Docs changes
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@@ -31,10 +31,9 @@ Input.defineEvent(Input, "mouse_click")
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Input.defineEvent(Input, "key")
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Input.defineEvent(Input, "char")
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--- Creates a new Input instance
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--- @shortDescription Creates a new Input instance
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--- @return Input object The newly created Input instance
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--- @usage local element = Input.new("myId", basalt)
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--- @private
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function Input.new()
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local self = setmetatable({}, Input):__init()
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self.set("width", 8)
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@@ -42,21 +41,21 @@ function Input.new()
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return self
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end
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--- Initializes the Input instance
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--- @shortDescription Initializes the Input instance
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--- @param props table The properties to initialize the element with
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--- @param basalt table The basalt instance
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--- @return Input self The initialized instance
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--- @protected
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function Input:init(props, basalt)
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VisualElement.init(self, props, basalt)
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self.set("type", "Input")
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return self
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end
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--- Handles char events
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--- @shortDescription Handles char events
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--- @param char string The character that was typed
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--- @return boolean handled Whether the event was handled
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--- @protected
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function Input:char(char)
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if not self.get("focused") then return false end
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local text = self.get("text")
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@@ -74,10 +73,10 @@ function Input:char(char)
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return true
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end
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--- Handles key events
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--- @shortDescription Handles key events
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--- @param key number The key that was pressed
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--- @return boolean handled Whether the event was handled
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--- @protected
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function Input:key(key)
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if not self.get("focused") then return false end
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local pos = self.get("cursorPos")
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@@ -113,26 +112,26 @@ function Input:key(key)
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return true
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end
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--- Handles focus events
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--- @shortDescription Handles focus events
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--- @protected
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function Input:focus()
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VisualElement.focus(self)
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self:updateRender()
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end
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--- Handles blur events
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--- @shortDescription Handles blur events
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--- @protected
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function Input:blur()
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VisualElement.blur(self)
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self:updateRender()
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end
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--- Handles mouse click events
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--- @shortDescription Handles mouse click events
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--- @param button number The button that was clicked
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--- @param x number The x position of the click
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--- @param y number The y position of the click
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--- @return boolean handled Whether the event was handled
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--- @protected
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function Input:mouse_click(button, x, y)
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if VisualElement.mouse_click(self, button, x, y) then
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local relX, relY = self:getRelativePosition(x, y)
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@@ -145,6 +144,7 @@ end
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--- Updates the input's viewport
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--- @shortDescription Updates the input's viewport
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--- @return Input self The updated instance
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function Input:updateViewport()
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local width = self.get("width")
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local cursorPos = self.get("cursorPos")
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@@ -161,10 +161,11 @@ function Input:updateViewport()
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if viewOffset > textLength - width then
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self.set("viewOffset", math.max(0, textLength - width))
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end
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return self
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end
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--- Renders the input element
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--- @shortDescription Renders the input element
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--- @protected
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function Input:render()
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local text = self.get("text")
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local viewOffset = self.get("viewOffset")
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