- Added monitor support

- Fixed states example
- Small changes to Display element
This commit is contained in:
Robert Jelic
2025-03-24 20:19:48 +01:00
parent cecabcddf6
commit c2507b5486
4 changed files with 213 additions and 126 deletions

View File

@@ -2,7 +2,8 @@ local elementManager = require("elementManager")
local VisualElement = elementManager.getElement("VisualElement")
local getCenteredPosition = require("libraries/utils").getCenteredPosition
local deepcopy = require("libraries/utils").deepcopy
---@cofnigDescription The Display is a special element which uses the cc window API which you can use.
local colorHex = require("libraries/colorHex")
---@configDescription The Display is a special element which uses the cc window API which you can use.
---@configDefault false
--- The Display is a special element where you can use the window (term) API to draw on a element, useful when you need to use external APIs.
@@ -30,6 +31,8 @@ function Display:init(props, basalt)
self.set("type", "Display")
self._window = window.create(basalt.getActiveFrame():getTerm(), 1, 1, self.get("width"), self.get("height"), false)
local reposition = self._window.reposition
local blit = self._window.blit
local write = self._window.write
self._window.reposition = function(self, x, y, width, height)
self.set("x", x)
self.set("y", y)
@@ -49,6 +52,14 @@ function Display:init(props, basalt)
self._window.isVisible = function(self)
return self.get("visible")
end
self._window.blit = function(self, x, y, text, fg, bg)
blit(self, x, y, text, fg, bg)
self:updateRender()
end
self._window.write = function(self, x, y, text)
write(self, x, y, text)
self:updateRender()
end
self:observe("width", function(self, width)
local window = self._window
@@ -71,6 +82,30 @@ function Display:getWindow()
return self._window
end
--- Writes text to the display at the given position with the given foreground and background colors
--- @shortDescription Writes text to the display
--- @param x number The x position to write to
--- @param y number The y position to write to
--- @param text string The text to write
--- @param fg? colors The foreground color (optional)
--- @param bg? colors The background color (optional)
--- @return Display self The display instance
function Display:write(x, y, text, fg, bg)
local window = self._window
if window then
if fg then
window.setTextColor(fg)
end
if bg then
window.setBackgroundColor(bg)
end
window.setCursorPos(x, y)
window.write(text)
end
self:updateRender()
return self
end
--- @shortDescription Renders the Display
--- @protected
function Display:render()