTo(VisualElement, "focus")
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VisualElement.listenTo(VisualElement, "blur")
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VisualElement.listenTo(VisualElement, "mouse_enter", "mouse_move")
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VisualElement.listenTo(VisualElement, "mouse_leave", "mouse_move")
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VisualElement.listenTo(VisualElement, "mouse_scroll")
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local max, min = math.max, math.min
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@@ -112,8 +116,9 @@ end
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--- @shortDescription Multi-character drawing with colors
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---@protected
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function VisualElement:multiBlit(x, y, width, height, text, fg, bg)
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x = x + self.get("x") - 1
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y = y + self.get("y") - 1
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local xElement, yElement = self:calculatePosition()
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x = x + xElement - 1
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y = y + yElement - 1
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self.parent:multiBlit(x, y, width, height, text, fg, bg)
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end
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@@ -124,8 +129,9 @@ end
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--- @param text string The text char to draw
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--- @param fg color The foreground color
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function VisualElement:textFg(x, y, text, fg)
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x = x + self.get("x") - 1
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y = y + self.get("y") - 1
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local xElement, yElement = self:calculatePosition()
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x = x + xElement - 1
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y = y + yElement - 1
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self.parent:textFg(x, y, text, fg)
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end
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@@ -136,8 +142,9 @@ end
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--- @param text string The text char to draw
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--- @param bg color The background color
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function VisualElement:textBg(x, y, text, bg)
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x = x + self.get("x") - 1
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y = y + self.get("y") - 1
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local xElement, yElement = self:calculatePosition()
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x = x + xElement - 1
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y = y + yElement - 1
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self.parent:textBg(x, y, text, bg)
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end
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@@ -149,8 +156,9 @@ end
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--- @param fg string The foreground color
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--- @param bg string The background color
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function VisualElement:blit(x, y, text, fg, bg)
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x = x + self.get("x") - 1
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y = y + self.get("y") - 1
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local xElement, yElement = self:calculatePosition()
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x = x + xElement - 1
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y = y + yElement - 1
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self.parent:blit(x, y, text, fg, bg)
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end
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@@ -162,6 +170,12 @@ end
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function VisualElement:isInBounds(x, y)
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local xPos, yPos = self.get("x"), self.get("y")
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local width, height = self.get("width"), self.get("height")
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if(self.get("ignoreOffset"))then
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if(self.parent)then
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x = x - self.parent.get("offsetX")
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y = y - self.parent.get("offsetY")
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end
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end
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return x >= xPos and x <= xPos + width - 1 and
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y >= yPos and y <= yPos + height - 1
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@@ -256,6 +270,18 @@ function VisualElement:blur()
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self:setCursor(1,1, false)
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end
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function VisualElement:calculatePosition()
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local x, y = self.get("x"), self.get("y")
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if not self.get("ignoreOffset") then
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if self.parent ~= nil then
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local xO, yO = self.parent.get("offsetX"), self.parent.get("offsetY")
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x = x - xO
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y = y - yO
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end
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end
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return x, y
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end
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--- Returns the absolute position of the element or the given coordinates.
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--- @shortDescription Returns the absolute position of the element
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---@param x? number x position
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@@ -295,9 +321,7 @@ function VisualElement:getRelativePosition(x, y)
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parentX, parentY = self.parent:getRelativePosition()
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end
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local elementX = self.get("x")
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local elementY = self.get("y")
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local elementX, elementY = self.get("x"), self.get("y")
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return x - (elementX - 1) - (parentX - 1),
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y - (elementY - 1) - (parentY - 1)
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end
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Reference in New Issue
Block a user