fixed animation skipping one anim when looping

This commit is contained in:
Robert Jelic
2025-05-12 23:10:02 +02:00
parent 0ee4471ebb
commit e4860bebfb
2 changed files with 1 additions and 1 deletions

View File

@@ -199,6 +199,7 @@ end
--- @return Animation self The animation instance
function Animation:start()
self.currentSequence = 1
self.timer = nil
if(self.sequenceCallbacks[self.currentSequence])then
if(self.sequenceCallbacks[self.currentSequence].start) then
self.sequenceCallbacks[self.currentSequence].start(self.element)