Basalt2 update

- Finished themes
- Added state plugins for persistance
- Finished reactive plugin
- Added debug plugin (80% finished)
- Added benchmark plugin
- Added Tree, Table, List, Dropdown and Menu Elements
- Bugfixes
This commit is contained in:
Robert Jelic
2025-02-15 18:18:49 +01:00
parent 8ea3ca2465
commit db716636bd
32 changed files with 1700 additions and 165 deletions

91
src/elements/Menu.lua Normal file
View File

@@ -0,0 +1,91 @@
local VisualElement = require("elements/VisualElement")
local List = require("elements/List")
local tHex = require("libraries/colorHex")
---@class Menu : List
local Menu = setmetatable({}, List)
Menu.__index = Menu
Menu.defineProperty(Menu, "separatorColor", {default = colors.gray, type = "number"})
function Menu.new(props, basalt)
local self = setmetatable({}, Menu):__init()
self.set("width", 30)
self.set("height", 1)
self.set("background", colors.gray)
self:init(props, basalt)
return self
end
function Menu:init(props, basalt)
List.init(self, props, basalt)
self.set("type", "Menu")
return self
end
function Menu:setItems(items)
local listItems = {}
local totalWidth = 0
for _, item in ipairs(items) do
if item.separator then
table.insert(listItems, {text = item.text or "|", selectable = false})
totalWidth = totalWidth + 1
else
local text = " " .. item.text .. " "
item.text = text
table.insert(listItems, item)
totalWidth = totalWidth + #text
end
end
self.set("width", totalWidth)
return List.setItems(self, listItems)
end
function Menu:render()
VisualElement.render(self)
local currentX = 1
for i, item in ipairs(self.get("items")) do
local isSelected = i == self.get("selectedIndex")
local fg = item.selectable == false and self.get("separatorColor") or
(isSelected and (item.selectedForeground or self.get("foreground")) or
(item.foreground or self.get("foreground")))
local bg = isSelected and
(item.selectedBackground or self.get("selectedColor")) or
(item.background or self.get("background"))
self:blit(currentX, 1, item.text,
string.rep(tHex[fg], #item.text),
string.rep(tHex[bg], #item.text))
currentX = currentX + #item.text
end
end
function Menu:mouse_click(button, x, y)
if not VisualElement.mouse_click(self, button, x, y) then return false end
if(self.get("selectable") == false) then return false end
local relX = select(1, self:getRelativePosition(x, y))
local currentX = 1
for i, item in ipairs(self.get("items")) do
if relX >= currentX and relX < currentX + #item.text then
if item.selectable ~= false then
self.set("selectedIndex", i)
if type(item) == "table" then
if item.callback then
item.callback(self)
end
end
self:fireEvent("select", i, item)
end
return true
end
currentX = currentX + #item.text
end
return false
end
return Menu