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# Container : VisualElement
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The Container class serves as a fundamental building block for organizing UI elements. It acts as a parent element that can hold and manage child elements, providing layout management, event propagation, and rendering capabilities. Used as base class for Frames, Windows, and other container-like elements.
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The Container class serves as a fundamental building block for organizing UI elements. It acts as a parent element that can hold and manage child elements.
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### Usage
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```lua
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|Method|Returns|Description|
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|---|---|---|
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|[Graph:addPoint](#graph-addpoint)|Graph|Adds a point to a series
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|[Graph:addSeries](#graph-addseries)|-|Adds a series to the graph
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|[Graph:addSeries](#graph-addseries)|Graph|Adds a series to the graph
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|[Graph:changeSeriesVisibility](#graph-changeseriesvisibility)|Graph|Changes the visibility of a series
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|[Graph:clear](#graph-clear)|Graph|Clears all points from a series
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|[Graph:focusSeries](#graph-focusseries)|Graph|Focuses a series
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* `fgCol` `number` The foreground color of the series
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* `pointCount` `number` The number of points in the series
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### Returns
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* `Graph` `self` The graph instance
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## Graph:changeSeriesVisibility(name, visible)
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### Parameters
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# BenchmarkAPI
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Benchmark API methods
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# Benchmark
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This is the benchmark plugin. It provides performance measurement tools for elements and methods,
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with support for hierarchical profiling and detailed statistics. The plugin is meant to be used for very big projects
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where performance is critical. It allows you to measure the time taken by specific methods and log the results.
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## Functions
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# BaseElement
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This is the benchmark plugin. It provides performance measurement tools for elements and methods,
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with support for hierarchical profiling and detailed statistics.
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The following methods are available for BaseElement
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## Functions
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This module provides reactive functionality for elements, it adds no new functionality for elements.
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It is used to evaluate expressions in property values and update the element when the expression changes.
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### Usage
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```lua
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local button = main:addButton({text="Exit"})
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button:setX("{parent.x - 12}")
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button:setBackground("{self.clicked and colors.red or colors.green}")
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button:setWidth("{self.text:len() + 2}")
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```
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