- Added floor, ceil and abs to reactive env
- Changed BasaltProgram env (not finished) - Fixed program not setting running to false once coroutine is dead
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@@ -16,6 +16,8 @@ local function errorHandler(err)
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end
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local ok, result = pcall(require, "main")
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package.loaded.main = nil
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package.loaded.log = nil
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package.path = defaultPath
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if not ok then
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