- Added a new system to dynamically require source from multiple locations (including web)

- Added the Collection Element and moved parts of the List logic to collection
- Added a State Management System
- Added a better system to change the position/size of elements
- Removed the state plugin
This commit is contained in:
Robert Jelic
2025-10-27 08:25:58 +01:00
parent 565209d63e
commit b96875a3e9
19 changed files with 1699 additions and 521 deletions

View File

@@ -20,10 +20,6 @@ Input.defineProperty(Input, "maxLength", {default = nil, type = "number"})
Input.defineProperty(Input, "placeholder", {default = "...", type = "string"})
---@property placeholderColor color gray Color of the placeholder text
Input.defineProperty(Input, "placeholderColor", {default = colors.gray, type = "color"})
---@property focusedBackground color blue Background color when input is focused
Input.defineProperty(Input, "focusedBackground", {default = colors.blue, type = "color"})
---@property focusedForeground color white Foreground color when input is focused
Input.defineProperty(Input, "focusedForeground", {default = colors.white, type = "color"})
---@property pattern string? nil Regular expression pattern for input validation
Input.defineProperty(Input, "pattern", {default = nil, type = "string"})
---@property cursorColor number nil Color of the cursor
@@ -32,6 +28,7 @@ Input.defineProperty(Input, "cursorColor", {default = nil, type = "number"})
Input.defineProperty(Input, "replaceChar", {default = nil, type = "string", canTriggerRender = true})
Input.defineEvent(Input, "mouse_click")
Input.defineEvent(Input, "mouse_up")
Input.defineEvent(Input, "key")
Input.defineEvent(Input, "char")
Input.defineEvent(Input, "paste")
@@ -74,7 +71,7 @@ end
--- @return boolean handled Whether the event was handled
--- @protected
function Input:char(char)
if not self.get("focused") then return false end
if not self:hasState("focused") then return false end
local text = self.get("text")
local pos = self.get("cursorPos")
local maxLength = self.get("maxLength")
@@ -98,7 +95,7 @@ end
--- @return boolean handled Whether the event was handled
--- @protected
function Input:key(key, held)
if not self.get("focused") then return false end
if not self:hasState("focused") then return false end
local pos = self.get("cursorPos")
local text = self.get("text")
local viewOffset = self.get("viewOffset")
@@ -128,7 +125,7 @@ function Input:key(key, held)
end
local relativePos = self.get("cursorPos") - self.get("viewOffset")
self:setCursor(relativePos, 1, true, self.get("cursorColor") or self.get("foreground"))
self:setCursor(relativePos, 1, true, self.getResolved("cursorColor") or self.getResolved("foreground"))
VisualElement.key(self, key, held)
return true
end
@@ -150,7 +147,7 @@ function Input:mouse_click(button, x, y)
self.set("cursorPos", targetPos)
local visualX = targetPos - viewOffset
self:setCursor(visualX, 1, true, self.get("cursorColor") or self.get("foreground"))
self:setCursor(visualX, 1, true, self.getResolved("cursorColor") or self.getResolved("foreground"))
return true
end
@@ -181,7 +178,7 @@ end
--- @protected
function Input:focus()
VisualElement.focus(self)
self:setCursor(self.get("cursorPos") - self.get("viewOffset"), 1, true, self.get("cursorColor") or self.get("foreground"))
self:setCursor(self.get("cursorPos") - self.get("viewOffset"), 1, true, self.getResolved("cursorColor") or self.getResolved("foreground"))
self:updateRender()
end
@@ -189,14 +186,14 @@ end
--- @protected
function Input:blur()
VisualElement.blur(self)
self:setCursor(1, 1, false, self.get("cursorColor") or self.get("foreground"))
self:setCursor(1, 1, false, self.getResolved("cursorColor") or self.getResolved("foreground"))
self:updateRender()
end
--- @shortDescription Handles paste events
--- @protected
function Input:paste(content)
if not self.get("focused") then return false end
if not self:hasState("focused") then return false end
local text = self.get("text")
local pos = self.get("cursorPos")
local maxLength = self.get("maxLength")
@@ -216,31 +213,28 @@ end
--- @shortDescription Renders the input element
--- @protected
function Input:render()
local text = self.get("text")
local text = self.getResolved("text")
local viewOffset = self.get("viewOffset")
local width = self.get("width")
local placeholder = self.get("placeholder")
local focusedBg = self.get("focusedBackground")
local focusedFg = self.get("focusedForeground")
local focused = self.get("focused")
local placeholder = self.getResolved("placeholder")
local focused = self:hasState("focused")
local width, height = self.get("width"), self.get("height")
local replaceChar = self.get("replaceChar")
self:multiBlit(1, 1, width, height, " ", tHex[focused and focusedFg or self.get("foreground")], tHex[focused and focusedBg or self.get("background")])
local replaceChar = self.getResolved("replaceChar")
self:multiBlit(1, 1, width, height, " ", tHex[self.getResolved("foreground")], tHex[self.getResolved("background")])
if #text == 0 and #placeholder ~= 0 and self.get("focused") == false then
self:textFg(1, 1, placeholder:sub(1, width), self.get("placeholderColor"))
if #text == 0 and #placeholder ~= 0 and not focused then
self:textFg(1, 1, placeholder:sub(1, width), self.getResolved("placeholderColor"))
return
end
if(focused) then
self:setCursor(self.get("cursorPos") - viewOffset, 1, true, self.get("cursorColor") or self.get("foreground"))
self:setCursor(self.get("cursorPos") - viewOffset, 1, true, self.getResolved("cursorColor") or self.getResolved("foreground"))
end
local visibleText = text:sub(viewOffset + 1, viewOffset + width)
if replaceChar and #replaceChar > 0 then
visibleText = replaceChar:rep(#visibleText)
end
self:textFg(1, 1, visibleText, self.get("foreground"))
self:textFg(1, 1, visibleText, self.getResolved("foreground"))
end
return Input