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# Display : VisualElement
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The Display is a special element where you can use the window (term) API to draw on the display, useful when you need to use external APIs.
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### Usage
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```lua
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local display = main:addDisplay() -- Create a display element
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local displayWindow = display:getWindow() -- Get the window object of the display
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displayWindow.write("Hello World!") -- Write "Hello World!" to the display
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```
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## Functions
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|Method|Returns|Description|
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|---|---|---|
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|[Display:getWindow](#display-getwindow)|table|Returns the current window object
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|[Display:write](#display-write)|Display|Writes text to the display
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## Protected Functions
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|Method|Returns|Description|
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|---|---|---|
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|Display:init|-|Initializes the Display instance
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|Display:render|-|Renders the Display
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## Display:getWindow()
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Returns the current window object
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### Returns
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* `table` `window` The current window object
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## Display:write(x, y, text, fg?, bg?)
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Writes text to the display at the given position with the given foreground and background colors
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### Parameters
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* `x` `number` The x position to write to
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* `y` `number` The y position to write to
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* `text` `string` The text to write
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* `fg` *(optional)* `colors` The foreground color (optional)
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* `bg` *(optional)* `colors` The background color (optional)
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### Returns
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* `Display` `self` The display instance
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