deploy: 189d642e7c
This commit is contained in:
@@ -11,6 +11,7 @@ and then applies the plugins to the elements. It also provides a way to get elem
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|[ElementManager.getElementList](#ElementManager.getElementList)|table|
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|[ElementManager.getElementList](#ElementManager.getElementList)|table|
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|[ElementManager.loadElement](#ElementManager.loadElement)|-|
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|[ElementManager.loadElement](#ElementManager.loadElement)|-|
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## ElementManager.getAPI(name)
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## ElementManager.getAPI(name)
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Gets an Plugin API by name
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Gets an Plugin API by name
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@@ -29,6 +29,7 @@ The base class for all UI elements in Basalt. This class provides basic properti
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|[BaseElement:registerCallback](#BaseElement:registerCallback)|table|Registers a callback function
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|[BaseElement:registerCallback](#BaseElement:registerCallback)|table|Registers a callback function
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|[BaseElement:updateRender](#BaseElement:updateRender)|-|Requests a render update for this element
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|[BaseElement:updateRender](#BaseElement:updateRender)|-|Requests a render update for this element
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## BaseElement.defineEvent()
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## BaseElement.defineEvent()
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## BaseElement.new(props, basalt)
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## BaseElement.new(props, basalt)
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@@ -27,6 +27,7 @@ This is the base frame class. It is the root element of all elements and the onl
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|[BaseFrame:textBg](#BaseFrame:textBg)|-|Renders a text with a background color to the render Object
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|[BaseFrame:textBg](#BaseFrame:textBg)|-|Renders a text with a background color to the render Object
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|[BaseFrame:textFg](#BaseFrame:textFg)|-|Renders a text with a foreground color to the render Object
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|[BaseFrame:textFg](#BaseFrame:textFg)|-|Renders a text with a foreground color to the render Object
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## BaseFrame.new()
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## BaseFrame.new()
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Creates a new Frame instance
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Creates a new Frame instance
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@@ -21,6 +21,7 @@ The Button is a standard button element with click handling and state management
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|[Button:init](#Button:init)|-|Initializes the Button instance
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|[Button:init](#Button:init)|-|Initializes the Button instance
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|[Button:render](#Button:render)|-|Renders the Button
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|[Button:render](#Button:render)|-|Renders the Button
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## Button.new()
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## Button.new()
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Creates a new Button instance
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Creates a new Button instance
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@@ -19,6 +19,7 @@ The Checkbox is a visual element that can be checked.
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|[Checkbox:mouse_click](#Checkbox:mouse_click)|boolean|Handles mouse click events
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|[Checkbox:mouse_click](#Checkbox:mouse_click)|boolean|Handles mouse click events
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|[Checkbox:render](#Checkbox:render)|-|Renders the Checkbox
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|[Checkbox:render](#Checkbox:render)|-|Renders the Checkbox
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## Checkbox.new()
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## Checkbox.new()
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Creates a new Checkbox instance
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Creates a new Checkbox instance
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@@ -52,6 +52,7 @@ like Frames, BaseFrames, and more.
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|[Container:textFg](#Container:textFg)|Container|Draws a line of text and fg as color
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|[Container:textFg](#Container:textFg)|Container|Draws a line of text and fg as color
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|[Container:unregisterChildEvent](#Container:unregisterChildEvent)|Container|Unregisters the children events of the container
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|[Container:unregisterChildEvent](#Container:unregisterChildEvent)|Container|Unregisters the children events of the container
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## Container.new()
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## Container.new()
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Creates a new Container instance
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Creates a new Container instance
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@@ -19,6 +19,7 @@ This is the dropdown class. It is a visual element that can show a list of selec
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|[Dropdown:mouse_click](#Dropdown:mouse_click)|boolean|Handles mouse click events
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|[Dropdown:mouse_click](#Dropdown:mouse_click)|boolean|Handles mouse click events
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|[Dropdown:render](#Dropdown:render)|-|Renders the Dropdown
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|[Dropdown:render](#Dropdown:render)|-|Renders the Dropdown
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## Dropdown.new()
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## Dropdown.new()
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Creates a new Dropdown instance
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Creates a new Dropdown instance
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@@ -22,6 +22,7 @@ This is the Flexbox class. It is a container that arranges its children in a fle
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|[Flexbox:removeChild](#Flexbox:removeChild)|Flexbox|Removes a child element from the flexbox
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|[Flexbox:removeChild](#Flexbox:removeChild)|Flexbox|Removes a child element from the flexbox
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|[Flexbox:render](#Flexbox:render)|Flexbox|Renders the flexbox and its children
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|[Flexbox:render](#Flexbox:render)|Flexbox|Renders the flexbox and its children
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## Flexbox.new()
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## Flexbox.new()
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Creates a new Flexbox instance
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Creates a new Flexbox instance
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@@ -8,6 +8,7 @@ This is the frame class. It serves as a grouping container for other elements.
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|[Frame.new](#Frame.new)|Frame|Creates a new Frame instance
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|[Frame.new](#Frame.new)|Frame|Creates a new Frame instance
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|[Frame:init](#Frame:init)|Frame|Initializes the Frame instance
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|[Frame:init](#Frame:init)|Frame|Initializes the Frame instance
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## Frame.new()
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## Frame.new()
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Creates a new Frame instance
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Creates a new Frame instance
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@@ -26,6 +26,7 @@ See: https://github.com/SkyTheCodeMaster/bimg
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|[Image:setFg](#Image:setFg)|-|
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|[Image:setFg](#Image:setFg)|-|
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|[Image:setPixel](#Image:setPixel)|-|
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|[Image:setPixel](#Image:setPixel)|-|
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## Image.new()
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## Image.new()
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## Image:getPixelData(x, y)
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## Image:getPixelData(x, y)
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@@ -30,6 +30,7 @@ cursor movement, text manipulation, placeholder text, and input validation.
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|[Input:render](#Input:render)|-|Renders the input element
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|[Input:render](#Input:render)|-|Renders the input element
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|[Input:updateViewport](#Input:updateViewport)|-|Updates the input's viewport
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|[Input:updateViewport](#Input:updateViewport)|-|Updates the input's viewport
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## Input.new()
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## Input.new()
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Creates a new Input instance
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Creates a new Input instance
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@@ -18,6 +18,7 @@ resizes its width based on the text content.
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|[Label:init](#Label:init)|Label|Initializes the Label instance
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|[Label:init](#Label:init)|Label|Initializes the Label instance
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|[Label:render](#Label:render)|-|Renders the Label by drawing its text content
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|[Label:render](#Label:render)|-|Renders the Label by drawing its text content
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## Label.new()
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## Label.new()
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Creates a new Label instance
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Creates a new Label instance
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@@ -36,6 +36,7 @@ custom item rendering, separators, and selection handling.
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|[List:scrollToBottom](#List:scrollToBottom)|List|Scrolls the list to the bottom
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|[List:scrollToBottom](#List:scrollToBottom)|List|Scrolls the list to the bottom
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|[List:scrollToTop](#List:scrollToTop)|List|Scrolls the list to the top
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|[List:scrollToTop](#List:scrollToTop)|List|Scrolls the list to the top
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## List.new()
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## List.new()
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Creates a new List instance
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Creates a new List instance
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@@ -18,6 +18,7 @@ Menu items are displayed in a single row and can have custom colors and callback
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|[Menu:render](#Menu:render)|-|Renders the menu horizontally with proper spacing and colors
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|[Menu:render](#Menu:render)|-|Renders the menu horizontally with proper spacing and colors
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|[Menu:setItems](#Menu:setItems)|Menu|Sets the menu items and calculates total width
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|[Menu:setItems](#Menu:setItems)|Menu|Sets the menu items and calculates total width
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## Menu.new()
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## Menu.new()
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Creates a new Menu instance
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Creates a new Menu instance
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@@ -20,6 +20,7 @@ This is the program class. It provides a program that runs in a window.
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|[Program:init](#Program:init)|Program|Initializes the Program instance
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|[Program:init](#Program:init)|Program|Initializes the Program instance
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|[Program:render](#Program:render)|-|Renders the program
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|[Program:render](#Program:render)|-|Renders the program
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## Program.new()
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## Program.new()
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Creates a new Program instance
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Creates a new Program instance
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@@ -18,6 +18,7 @@ with optional percentage display and customizable colors.
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|[ProgressBar:init](#ProgressBar:init)|ProgressBar|Initializes the ProgressBar instance
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|[ProgressBar:init](#ProgressBar:init)|ProgressBar|Initializes the ProgressBar instance
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|[ProgressBar:render](#ProgressBar:render)|-|Renders the progress bar with filled portion and optional percentage text
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|[ProgressBar:render](#ProgressBar:render)|-|Renders the progress bar with filled portion and optional percentage text
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## ProgressBar.new()
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## ProgressBar.new()
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Creates a new ProgressBar instance
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Creates a new ProgressBar instance
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@@ -34,6 +34,7 @@ A scrollbar element that can be attached to other elements to control their scro
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|[Scrollbar:render](#Scrollbar:render)|-|Renders the scrollbar
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|[Scrollbar:render](#Scrollbar:render)|-|Renders the scrollbar
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|[Scrollbar:updateAttachedElement](#Scrollbar:updateAttachedElement)|Scrollbar|Updates the attached element's property based on the scrollbar value
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|[Scrollbar:updateAttachedElement](#Scrollbar:updateAttachedElement)|Scrollbar|Updates the attached element's property based on the scrollbar value
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## Scrollbar.new()
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## Scrollbar.new()
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Creates a new Scrollbar instance
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Creates a new Scrollbar instance
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@@ -29,6 +29,7 @@ with customizable colors and value ranges.
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|[Slider:mouse_scroll](#Slider:mouse_scroll)|boolean|Handles mouse release events
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|[Slider:mouse_scroll](#Slider:mouse_scroll)|boolean|Handles mouse release events
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|[Slider:render](#Slider:render)|-|Renders the slider with track and handle
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|[Slider:render](#Slider:render)|-|Renders the slider with track and handle
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## Slider.new()
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## Slider.new()
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Creates a new Slider instance
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Creates a new Slider instance
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@@ -27,6 +27,7 @@ row selection, and scrolling capabilities.
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|[Table:render](#Table:render)|-|Renders the table with headers, data and scrollbar
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|[Table:render](#Table:render)|-|Renders the table with headers, data and scrollbar
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|[Table:sortData](#Table:sortData)|Table|Sorts the table data by the specified column
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|[Table:sortData](#Table:sortData)|Table|Sorts the table data by the specified column
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## Table.new()
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## Table.new()
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Creates a new Table instance
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Creates a new Table instance
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@@ -30,6 +30,7 @@ A multi-line text editor component with cursor support and text manipulation fea
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|[TextBox:setText](#TextBox:setText)|TextBox|Sets the text of the TextBox
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|[TextBox:setText](#TextBox:setText)|TextBox|Sets the text of the TextBox
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|[TextBox:updateViewport](#TextBox:updateViewport)|TextBox|Updates the viewport to keep the cursor in view
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|[TextBox:updateViewport](#TextBox:updateViewport)|TextBox|Updates the viewport to keep the cursor in view
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## TextBox.new()
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## TextBox.new()
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Creates a new TextBox instance
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Creates a new TextBox instance
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@@ -29,6 +29,7 @@ with support for selection and scrolling.
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|[Tree:render](#Tree:render)|-|Renders the tree with nodes, selection and scrolling
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|[Tree:render](#Tree:render)|-|Renders the tree with nodes, selection and scrolling
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|[Tree:toggleNode](#Tree:toggleNode)|Tree|Toggles between expanded and collapsed state
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|[Tree:toggleNode](#Tree:toggleNode)|Tree|Toggles between expanded and collapsed state
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## Tree.new()
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## Tree.new()
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Creates a new Tree instance
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Creates a new Tree instance
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@@ -70,6 +70,7 @@ and provides core functionality for positioning, sizing, colors, and rendering.
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|[VisualElement:textBg](#VisualElement:textBg)|-|Draws text with background color
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|[VisualElement:textBg](#VisualElement:textBg)|-|Draws text with background color
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|[VisualElement:textFg](#VisualElement:textFg)|-|Draws text with foreground color
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|[VisualElement:textFg](#VisualElement:textFg)|-|Draws text with foreground color
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## VisualElement.new(props, basalt)
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## VisualElement.new(props, basalt)
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Creates a new VisualElement instance
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Creates a new VisualElement instance
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@@ -14,6 +14,7 @@ This is Basalt's error handler. All the errors are handled by this module.
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|[errorHandler.error](#errorHandler.error)|-|
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|[errorHandler.error](#errorHandler.error)|-|
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## errorHandler.error(errMsg)
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## errorHandler.error(errMsg)
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Handles an error
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Handles an error
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@@ -22,6 +22,7 @@ Logger module for Basalt. Logs messages to the console and optionally to a file.
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|[Log.setLogToFile](#Log.setLogToFile)|-|Sets if the logger should log to a file
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|[Log.setLogToFile](#Log.setLogToFile)|-|Sets if the logger should log to a file
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|[Log.warn](#Log.warn)|-|Sends a warning message
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|[Log.warn](#Log.warn)|-|Sends a warning message
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## Log.debug(...)
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## Log.debug(...)
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Sends a debug message to the logger.
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Sends a debug message to the logger.
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@@ -37,6 +37,7 @@ What this code does is it loads basalt into the project, and you can access it b
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|[basalt.stop](#basalt.stop)|-|Stops the Basalt runtime
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|[basalt.stop](#basalt.stop)|-|Stops the Basalt runtime
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|[basalt.update](#basalt.update)|-|Runs basalt once
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|[basalt.update](#basalt.update)|-|Runs basalt once
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## basalt.create(type, properties?)
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## basalt.create(type, properties?)
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Creates and returns a new UI element of the specified type.
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Creates and returns a new UI element of the specified type.
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@@ -17,6 +17,7 @@ with support for sequences, easing functions, and multiple animation types.
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|[Animation:sequence](#Animation:sequence)|Animation|Creates a new sequence
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|[Animation:sequence](#Animation:sequence)|Animation|Creates a new sequence
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|[Animation:start](#Animation:start)|Animation|Starts the animation
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|[Animation:start](#Animation:start)|Animation|Starts the animation
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## Animation.new(element)
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## Animation.new(element)
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Creates a new Animation
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Creates a new Animation
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@@ -23,6 +23,7 @@ This is the AnimationInstance class. It represents a single animation instance
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|[AnimationInstance:start](#AnimationInstance:start)|AnimationInstance|Starts the animation
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|[AnimationInstance:start](#AnimationInstance:start)|AnimationInstance|Starts the animation
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|[AnimationInstance:update](#AnimationInstance:update)|boolean|Updates the animation
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|[AnimationInstance:update](#AnimationInstance:update)|boolean|Updates the animation
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## AnimationInstance.new(element, animType, args, duration, easing)
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## AnimationInstance.new(element, animType, args, duration, easing)
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Creates a new AnimationInstance
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Creates a new AnimationInstance
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@@ -7,6 +7,7 @@ Adds additional methods for VisualElement when adding animation plugin
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|[VisualElement:animate](#VisualElement:animate)|Animation|Creates a new animation
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|[VisualElement:animate](#VisualElement:animate)|Animation|Creates a new animation
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## VisualElement:animate()
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## VisualElement:animate()
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Creates a new Animation Object
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Creates a new Animation Object
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@@ -11,6 +11,7 @@ Benchmark API methods
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|[API.start](#API.start)|-|Starts timing a custom operation
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|[API.start](#API.start)|-|Starts timing a custom operation
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|[API.stop](#API.stop)|-|Stops timing and logs results
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|[API.stop](#API.stop)|-|Stops timing and logs results
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## API.clear(name)
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## API.clear(name)
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Clears a specific benchmark
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Clears a specific benchmark
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@@ -14,6 +14,7 @@ The following methods are available for BaseElement
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|[BaseElement:startProfile](#BaseElement:startProfile)|BaseElement|Starts timing a method call
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|[BaseElement:startProfile](#BaseElement:startProfile)|BaseElement|Starts timing a method call
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|[BaseElement:stopBenchmark](#BaseElement:stopBenchmark)|BaseElement|Disables performance measurement for a method
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|[BaseElement:stopBenchmark](#BaseElement:stopBenchmark)|BaseElement|Disables performance measurement for a method
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## BaseElement:benchmark(methodName)
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## BaseElement:benchmark(methodName)
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Enables benchmarking for a method
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Enables benchmarking for a method
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@@ -9,6 +9,7 @@ Container benchmarking methods
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|[Container:logContainerBenchmarks](#Container:logContainerBenchmarks)|Container|Recursively logs benchmark statistics
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|[Container:logContainerBenchmarks](#Container:logContainerBenchmarks)|Container|Recursively logs benchmark statistics
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|[Container:stopContainerBenchmark](#Container:stopContainerBenchmark)|Container|Recursively stops benchmarking
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|[Container:stopContainerBenchmark](#Container:stopContainerBenchmark)|Container|Recursively stops benchmarking
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## Container:benchmarkContainer(methodName)
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## Container:benchmarkContainer(methodName)
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Enables benchmarking for a container and all its children
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Enables benchmarking for a container and all its children
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@@ -8,6 +8,7 @@ No Description
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|[BaseElement.debug](#BaseElement.debug)|-|Enables debugging for this element
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|[BaseElement.debug](#BaseElement.debug)|-|Enables debugging for this element
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|[BaseElement.dumpDebug](#BaseElement.dumpDebug)|-|Dumps debug information
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|[BaseElement.dumpDebug](#BaseElement.dumpDebug)|-|Dumps debug information
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## BaseElement.debug(self, level)
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## BaseElement.debug(self, level)
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Enables debugging for this element
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Enables debugging for this element
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||||||
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|
||||||
@@ -35,6 +36,7 @@ Dumps debug information for this element
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|||||||
|[BaseFrame.showDebugLog](#BaseFrame.showDebugLog)|-|Shows the debug log frame
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|[BaseFrame.showDebugLog](#BaseFrame.showDebugLog)|-|Shows the debug log frame
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|[BaseFrame.toggleDebugLog](#BaseFrame.toggleDebugLog)|-|Toggles the debug log frame
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|[BaseFrame.toggleDebugLog](#BaseFrame.toggleDebugLog)|-|Toggles the debug log frame
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||||||
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|
||||||
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||||||
## BaseFrame.hideDebugLog(self)
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## BaseFrame.hideDebugLog(self)
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||||||
Hides the debug log frame
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Hides the debug log frame
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||||||
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||||||
@@ -65,6 +67,7 @@ Toggles the debug log frame
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|||||||
|---|---|---|
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|---|---|---|
|
||||||
|[Container.debugChildren](#Container.debugChildren)|-|Debug container and children
|
|[Container.debugChildren](#Container.debugChildren)|-|Debug container and children
|
||||||
|
|
||||||
|
|
||||||
## Container.debugChildren(self, level)
|
## Container.debugChildren(self, level)
|
||||||
Enables debugging for this container and all its children
|
Enables debugging for this container and all its children
|
||||||
|
|
||||||
|
|||||||
@@ -8,3 +8,4 @@ It is used to evaluate expressions in property values and update the element whe
|
|||||||
|---|---|---|
|
|---|---|---|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ persistent states, computed states, and state sharing between elements.
|
|||||||
|[BaseElement:setState](#BaseElement:setState)|BaseElement|Sets a state value
|
|[BaseElement:setState](#BaseElement:setState)|BaseElement|Sets a state value
|
||||||
|[BaseElement:shareState](#BaseElement:shareState)|BaseElement|Shares state between elements
|
|[BaseElement:shareState](#BaseElement:shareState)|BaseElement|Shares state between elements
|
||||||
|
|
||||||
|
|
||||||
## BaseElement:computed(self, key, computeFn)
|
## BaseElement:computed(self, key, computeFn)
|
||||||
Creates a computed state that derives its value from other states
|
Creates a computed state that derives its value from other states
|
||||||
|
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ with support for inheritance, named styles, and dynamic theme switching.
|
|||||||
|[BaseElement:applyTheme](#BaseElement:applyTheme)|BaseElement|Applies theme styles to the element
|
|[BaseElement:applyTheme](#BaseElement:applyTheme)|BaseElement|Applies theme styles to the element
|
||||||
|[BaseElement:getTheme](#BaseElement:getTheme)|table|Gets theme properties for the element
|
|[BaseElement:getTheme](#BaseElement:getTheme)|table|Gets theme properties for the element
|
||||||
|
|
||||||
|
|
||||||
## BaseElement:applyTheme(self)
|
## BaseElement:applyTheme(self)
|
||||||
Applies the current theme to this element
|
Applies the current theme to this element
|
||||||
|
|
||||||
@@ -42,6 +43,7 @@ The Theme API provides methods for managing themes globally
|
|||||||
|[themeAPI.loadTheme](#themeAPI.loadTheme)|-|Loads theme from JSON file
|
|[themeAPI.loadTheme](#themeAPI.loadTheme)|-|Loads theme from JSON file
|
||||||
|[themeAPI.setTheme](#themeAPI.setTheme)|-|Sets a new theme
|
|[themeAPI.setTheme](#themeAPI.setTheme)|-|Sets a new theme
|
||||||
|
|
||||||
|
|
||||||
## themeAPI.getTheme()
|
## themeAPI.getTheme()
|
||||||
Gets the current theme configuration
|
Gets the current theme configuration
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ The XML plugin provides XML parsing and UI creation from XML markup
|
|||||||
|---|---|---|
|
|---|---|---|
|
||||||
|[BaseElement:fromXML](#BaseElement:fromXML)|BaseElement|Creates element from XML node
|
|[BaseElement:fromXML](#BaseElement:fromXML)|BaseElement|Creates element from XML node
|
||||||
|
|
||||||
|
|
||||||
## BaseElement:fromXML(self, node)
|
## BaseElement:fromXML(self, node)
|
||||||
Creates an element from an XML node
|
Creates an element from an XML node
|
||||||
|
|
||||||
@@ -29,6 +30,7 @@ Creates an element from an XML node
|
|||||||
|---|---|---|
|
|---|---|---|
|
||||||
|[Container:loadXML](#Container:loadXML)|Container|Loads UI from XML string
|
|[Container:loadXML](#Container:loadXML)|Container|Loads UI from XML string
|
||||||
|
|
||||||
|
|
||||||
## Container:loadXML(self, content, scope?)
|
## Container:loadXML(self, content, scope?)
|
||||||
Loads and creates UI elements from XML content
|
Loads and creates UI elements from XML content
|
||||||
local xml = [[
|
local xml = [[
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ It also allows for properties to have custom getters and setters. This is the ba
|
|||||||
|[PropertySystem:removeObserver](#PropertySystem:removeObserver)|table|
|
|[PropertySystem:removeObserver](#PropertySystem:removeObserver)|table|
|
||||||
|[PropertySystem:removeProperty](#PropertySystem:removeProperty)|table|Removes a property from the PropertySystem
|
|[PropertySystem:removeProperty](#PropertySystem:removeProperty)|table|Removes a property from the PropertySystem
|
||||||
|
|
||||||
|
|
||||||
## PropertySystem.addSetterHook(hook)
|
## PropertySystem.addSetterHook(hook)
|
||||||
Adds a setter hook to the PropertySystem. Setter hooks are functions that are called before a property is set.
|
Adds a setter hook to the PropertySystem. Setter hooks are functions that are called before a property is set.
|
||||||
|
|
||||||
|
|||||||
@@ -36,6 +36,7 @@ functionality. It also has a buffer system to reduce the number of calls
|
|||||||
|[Render:textBg](#Render:textBg)|Render|
|
|[Render:textBg](#Render:textBg)|Render|
|
||||||
|[Render:textFg](#Render:textFg)|Render|
|
|[Render:textFg](#Render:textFg)|Render|
|
||||||
|
|
||||||
|
|
||||||
## Render.new(terminal)
|
## Render.new(terminal)
|
||||||
Creates a new Render object
|
Creates a new Render object
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user