local minified = true local project = {} local baseRequire = require require = function(path) return project[path] or baseRequire(path) end project["elementManager.lua"] = function(...) local ab=table.pack(...) local bb=fs.getDir(ab[2]or"basalt")local cb=ab[1]if(bb==nil)then error("Unable to find directory ".. ab[2].." please report this bug to our discord.")end local db=require("log")local _c=package.path;local ac="path;/path/?.lua;/path/?/init.lua;" local bc=ac:gsub("path",bb)local cc={}cc._elements={}cc._plugins={}cc._APIs={} local dc=fs.combine(bb,"elements")local _d=fs.combine(bb,"plugins") db.info("Loading elements from "..dc) if fs.exists(dc)then for ad,bd in ipairs(fs.list(dc))do local cd=bd:match("(.+).lua")if cd then db.debug( "Found element: "..cd) cc._elements[cd]={class=nil,plugins={},loaded=false}end end end;db.info("Loading plugins from ".._d) if fs.exists(_d)then for ad,bd in ipairs(fs.list(_d))do local cd=bd:match("(.+).lua") if cd then db.debug("Found plugin: "..cd)local dd=require(fs.combine("plugins",cd)) if type(dd)=="table"then for __a,a_a in pairs(dd)do if(__a~="API")then if(cc._plugins[__a]==nil)then cc._plugins[__a]={}end;table.insert(cc._plugins[__a],a_a)else cc._APIs[cd]=a_a end end end end end end function cc.loadElement(ad) if not cc._elements[ad].loaded then package.path=bc.."rom/?"local bd=require(fs.combine("elements",ad)) package.path=_c;cc._elements[ad]={class=bd,plugins=bd.plugins,loaded=true}db.debug( "Loaded element: "..ad) if(cc._plugins[ad]~=nil)then for cd,dd in pairs(cc._plugins[ad])do if(dd.setup)then dd.setup(bd)end if(dd.hooks)then for __a,a_a in pairs(dd.hooks)do local b_a=bd[__a]if(type(b_a)~="function")then error("Element ".. ad.." does not have a method "..__a)end if(type(a_a)=="function")then bd[__a]=function(c_a,...) local d_a=b_a(c_a,...)local _aa=a_a(c_a,...)return _aa==nil and d_a or _aa end elseif(type(a_a)=="table")then bd[__a]=function(c_a,...)if a_a.pre then a_a.pre(c_a,...)end local d_a=b_a(c_a,...)if a_a.post then a_a.post(c_a,...)end;return d_a end end end end;for __a,a_a in pairs(dd)do if __a~="setup"and __a~="hooks"then bd[__a]=a_a end end end end end end function cc.getElement(ad)if not cc._elements[ad].loaded then cc.loadElement(ad)end;return cc._elements[ad].class end;function cc.getElementList()return cc._elements end;function cc.getAPI(ad) return cc._APIs[ad]end;return cc end project["propertySystem.lua"] = function(...) local ca=require("libraries/utils").deepCopy local da=require("libraries/expect")local _b=require("errorManager")local ab=require("log")local bb={} bb.__index=bb;bb._properties={}local cb={}bb._setterHooks={}function bb.addSetterHook(_c) table.insert(bb._setterHooks,_c)end local function db(_c,ac,bc,cc)for dc,_d in ipairs(bb._setterHooks)do local ad=_d(_c,ac,bc,cc)if ad~=nil then bc=ad end end;return bc end function bb.defineProperty(_c,ac,bc) if not rawget(_c,'_properties')then _c._properties={}end _c._properties[ac]={type=bc.type,default=bc.default,canTriggerRender=bc.canTriggerRender,getter=bc.getter,setter=bc.setter}local cc=ac:sub(1,1):upper()..ac:sub(2) _c[ "get"..cc]=function(dc,...)da(1,dc,"element")local _d=dc._values[ac] if type(_d)== "function"and bc.type~="function"then _d=_d(dc)end return bc.getter and bc.getter(dc,_d,...)or _d end _c["set"..cc]=function(dc,_d,...)da(1,dc,"element")_d=db(dc,ac,_d,bc)if type(_d)~="function"then da(2,_d,bc.type)end;if bc.setter then _d=bc.setter(dc,_d,...)end;dc:_updateProperty(ac,_d)return dc end end function bb.combineProperties(_c,ac,...)local bc={...}for dc,_d in pairs(bc)do if not _c._properties[_d]then _b.error("Property not found: ".. _d)end end;local cc= ac:sub(1,1):upper()..ac:sub(2) _c["get"..cc]=function(dc,...) da(1,dc,"element")local _d={}for ad,bd in pairs(bc)do _d[bd]=dc.get(bd)end;return table.unpack(_d)end _c["set"..cc]=function(dc,...)da(1,dc,"element")local _d={...}for ad,bd in pairs(bc)do dc.set(bd,_d[ad])end;return dc end end function bb.blueprint(_c,ac,bc,cc) if not cb[_c]then local _d={basalt=bc,__isBlueprint=true,_values=ac or{},_events={},render=function()end,dispatchEvent=function()end,init=function()end} _d.loaded=function(bd,cd)bd.loadedCallback=cd;return _d end _d.create=function(bd)local cd=_c.new()cd:init({},bd.basalt)for dd,__a in pairs(bd._values)do cd._values[dd]=__a end;for dd,__a in pairs(bd._events)do for a_a,b_a in ipairs(__a)do cd[dd](cd,b_a)end end;if(cc~=nil)then cc:addChild(cd)end;cd:updateRender()bd.loadedCallback(cd) cd:postInit()return cd end;local ad=_c while ad do if rawget(ad,'_properties')then for bd,cd in pairs(ad._properties)do if type(cd.default)=="table"then _d._values[bd]=ca(cd.default)else _d._values[bd]=cd.default end end end ad=getmetatable(ad)and rawget(getmetatable(ad),'__index')end;cb[_c]=_d end;local dc={_values={},_events={},loadedCallback=function()end} dc.get=function(_d) local ad=dc._values[_d]local bd=_c._properties[_d]if type(ad)=="function"and bd.type~="function"then ad=ad(dc)end;return ad end dc.set=function(_d,ad)dc._values[_d]=ad;return dc end setmetatable(dc,{__index=function(_d,ad) if ad:match("^on%u")then return function(bd,cd) _d._events[ad]=_d._events[ad]or{}table.insert(_d._events[ad],cd)return _d end end if ad:match("^get%u")then local bd=ad:sub(4,4):lower()..ad:sub(5)return function()return _d._values[bd]end end;if ad:match("^set%u")then local bd=ad:sub(4,4):lower()..ad:sub(5) return function(cd,dd)_d._values[bd]=dd;return _d end end return cb[_c][ad]end})return dc end function bb.createFromBlueprint(_c,ac,bc)local cc=_c.new({},bc) for dc,_d in pairs(ac._values)do if type(_d)=="table"then cc._values[dc]=ca(_d)else cc._values[dc]=_d end end;return cc end function bb:__init()self._values={}self._observers={} self.set=function(dc,_d,...) local ad=self._values[dc]local bd=self._properties[dc] if(bd~=nil)then if(bd.setter)then _d=bd.setter(self,_d,...)end if bd.canTriggerRender then self:updateRender()end;self._values[dc]=db(self,dc,_d,bd)if ad~=_d and self._observers[dc]then for cd,dd in ipairs(self._observers[dc])do dd(self,_d,ad)end end end end self.get=function(dc,...)local _d=self._values[dc]local ad=self._properties[dc] if (ad==nil)then _b.error("Property not found: "..dc)return end;if type(_d)=="function"and ad.type~="function"then _d=_d(self)end;return ad.getter and ad.getter(self,_d,...)or _d end;local _c={}local ac=getmetatable(self).__index while ac do if rawget(ac,'_properties')then for dc,_d in pairs(ac._properties)do if not _c[dc]then _c[dc]=_d end end end;ac=getmetatable(ac)and rawget(getmetatable(ac),'__index')end;self._properties=_c;local bc=getmetatable(self)local cc=bc.__index setmetatable(self,{__index=function(dc,_d) local ad=self._properties[_d] if ad then local bd=self._values[_d]if type(bd)=="function"and ad.type~="function"then bd=bd(self)end;return bd end if type(cc)=="function"then return cc(dc,_d)else return cc[_d]end end,__newindex=function(dc,_d,ad) local bd=self._properties[_d] if bd then if bd.setter then ad=bd.setter(self,ad)end ad=db(self,_d,ad,bd)self:_updateProperty(_d,ad)else rawset(dc,_d,ad)end end,__tostring=function(dc)return string.format("Object: %s (id: %s)",dc._values.type,dc.id)end}) for dc,_d in pairs(_c)do if self._values[dc]==nil then if type(_d.default)=="table"then self._values[dc]=ca(_d.default)else self._values[dc]=_d.default end end end;return self end function bb:_updateProperty(_c,ac)local bc=self._values[_c] if type(bc)=="function"then bc=bc(self)end;self._values[_c]=ac local cc=type(ac)=="function"and ac(self)or ac if bc~=cc then if self._properties[_c].canTriggerRender then self:updateRender()end if self._observers[_c]then for dc,_d in ipairs(self._observers[_c])do _d(self,cc,bc)end end end end function bb:observe(_c,ac) self._observers[_c]=self._observers[_c]or{}table.insert(self._observers[_c],ac)return self end function bb:removeObserver(_c,ac) if self._observers[_c]then for bc,cc in ipairs(self._observers[_c])do if cc==ac then table.remove(self._observers[_c],bc) if#self._observers[_c]==0 then self._observers[_c]=nil end;break end end end;return self end;function bb:removeAllObservers(_c) if _c then self._observers[_c]=nil else self._observers={}end;return self end function bb:instanceProperty(_c,ac) bb.defineProperty(self,_c,ac)self._values[_c]=ac.default;return self end function bb:removeProperty(_c)self._values[_c]=nil;self._properties[_c]=nil;self._observers[_c]= nil local ac=_c:sub(1,1):upper().._c:sub(2)self["get"..ac]=nil;self["set"..ac]=nil;return self end function bb:getPropertyConfig(_c)return self._properties[_c]end;return bb end project["main.lua"] = function(...) local bc=require("elementManager") local cc=require("errorManager")local dc=require("propertySystem")local _d={}_d.traceback=true _d._events={}_d._schedule={}_d._plugins={}_d.LOGGER=require("log") _d.path=fs.getDir(select(2,...))local ad=nil;local bd=false;local cd=type;local dd={}local __a=10;local a_a=0;local b_a=false;local function c_a()if(b_a)then return end a_a=os.startTimer(0.2)b_a=true end;local function d_a(caa) for _=1,caa do local daa=dd[1]if(daa)then daa:create()end;table.remove(dd,1)end end local function _aa(caa,daa)if(caa=="timer")then if(daa==a_a)then d_a(__a)b_a=false;a_a=0;if(#dd>0)then c_a()end;return true end end end function _d.create(caa,daa,_ba,aba)if(cd(daa)=="string")then daa={name=daa}end;if(daa==nil)then daa={name=caa}end;local bba=bc.getElement(caa) if(_ba)then local cba=dc.blueprint(bba,daa,_d,aba)table.insert(dd,cba)c_a()return cba else local cba=bba.new() cba:init(daa,_d)return cba end end;function _d.createFrame()local caa=_d.create("BaseFrame")caa:postInit()ad=caa return caa end function _d.getElementManager()return bc end function _d.getMainFrame()if(ad==nil)then ad=_d.createFrame()end;return ad end;function _d.setActiveFrame(caa)ad=caa end;function _d.scheduleUpdate(caa) table.insert(_d._schedule,caa)return#_d._schedule end;function _d.removeSchedule(caa)_d._schedule[caa]= nil end local function aaa(caa,...) if(caa=="terminate")then _d.stop()end;if _aa(caa,...)then return end;if(ad)then if(ad:dispatchEvent(caa,...))then return end end;if _d._events[caa]then for daa,_ba in ipairs(_d._events[caa])do _ba(...)end end end;local function baa()if(ad)then ad:render()end end;function _d.update() for caa,daa in pairs(_d._schedule)do if type(daa)=="function"then daa()end end end;function _d.stop()term.clear() term.setCursorPos(1,1)bd=false end function _d.run(caa)bd=caa if(caa==nil)then bd=true end;local function daa()baa() while bd do aaa(os.pullEventRaw())baa()end end while bd do local _ba,aba=pcall(daa)if not(_ba)then cc.header="Basalt Runtime Error"cc.error(aba)end end end;_d.autoUpdate=_d.run;function _d.getAPI(caa)return bc.getAPI(caa)end;return _d end project["init.lua"] = function(...) local da={...}local _b=fs.getDir(da[2])local ab=package.path local bb="path;/path/?.lua;/path/?/init.lua;"local cb=bb:gsub("path",_b)package.path=cb.."rom/?" local function db(bc) local cc=require("errorManager")cc.header="Basalt Loading Error"cc.error(bc)end;local _c,ac=pcall(require,"main")package.path=ab if not _c then db(ac)else return ac end end project["libraries/expect.lua"] = function(...) local c=require("errorManager") local function d(_a,aa,ba)local ca=type(aa) if ba=="element"then if ca=="table"and aa.get("type")~=nil then return true end end if ba=="color"then if ca=="number"and aa>=1 and aa<=32768 then return true end;if ca=="string"and colors[aa]then return true end end;if ca~=ba then c.header="Basalt Type Error" c.error(string.format("Bad argument #%d: expected %s, got %s",_a,ba,ca))end;return true end;return d end project["libraries/colorHex.lua"] = function(...) local b={}for i=0,15 do b[2 ^i]=("%x"):format(i) b[("%x"):format(i)]=2 ^i end;return b end project["libraries/utils.lua"] = function(...) local d,_a=math.floor,string.len;local aa={} function aa.getCenteredPosition(ba,ca,da)local _b=_a(ba)local ab=d( (ca-_b+1)/2 +0.5)local bb=d(da/2 +0.5)return ab,bb end function aa.deepCopy(ba)if type(ba)~="table"then return ba end;local ca={}for da,_b in pairs(ba)do ca[aa.deepCopy(da)]=aa.deepCopy(_b)end;return ca end function aa.copy(ba)local ca={}for da,_b in pairs(ba)do ca[da]=_b end;return ca end;function aa.reverse(ba)local ca={}for i=#ba,1,-1 do table.insert(ca,ba[i])end return ca end function aa.uuid() return string.format('%04x%04x-%04x-%04x-%04x-%04x%04x%04x',math.random(0,0xffff),math.random(0,0xffff),math.random(0,0xffff), math.random(0,0x0fff)+0x4000,math.random(0,0x3fff)+0x8000,math.random(0,0xffff),math.random(0,0xffff),math.random(0,0xffff))end function aa.split(ba,ca)local da={}local _b=1;local ab=_a(ba)local bb=1 while true do local cb=ba:find(ca,_b,true)if not cb then da[bb]=ba:sub(_b,ab)break end;da[bb]=ba:sub(_b,cb-1)_b=cb+1;bb=bb+1 end;return da end;return aa end project["plugins/debug.lua"] = function(...) local da=require("log")local _b=require("libraries/colorHex") local ab=10;local bb=false local function cb(bc) local cc={renderCount=0,eventCount={},lastRender=os.epoch("utc"),properties={},children={}} return {trackProperty=function(dc,_d)cc.properties[dc]=_d end,trackRender=function() cc.renderCount=cc.renderCount+1;cc.lastRender=os.epoch("utc")end,trackEvent=function(dc)cc.eventCount[dc]=( cc.eventCount[dc]or 0)+1 end,dump=function()return {type=bc.get("type"),id=bc.get("id"),stats=cc}end}end local db={debug=function(bc,cc)bc._debugger=cb(bc) bc._debugLevel=cc or DEBUG_LEVELS.INFO;return bc end,dumpDebug=function(bc) if not bc._debugger then return end;return bc._debugger.dump()end} local _c={showDebugLog=function(bc) if not bc._debugFrame then local cc=bc.get("width")local dc=bc.get("height") bc._debugFrame=bc:addFrame("basaltDebugLog"):setWidth(cc):setHeight(dc):setZ(999):listenEvent("mouse_scroll",true) bc.basalt.LOGGER.debug("Created debug log frame "..bc._debugFrame.get("name")) bc._debugFrame:addButton("basaltDebugLogClose"):setWidth(9):setHeight(1):setX( cc-8):setY(dc):setText("Close"):onMouseClick(function() bc:hideDebugLog()end)bc._debugFrame._scrollOffset=0 bc._debugFrame._processedLogs={} local function _d(__a,a_a)local b_a={}while#__a>0 do local c_a=__a:sub(1,a_a)table.insert(b_a,c_a)__a=__a:sub( a_a+1)end;return b_a end local function ad()local __a={}local a_a=bc._debugFrame.get("width") for b_a,c_a in ipairs(da._logs)do local d_a=_d(c_a.message,a_a)for _aa,aaa in ipairs(d_a)do table.insert(__a,{text=aaa,level=c_a.level})end end;return __a end;local bd=#ad()-bc.get("height")bc._scrollOffset=bd local cd=bc._debugFrame.render bc._debugFrame.render=function(__a)cd(__a)__a._processedLogs=ad() local a_a=__a.get("height")-2;local b_a=#__a._processedLogs;local c_a=math.max(0,b_a-a_a) __a._scrollOffset=math.min(__a._scrollOffset,c_a) for i=1,a_a-2 do local d_a=i+__a._scrollOffset local _aa=__a._processedLogs[d_a] if _aa then local aaa= _aa.level==da.LEVEL.ERROR and colors.red or _aa.level== da.LEVEL.WARN and colors.yellow or _aa.level==da.LEVEL.DEBUG and colors.lightGray or colors.white;__a:textFg(2,i,_aa.text,aaa)end end end;local dd=bc._debugFrame.dispatchEvent bc._debugFrame.dispatchEvent=function(__a,a_a,b_a,...) if (a_a=="mouse_scroll")then __a._scrollOffset=math.max(0,__a._scrollOffset+b_a)__a:updateRender()return true else dd(__a,a_a,b_a,...)end end end;bc._debugFrame.set("visible",true)return bc end,hideDebugLog=function(bc) if bc._debugFrame then bc._debugFrame.set("visible",false)end;return bc end,toggleDebugLog=function(bc) if bc._debugFrame and bc._debugFrame:isVisible()then bc:hideDebugLog()else bc:showDebugLog()end;return bc end} local ac={debugChildren=function(bc,cc)bc:debug(cc)for dc,_d in pairs(bc.get("children"))do if _d.debug then _d:debug(cc)end end;return bc end}return{BaseElement=db,Container=ac,BaseFrame=_c} end project["plugins/theme.lua"] = function(...) local ab={default={background=colors.lightGray,foreground=colors.black},BaseFrame={background=colors.white,foreground=colors.black,Frame={background=colors.black,names={basaltDebugLogClose={background=colors.blue,foreground=colors.white}}},Button={background="{self.clicked and colors.black or colors.cyan}",foreground="{self.clicked and colors.cyan or colors.black}"},names={basaltDebugLog={background=colors.red,foreground=colors.white},test={background="{self.clicked and colors.black or colors.green}",foreground="{self.clicked and colors.green or colors.black}"}}}}local bb={default=ab}local cb="default" local db={hooks={postInit={pre=function(ad)ad:applyTheme()end}}} function db.____getElementPath(ad,bd)if bd then table.insert(bd,1,ad._values.type)else bd={ad._values.type}end;local cd=ad.parent;if cd then return cd.____getElementPath(cd,bd)else return bd end end local function _c(ad,bd)local cd=ad for i=1,#bd do local dd=false;local __a=bd[i]for a_a,b_a in ipairs(__a)do if cd[b_a]then cd=cd[b_a]dd=true;break end end;if not dd then return nil end end;return cd end local function ac(ad,bd)local cd={} if ad.default then for dd,__a in pairs(ad.default)do if type(__a)~="table"then cd[dd]=__a end end;if ad.default[bd]then for dd,__a in pairs(ad.default[bd])do if type(__a)~="table"then cd[dd]=__a end end end end;return cd end local function bc(ad,bd,cd,dd,__a) if bd.default and bd.default.names and bd.default.names[dd]then for a_a,b_a in pairs(bd.default.names[dd])do if type(b_a)~="table"then ad[a_a]=b_a end end end if bd.default and bd.default[cd]and bd.default[cd].names and bd.default[cd].names[dd]then for a_a,b_a in pairs(bd.default[cd].names[dd])do if type(b_a)~="table"then ad[a_a]=b_a end end end;if __a and __a.names and __a.names[dd]then for a_a,b_a in pairs(__a.names[dd])do if type(b_a)~="table"then ad[a_a]=b_a end end end end local function cc(ad,bd,cd,dd)local __a={}local a_a=_c(ad,bd) if a_a then for b_a,c_a in pairs(a_a)do if type(c_a)~="table"then __a[b_a]=c_a end end end;if next(__a)==nil then __a=ac(ad,cd)end bc(__a,ad,cd,dd,a_a)return __a end function db:applyTheme()local ad=self:getTheme()if(ad~=nil)then for bd,cd in pairs(ad)do self.set(bd,cd)end end end function db:getTheme()local ad=self:____getElementPath() local bd=self.get("type")local cd=self.get("name")return cc(bb[cb],ad,bd,cd)end local dc={setTheme=function(ad)ab=ad end,getTheme=function()return ab end,loadTheme=function(ad)local bd=fs.open(ad,"r") if bd then local cd=bd.readAll()bd.close()ab=textutils.unserializeJSON(cd)end end}local _d={BaseElement=db,API=dc}return _d end project["plugins/reactive.lua"] = function(...) local bb=require("errorManager") local cb=require("propertySystem")local db=require("log") local _c={colors=true,math=true,clamp=true,round=true} local ac={clamp=function(cd,dd,__a)return math.min(math.max(cd,dd),__a)end,round=function(cd)return math.floor( cd+0.5)end} local function bc(cd,dd,__a)cd=cd:gsub("^{(.+)}$","%1") cd=cd:gsub("([%w_]+)%$([%w_]+)",function(d_a,_aa) if d_a=="self"then return string.format('__getState("%s")',_aa)elseif d_a=="parent"then return string.format('__getParentState("%s")',_aa)else return string.format('__getElementState("%s", "%s")',d_a,_aa)end end) cd=cd:gsub("([%w_]+)%.([%w_]+)",function(d_a,_aa)if _c[d_a]then return d_a..".".._aa end;return string.format('__getProperty("%s", "%s")',d_a,_aa)end) local a_a=setmetatable({colors=colors,math=math,tostring=tostring,tonumber=tonumber,__getState=function(d_a)return dd:getState(d_a)end,__getParentState=function(d_a)return dd.parent:getState(d_a)end,__getElementState=function(d_a,_aa) local aaa=dd:getBaseFrame():getChild(d_a)if not aaa then bb.header="Reactive evaluation error" bb.error("Could not find element: "..d_a)return nil end;return aaa:getState(_aa).value end,__getProperty=function(d_a,_aa) if d_a=="self"then return dd.get(_aa)elseif d_a=="parent"then return dd.parent.get(_aa)else local aaa=dd:getBaseFrame():getChild(d_a)if not aaa then bb.header="Reactive evaluation error" bb.error("Could not find element: "..d_a)return nil end return aaa.get(_aa)end end},{__index=ac})if(dd._properties[__a].type=="string")then cd="tostring("..cd..")"elseif(dd._properties[__a].type=="number")then cd="tonumber("..cd..")"end;local b_a,c_a=load( "return "..cd,"reactive","t",a_a) if not b_a then bb.header="Reactive evaluation error"bb.error("Invalid expression: "..c_a)return function()return nil end end;return b_a end local function cc(cd,dd) for __a in cd:gmatch("([%w_]+)%.")do if not _c[__a]then if __a=="self"then elseif __a=="parent"then if not dd.parent then bb.header="Reactive evaluation error"bb.error("No parent element available")return false end else local a_a=dd:getBaseFrame():getChild(__a)if not a_a then bb.header="Reactive evaluation error" bb.error("Referenced element not found: "..__a)return false end end end end;return true end;local dc=setmetatable({},{__mode="k"}) local _d=setmetatable({},{__mode="k",__index=function(cd,dd)cd[dd]={} return cd[dd]end}) local function ad(cd,dd,__a) if _d[cd][__a]then for b_a,c_a in ipairs(_d[cd][__a])do c_a.target:removeObserver(c_a.property,c_a.callback)end end;local a_a={} for b_a,c_a in dd:gmatch("([%w_]+)%.([%w_]+)")do if not _c[b_a]then local d_a;if b_a=="self"then d_a=cd elseif b_a=="parent"then d_a=cd.parent else d_a=cd:getBaseFrame():getChild(b_a)end;if d_a then local _aa={target=d_a,property=c_a,callback=function() cd:updateRender()end}d_a:observe(c_a,_aa.callback) table.insert(a_a,_aa)end end end;_d[cd][__a]=a_a end cb.addSetterHook(function(cd,dd,__a,a_a) if type(__a)=="string"and __a:match("^{.+}$")then local b_a=__a:gsub("^{(.+)}$","%1")if not cc(b_a,cd)then return a_a.default end;ad(cd,b_a,dd)if not dc[cd]then dc[cd]={}end;if not dc[cd][__a]then local c_a=bc(__a,cd,dd) dc[cd][__a]=c_a end return function(c_a)local d_a,_aa=pcall(dc[cd][__a]) if not d_a then bb.header="Reactive evaluation error"if type(_aa)=="string"then bb.error( "Error evaluating expression: ".._aa)else bb.error("Error evaluating expression")end return a_a.default end;return _aa end end end)local bd={} bd.hooks={destroy=function(cd) if _d[cd]then for dd,__a in pairs(_d[cd])do for a_a,b_a in ipairs(__a)do b_a.target:removeObserver(b_a.property,b_a.callback)end end;_d[cd]=nil end end}return{BaseElement=bd} end project["plugins/xml.lua"] = function(...) local da=require("errorManager") local function _b(bc)local cc={attributes={}} cc.name=bc:match("<(%w+)") for dc,_d in bc:gmatch('%s(%w+)="([^"]-)"')do cc.attributes[dc]=_d end;return cc end local function ab(bc,cc)local dc={}local _d={children={}}local ad=_d;local bd=false;local cd="" for dd in cc:gmatch("[^\r\n]+")do dd=dd:match("^%s*(.-)%s*$") bc.basalt.LOGGER.debug("Parsing line: "..dd) if dd:match("^$")and bd then bd=false ad.content=cd elseif bd then cd=cd..dd.."\n"elseif dd:match("^<[^/]")then local __a=_b(dd)__a.children={} __a.content=""table.insert(ad.children,__a)if not dd:match("/>$")then table.insert(dc,ad)ad=__a end elseif dd:match("^0 then _d(__a,b_a,cd)end end end end;_d(dc,self,cc)return self end;return{BaseElement=_c,Container=ac} end project["plugins/animation.lua"] = function(...) local aa={}aa.__index=aa;local ba={} function aa.registerAnimation(ab,bb)ba[ab]=bb aa[ab]=function(cb,...)local db={...} local _c="linear" if(type(db[#db])=="string")then _c=table.remove(db,#db)end;local ac=table.remove(db,#db) return cb:addAnimation(ab,db,ac,_c)end end local ca={linear=function(ab)return ab end,easeInQuad=function(ab)return ab*ab end,easeOutQuad=function(ab) return 1 - (1 -ab)* (1 -ab)end,easeInOutQuad=function(ab)if ab<0.5 then return 2 *ab*ab end;return 1 - (-2 *ab+2)^2 /2 end}function aa.registerEasing(ab,bb)ca[ab]=bb end;local da={}da.__index=da function da.new(ab,bb,cb,db,_c) local ac=setmetatable({},da)ac.element=ab;ac.type=bb;ac.args=cb;ac.duration=db;ac.startTime=0 ac.isPaused=false;ac.handlers=ba[bb]ac.easing=_c;return ac end function da:start()self.startTime=os.epoch("local")/1000;if self.handlers.start then self.handlers.start(self)end end function da:update(ab)local bb=math.min(1,ab/self.duration) local cb=ca[self.easing](bb)return self.handlers.update(self,cb)end;function da:complete()if self.handlers.complete then self.handlers.complete(self)end end function aa.new(ab) local bb={}bb.element=ab;bb.sequences={{}}bb.sequenceCallbacks={} bb.currentSequence=1;bb.timer=nil;setmetatable(bb,aa)return bb end function aa:sequence()table.insert(self.sequences,{})self.currentSequence=# self.sequences;self.sequenceCallbacks[self.currentSequence]={start=nil,update=nil,complete= nil}return self end function aa:onStart(ab) if not self.sequenceCallbacks[self.currentSequence]then self.sequenceCallbacks[self.currentSequence]={}end self.sequenceCallbacks[self.currentSequence].start=ab;return self end function aa:onUpdate(ab) if not self.sequenceCallbacks[self.currentSequence]then self.sequenceCallbacks[self.currentSequence]={}end self.sequenceCallbacks[self.currentSequence].update=ab;return self end function aa:onComplete(ab) if not self.sequenceCallbacks[self.currentSequence]then self.sequenceCallbacks[self.currentSequence]={}end self.sequenceCallbacks[self.currentSequence].complete=ab;return self end function aa:addAnimation(ab,bb,cb,db)local _c=da.new(self.element,ab,bb,cb,db) table.insert(self.sequences[self.currentSequence],_c)return self end function aa:start()self.currentSequence=1 if (self.sequenceCallbacks[self.currentSequence])then if(self.sequenceCallbacks[self.currentSequence].start)then self.sequenceCallbacks[self.currentSequence].start(self.element)end end if #self.sequences[self.currentSequence]>0 then self.timer=os.startTimer(0.05)for ab,bb in ipairs(self.sequences[self.currentSequence])do bb:start()end end;return self end function aa:event(ab,bb) if ab=="timer"and bb==self.timer then local cb=os.epoch("local")/1000;local db=true;local _c={} local ac=self.sequenceCallbacks[self.currentSequence] for bc,cc in ipairs(self.sequences[self.currentSequence])do local dc=cb-cc.startTime;local _d=dc/cc.duration;local ad=cc:update(dc)if ac and ac.update then ac.update(self.element,_d)end;if not ad then table.insert(_c,cc)db=false else cc:complete()end end if db then if ac and ac.complete then ac.complete(self.element)end if self.currentSequence<#self.sequences then self.currentSequence=self.currentSequence+1;_c={} local bc=self.sequenceCallbacks[self.currentSequence]if bc and bc.start then bc.start(self.element)end for cc,dc in ipairs(self.sequences[self.currentSequence])do dc:start()table.insert(_c,dc)end end end;if#_c>0 then self.timer=os.startTimer(0.05)end end end aa.registerAnimation("move",{start=function(ab)ab.startX=ab.element.get("x") ab.startY=ab.element.get("y")end,update=function(ab,bb)local cb=ab.startX+ (ab.args[1]-ab.startX)*bb;local db=ab.startY+ (ab.args[2]-ab.startY)*bb ab.element.set("x",math.floor(cb))ab.element.set("y",math.floor(db))return bb>=1 end,complete=function(ab) ab.element.set("x",ab.args[1])ab.element.set("y",ab.args[2])end}) aa.registerAnimation("morphText",{start=function(ab)local bb=ab.element.get(ab.args[1]) local cb=ab.args[2]local db=math.max(#bb,#cb) local _c=string.rep(" ",math.floor(db-#bb)/2)ab.startText=_c..bb.._c ab.targetText=cb..string.rep(" ",db-#cb)ab.length=db end,update=function(ab,bb) local cb="" for i=1,ab.length do local db=ab.startText:sub(i,i) local _c=ab.targetText:sub(i,i) if bb<0.5 then cb=cb.. (math.random()>bb*2 and db or" ")else cb=cb.. (math.random()> (bb-0.5)*2 and" "or _c)end end;ab.element.set(ab.args[1],cb)return bb>=1 end,complete=function(ab) ab.element.set(ab.args[1],ab.targetText:gsub("%s+$",""))end}) aa.registerAnimation("typewrite",{start=function(ab)ab.targetText=ab.args[2] ab.element.set(ab.args[1],"")end,update=function(ab,bb) local cb=math.floor(#ab.targetText*bb) ab.element.set(ab.args[1],ab.targetText:sub(1,cb))return bb>=1 end}) aa.registerAnimation("fadeText",{start=function(ab)ab.chars={}for i=1,#ab.args[2]do ab.chars[i]={char=ab.args[2]:sub(i,i),visible=false}end end,update=function(ab,bb) local cb=""for db,_c in ipairs(ab.chars)do if math.random()=1 end}) aa.registerAnimation("scrollText",{start=function(ab)ab.width=ab.element.get("width") ab.targetText=ab.args[2]ab.element.set(ab.args[1],"")end,update=function(ab,bb)local cb=math.floor( ab.width* (1 -bb)) local db=string.rep(" ",cb) ab.element.set(ab.args[1],db..ab.targetText)return bb>=1 end})local _b={hooks={}}function _b.hooks.dispatchEvent(ab,bb,...) if bb=="timer"then local cb=ab.get("animation")if cb then cb:event(bb,...)end end end function _b.setup(ab) VisualElementBaseDispatchEvent=ab.dispatchEvent ab.defineProperty(ab,"animation",{default=nil,type="table"})ab.listenTo(ab,"timer")end function _b:animate()local ab=aa.new(self)self.set("animation",ab)return ab end;return{VisualElement=_b} end project["plugins/state.lua"] = function(...) local d=require("propertySystem") local _a=require("errorManager")local aa={} function aa.setup(ba) ba.defineProperty(ba,"states",{default={},type="table"}) ba.defineProperty(ba,"computedStates",{default={},type="table"}) ba.defineProperty(ba,"stateUpdate",{default={key="",value=nil,oldValue=nil},type="table"})end function aa:initializeState(ba,ca,da,_b,ab)local bb=self.get("states") if bb[ba]then _a.error("State '".. ba.."' already exists")return self end if _b then local cb=ab or ("states/"..self.get("name").."_"..ba..".state") if fs.exists(cb)then local db=fs.open(cb,"r") bb[ba]={value=textutils.unserialize(db.readAll()),persist=true,file=cb}db.close()else bb[ba]={value=ca,persist=true,file=cb,canTriggerRender=da}end else bb[ba]={value=ca,canTriggerRender=da}end;return self end function aa:setState(ba,ca)local da=self.get("states") if not da[ba]then error("State '".. ba.."' not initialized")end;local _b=da[ba].value;da[ba].value=ca if da[ba].persist then local ab=fs.getDir(da[ba].file)if not fs.exists(ab)then fs.makeDir(ab)end local bb=fs.open(da[ba].file,"w")bb.write(textutils.serialize(ca)) bb.close()end;if da[ba].canTriggerRender then self:updateRender()end self.set("stateUpdate",{key=ba,value=ca,oldValue=_b})return self end function aa:getState(ba)local ca=self.get("states") if not ca[ba]then _a.error("State '".. ba.."' not initialized")end;return ca[ba].value end function aa:computed(ba,ca)local da=self.get("computedStates") da[ba]=setmetatable({},{__call=function() return ca(self)end})return self end function aa:shareState(ba,...)local ca=self:getState(ba) for da,_b in ipairs({...})do if _b.get("states")[ba]then _a.error("Cannot share state '"..ba.."': Target element already has this state")return self end _b:initializeState(ba,ca) self:observe("stateUpdate",function(ab,bb) if bb.key==ba then _b:setState(ba,bb.value)end end)end;return self end function aa:onStateChange(ba,ca)if not self.get("states")[ba]then _a.error("Cannot observe state '"..ba.. "': State not initialized")return self end self:observe("stateUpdate",function(da,_b)if _b.key==ba then ca(da,_b.value,_b.oldValue)end end)return self end;return{BaseElement=aa} end project["plugins/benchmark.lua"] = function(...) local ca=require("log")local da=setmetatable({},{__mode="k"})local function _b()return {methods={}}end local function ab(_c,ac)local bc=_c[ac] if not da[_c]then da[_c]=_b()end if not da[_c].methods[ac]then da[_c].methods[ac]={calls=0,totalTime=0,minTime=math.huge,maxTime=0,lastTime=0,startTime=0,path={},methodName=ac,originalMethod=bc}end _c[ac]=function(cc,...)cc:startProfile(ac)local dc=bc(cc,...) cc:endProfile(ac)return dc end end;local bb={} function bb:startProfile(_c)local ac=da[self]if not ac then ac=_b()da[self]=ac end;if not ac.methods[_c]then ac.methods[_c]={calls=0,totalTime=0,minTime=math.huge,maxTime=0,lastTime=0,startTime=0,path={},methodName=_c}end local bc=ac.methods[_c]bc.startTime=os.clock()*1000;bc.path={}local cc=self;while cc do table.insert(bc.path,1, cc.get("name")or cc.get("id"))cc=cc.parent end;return self end function bb:endProfile(_c)local ac=da[self] if not ac or not ac.methods[_c]then return self end;local bc=ac.methods[_c]local cc=os.clock()*1000 local dc=cc-bc.startTime;bc.calls=bc.calls+1;bc.totalTime=bc.totalTime+dc bc.minTime=math.min(bc.minTime,dc)bc.maxTime=math.max(bc.maxTime,dc)bc.lastTime=dc;return self end function bb:benchmark(_c)if not self[_c]then ca.error("Method ".._c.." does not exist")return self end;da[self]=_b() da[self].methodName=_c;da[self].isRunning=true;ab(self,_c)return self end function bb:logBenchmark(_c)local ac=da[self] if not ac or not ac.methods[_c]then return self end;local bc=ac.methods[_c] if bc then local cc= bc.calls>0 and(bc.totalTime/bc.calls)or 0 ca.info(string.format( "Benchmark results for %s.%s: ".. "Path: %s ".."Calls: %d ".. "Average time: %.2fms ".."Min time: %.2fms ".."Max time: %.2fms ".. "Last time: %.2fms ".."Total time: %.2fms",table.concat(bc.path,"."),bc.methodName,table.concat(bc.path,"/"),bc.calls,cc, bc.minTime~=math.huge and bc.minTime or 0,bc.maxTime,bc.lastTime,bc.totalTime))end;return self end function bb:stopBenchmark(_c)local ac=da[self] if not ac or not ac.methods[_c]then return self end;local bc=ac.methods[_c]if bc and bc.originalMethod then self[_c]=bc.originalMethod end;ac.methods[_c]=nil;if not next(ac.methods)then da[self]=nil end;return self end function bb:getBenchmarkStats(_c)local ac=da[self] if not ac or not ac.methods[_c]then return nil end;local bc=ac.methods[_c]return {averageTime=bc.totalTime/bc.calls,totalTime=bc.totalTime,calls=bc.calls,minTime=bc.minTime,maxTime=bc.maxTime,lastTime=bc.lastTime}end;local cb={} function cb:benchmarkContainer(_c)self:benchmark(_c) for ac,bc in pairs(self.get("children"))do bc:benchmark(_c)if bc:isType("Container")then bc:benchmarkContainer(_c)end end;return self end function cb:logContainerBenchmarks(_c,ac)ac=ac or 0;local bc=string.rep(" ",ac)local cc=0;local dc={} for ad,bd in pairs(self.get("children"))do local cd=da[bd] if cd and cd.methods[_c]then local dd=cd.methods[_c] cc=cc+dd.totalTime table.insert(dc,{element=bd,type=bd.get("type"),calls=dd.calls,totalTime=dd.totalTime,avgTime=dd.totalTime/dd.calls})end end;local _d=da[self] if _d and _d.methods[_c]then local ad=_d.methods[_c] local bd=ad.totalTime-cc;local cd=bd/ad.calls ca.info(string.format("%sBenchmark %s (%s): ".."%.2fms/call (Self: %.2fms/call) ".. "[Total: %dms, Calls: %d]",bc,self.get("type"),_c, ad.totalTime/ad.calls,cd,ad.totalTime,ad.calls)) if#dc>0 then for dd,__a in ipairs(dc)do if __a.element:isType("Container")then __a.element:logContainerBenchmarks(_c, ac+1)else ca.info(string.format("%s> %s: %.2fms/call [Total: %dms, Calls: %d]", bc.." ",__a.type,__a.avgTime,__a.totalTime,__a.calls))end end end end;return self end function cb:stopContainerBenchmark(_c) for ac,bc in pairs(self.get("children"))do if bc:isType("Container")then bc:stopContainerBenchmark(_c)else bc:stopBenchmark(_c)end end;self:stopBenchmark(_c)return self end local db={start=function(_c,ac)ac=ac or{}local bc=_b()bc.name=_c;bc.startTime=os.clock()*1000 bc.custom=true;da[_c]=bc end,stop=function(_c) local ac=da[_c]if not ac or not ac.custom then return end local bc=os.clock()*1000;local cc=bc-ac.startTime;ac.calls=ac.calls+1 ac.totalTime=ac.totalTime+cc;ac.minTime=math.min(ac.minTime,cc) ac.maxTime=math.max(ac.maxTime,cc)ac.lastTime=cc ca.info(string.format("Custom Benchmark '%s': ".. "Calls: %d ".."Average time: %.2fms ".. "Min time: %.2fms ".. "Max time: %.2fms ".."Last time: %.2fms ".."Total time: %.2fms",_c,ac.calls, ac.totalTime/ac.calls,ac.minTime,ac.maxTime,ac.lastTime,ac.totalTime))end,getStats=function(_c) local ac=da[_c]if not ac then return nil end;return {averageTime=ac.totalTime/ac.calls,totalTime=ac.totalTime,calls=ac.calls,minTime=ac.minTime,maxTime=ac.maxTime,lastTime=ac.lastTime}end,clear=function(_c)da[_c]= nil end,clearAll=function() for _c,ac in pairs(da)do if ac.custom then da[_c]=nil end end end}return{BaseElement=bb,Container=cb,API=db} end project["plugins/pluginTemplate.lua"] = function(...) local b={hooks={init={}}}function b.setup(c) c.defineProperty(c,"testProp",{default=5,type="number"})end;function b.hooks.init(c)end function b:testFunc()end;return{VisualElement=b} end project["errorManager.lua"] = function(...) local d=require("log") local _a={tracebackEnabled=true,header="Basalt Error"}local function aa(ba,ca)term.setTextColor(ca)print(ba) term.setTextColor(colors.white)end function _a.error(ba) if _a.errorHandled then error()end;term.setBackgroundColor(colors.black) term.clear()term.setCursorPos(1,1) aa(_a.header..":",colors.red)print()local ca=2;local da;while true do local db=debug.getinfo(ca,"Sl") if not db then break end;da=db;ca=ca+1 end;local _b=da or debug.getinfo(2,"Sl")local ab=_b.source:sub(2) local bb=_b.currentline;local cb=ba if(_a.tracebackEnabled)then local db=debug.traceback() if db then for _c in db:gmatch("[^\r\n]+")do local ac,bc=_c:match("([^:]+):(%d+):") if ac and bc then term.setTextColor(colors.lightGray) term.write(ac)term.setTextColor(colors.gray)term.write(":") term.setTextColor(colors.lightBlue)term.write(bc)term.setTextColor(colors.gray)_c=_c:gsub( ac..":"..bc,"")end;aa(_c,colors.gray)end;print()end end if ab and bb then term.setTextColor(colors.red) term.write("Error in ")term.setTextColor(colors.white)term.write(ab) term.setTextColor(colors.red)term.write(":") term.setTextColor(colors.lightBlue)term.write(bb)term.setTextColor(colors.red) term.write(": ") if cb then cb=string.gsub(cb,"stack traceback:.*","") if cb~=""then aa(cb,colors.red)else aa("Error message not available",colors.gray)end else aa("Error message not available",colors.gray)end;local db=fs.open(ab,"r") if db then local _c=""local ac=1 repeat _c=db.readLine()if ac==tonumber(bb)then aa("\149Line "..bb,colors.cyan) aa(_c,colors.lightGray)break end;ac=ac+1 until not _c;db.close()end end;term.setBackgroundColor(colors.black) d.error(ba)_a.errorHandled=true;error()end;return _a end project["elements/Table.lua"] = function(...) local d=require("elements/VisualElement") local _a=require("libraries/colorHex")local aa=setmetatable({},d)aa.__index=aa aa.defineProperty(aa,"columns",{default={},type="table"}) aa.defineProperty(aa,"data",{default={},type="table",canTriggerRender=true}) aa.defineProperty(aa,"selectedRow",{default=nil,type="number",canTriggerRender=true}) aa.defineProperty(aa,"headerColor",{default=colors.blue,type="number"}) aa.defineProperty(aa,"selectedColor",{default=colors.lightBlue,type="number"}) aa.defineProperty(aa,"gridColor",{default=colors.gray,type="number"}) aa.defineProperty(aa,"sortColumn",{default=nil,type="number"}) aa.defineProperty(aa,"sortDirection",{default="asc",type="string"}) aa.defineProperty(aa,"scrollOffset",{default=0,type="number",canTriggerRender=true})aa.listenTo(aa,"mouse_click") aa.listenTo(aa,"mouse_scroll") function aa.new()local ba=setmetatable({},aa):__init() ba.set("width",30)ba.set("height",10)ba.set("z",5)return ba end function aa:init(ba,ca)d.init(self,ba,ca)self.set("type","Table")return self end function aa:setColumns(ba)self.set("columns",ba)return self end;function aa:setData(ba)self.set("data",ba)return self end function aa:sortData(ba) local ca=self.get("data")local da=self.get("sortDirection") table.sort(ca,function(_b,ab)if da=="asc"then return _b[ba]ab[ba]end end)self.set("data",ca)return self end function aa:mouse_click(ba,ca,da) if not d.mouse_click(self,ba,ca,da)then return false end;local _b,ab=self:getRelativePosition(ca,da) if ab==1 then local bb=1 for cb,db in ipairs(self.get("columns"))do if _b>=bb and _b1 then local bb=ab-2 +self.get("scrollOffset")if bb>=0 and bb<# self.get("data")then self.set("selectedRow",bb+1)end end;return true end function aa:mouse_scroll(ba,ca,da)local _b=self.get("data")local ab=self.get("height") local bb=ab-2;local cb=math.max(0,#_b-bb+1) local db=math.min(cb,math.max(0, self.get("scrollOffset")+ba))self.set("scrollOffset",db)return true end function aa:render()d.render(self)local ba=self.get("columns") local ca=self.get("data")local da=self.get("selectedRow") local _b=self.get("sortColumn")local ab=self.get("scrollOffset")local bb=self.get("height") local cb=1 for _c,ac in ipairs(ba)do local bc=ac.name;if _c==_b then bc=bc.. (self.get("sortDirection")=="asc"and "\30"or"\31")end self:textFg(cb,1,bc:sub(1,ac.width),self.get("headerColor"))cb=cb+ac.width end;local db=bb-2 for y=2,bb do local _c=y-2 +ab;local ac=ca[_c+1] if ac and(_c+1)<=#ca then cb=1 local bc= (_c+1)==da and self.get("selectedColor")or self.get("background") for cc,dc in ipairs(ba)do local _d=ac[cc]or"" local ad=_d..string.rep(" ",dc.width-#_d) self:blit(cb,y,ad,string.rep(_a[self.get("foreground")],dc.width),string.rep(_a[bc],dc.width))cb=cb+dc.width end else self:blit(1,y,string.rep(" ",self.get("width")),string.rep(_a[self.get("foreground")],self.get("width")),string.rep(_a[self.get("background")],self.get("width")))end end if#ca>bb-2 then local _c=bb-2 local ac=math.max(1,math.floor(_c* (bb-2)/#ca))local bc=#ca- (bb-2)+1;local cc=ab/bc local dc=2 +math.floor(cc* (_c-ac))if ab>=bc then dc=bb-ac end;for y=2,bb do self:blit(self.get("width"),y,"\127",_a[colors.gray],_a[colors.gray])end;for y=dc,math.min(bb,dc+ac-1)do self:blit(self.get("width"),y,"\127",_a[colors.white],_a[colors.white])end end end;return aa end project["elements/BaseFrame.lua"] = function(...) local _a=require("elementManager") local aa=_a.getElement("Container")local ba=require("render")local ca=setmetatable({},aa)ca.__index=ca ca.defineProperty(ca,"term",{default= nil,type="table",setter=function(da,_b) if _b==nil or _b.setCursorPos==nil then return _b end;da._render=ba.new(_b)da._renderUpdate=true;local ab,bb=_b.getSize() da.set("width",ab)da.set("height",bb)return _b end}) function ca.new()local da=setmetatable({},ca):__init() da.set("term",term.current())da.set("background",colors.lightGray)return da end function ca:init(da,_b)aa.init(self,da,_b)self.set("type","BaseFrame")end;function ca:multiBlit(da,_b,ab,bb,cb,db,_c) self._render:multiBlit(da,_b,ab,bb,cb,db,_c)end;function ca:textFg(da,_b,ab,bb) self._render:textFg(da,_b,ab,bb)end;function ca:textBg(da,_b,ab,bb) self._render:textBg(da,_b,ab,bb)end;function ca:blit(da,_b,ab,bb,cb) self._render:blit(da,_b,ab,bb,cb)end;function ca:setCursor(da,_b,ab)local bb=self.get("term") self._render:setCursor(da,_b,ab)end;function ca:render() if(self._renderUpdate)then if self._render~=nil then aa.render(self)self._render:render() self._renderUpdate=false end end end return ca end project["elements/ProgressBar.lua"] = function(...) local c=require("elements/VisualElement") local d=setmetatable({},c)d.__index=d d.defineProperty(d,"progress",{default=0,type="number",canTriggerRender=true}) d.defineProperty(d,"showPercentage",{default=false,type="boolean"}) d.defineProperty(d,"progressColor",{default=colors.lime,type="number"}) function d.new()local _a=setmetatable({},d):__init() _a.set("width",10)_a.set("height",1)return _a end function d:init(_a,aa)c.init(self,_a,aa)self.set("type","ProgressBar")end function d:render()c.render(self)local _a=self.get("width") local aa=math.min(100,math.max(0,self.get("progress")))local ba=math.floor((_a*aa)/100) self:textBg(1,1,string.rep(" ",ba),self.get("progressColor"))if self.get("showPercentage")then local ca=tostring(aa).."%"local da=math.floor( (_a-#ca)/2)+1 self:textFg(da,1,ca,self.get("foreground"))end end;return d end project["elements/Menu.lua"] = function(...) local _a=require("elements/VisualElement") local aa=require("elements/List")local ba=require("libraries/colorHex") local ca=setmetatable({},aa)ca.__index=ca ca.defineProperty(ca,"separatorColor",{default=colors.gray,type="number"})function ca.new()local da=setmetatable({},ca):__init() da.set("width",30)da.set("height",1) da.set("background",colors.gray)return da end function ca:init(da,_b) aa.init(self,da,_b)self.set("type","Menu")return self end function ca:setItems(da)local _b={}local ab=0 for bb,cb in ipairs(da)do if cb.separator then table.insert(_b,{text=cb.text or"|",selectable=false})ab=ab+1 else local db=" "..cb.text.." "cb.text=db table.insert(_b,cb)ab=ab+#db end end;self.set("width",ab)return aa.setItems(self,_b)end function ca:render()_a.render(self)local da=1 for _b,ab in ipairs(self.get("items"))do local bb=_b== self.get("selectedIndex") local cb=ab.selectable==false and self.get("separatorColor")or(bb and (ab.selectedForeground or self.get("foreground"))or (ab.foreground or self.get("foreground"))) local db= bb and(ab.selectedBackground or self.get("selectedColor"))or(ab.background or self.get("background")) self:blit(da,1,ab.text,string.rep(ba[cb],#ab.text),string.rep(ba[db],#ab.text))da=da+#ab.text end end function ca:mouse_click(da,_b,ab) if not _a.mouse_click(self,da,_b,ab)then return false end if(self.get("selectable")==false)then return false end local bb=select(1,self:getRelativePosition(_b,ab))local cb=1 for db,_c in ipairs(self.get("items"))do if bb>=cb and bbdd then dd=c_a end if(b_a==bb)then __a=__a+dd+dc;dd=1;cd=cd+1 bd[cd]={offset=__a}else table.insert(bd[cd],b_a)end end elseif(_d)then local cd=1;local dd=1 local __a=cc=="row"and bc.get("width")or bc.get("height")local a_a=0;local b_a=1 for c_a,d_a in pairs(ad)do if(bd[b_a]==nil)then bd[b_a]={offset=1}end if d_a:getType()=="lineBreak"then dd=dd+cd+dc;a_a=0;cd=1;b_a=b_a+1 bd[b_a]={offset=dd}else local _aa=cc=="row"and d_a.get("width")or d_a.get("height") if(_aa+a_a<=__a)then table.insert(bd[b_a],d_a) a_a=a_a+_aa+dc else dd=dd+cd+dc cd=cc=="row"and d_a.get("height")or d_a.get("width")b_a=b_a+1;a_a=_aa+dc;bd[b_a]={offset=dd,d_a}end local aaa=cc=="row"and d_a.get("height")or d_a.get("width")if aaa>cd then cd=aaa end end end end;return bd end local function db(bc,cc,dc,_d)local ad=bc.get("width")local bd=dc* (#cc-1)local cd=0;for c_a,d_a in ipairs(cc)do if d_a~=bb then bd=bd+ d_a.get("width")cd=cd+d_a.get("flexGrow")end end;local dd=ad-bd;local __a= cd>0 and(dd/cd)or 0;local a_a=0;local b_a=1 for c_a,d_a in ipairs(cc)do if d_a~=bb then local _aa=d_a.get("width") if d_a.get("flexGrow")>0 then if c_a==#cc then local aaa=dd-a_a;_aa=_aa+aaa else local aaa=math.floor(__a* d_a.get("flexGrow"))_aa=_aa+aaa a_a=a_a+aaa end end;d_a.set("x",b_a)d_a.set("y",cc.offset or 1) d_a.set("width",_aa)b_a=b_a+_aa+dc end end if _d=="flex-end"then local c_a=ad- (b_a-dc-1)for d_a,_aa in ipairs(cc)do _aa.set("x",_aa.get("x")+c_a)end elseif _d=="flex-center"or _d=="center"then local c_a=math.floor(( ad- (b_a-dc-1))/2)for d_a,_aa in ipairs(cc)do _aa.set("x", _aa.get("x")+c_a)end end end local function _c(bc,cc,dc,_d)local ad=bc.get("height")local bd=dc* (#cc-1)local cd=0;for c_a,d_a in ipairs(cc)do if d_a~=bb then bd=bd+ d_a.get("height")cd=cd+d_a.get("flexGrow")end end;local dd=ad-bd;local __a= cd>0 and(dd/cd)or 0;local a_a=0;local b_a=1 for c_a,d_a in ipairs(cc)do if d_a~=bb then local _aa=d_a.get("height") if d_a.get("flexGrow")>0 then if c_a==#cc then local aaa=dd-a_a;_aa=_aa+aaa else local aaa=math.floor(__a* d_a.get("flexGrow"))_aa=_aa+aaa a_a=a_a+aaa end end;d_a.set("x",cc.offset or 1)d_a.set("y",b_a) d_a.set("height",_aa)b_a=b_a+_aa+dc end end if _d=="flex-end"then local c_a=ad- (b_a-dc-1)for d_a,_aa in ipairs(cc)do _aa.set("y",_aa.get("y")+c_a)end elseif _d=="flex-center"or _d=="center"then local c_a=math.floor(( ad- (b_a-dc-1))/2)for d_a,_aa in ipairs(cc)do _aa.set("y", _aa.get("y")+c_a)end end end local function ac(bc,cc,dc,_d,ad)local bd=cb(bc,cc,dc,ad) if cc=="row"then for cd,dd in pairs(bd)do db(bc,dd,dc,_d)end else for cd,dd in pairs(bd)do _c(bc,dd,dc,_d)end end;bc.set("flexUpdateLayout",false)end function ab.new()local bc=setmetatable({},ab):__init() bc.set("width",12)bc.set("height",6) bc.set("background",colors.blue)bc.set("z",10) bc:observe("width",function() bc.set("flexUpdateLayout",true)end) bc:observe("height",function()bc.set("flexUpdateLayout",true)end)return bc end function ab:init(bc,cc)_b.init(self,bc,cc)self.set("type","Flexbox")end function ab:addChild(bc)_b.addChild(self,bc) if(bc~=bb)then bc:instanceProperty("flexGrow",{default=0,type="number"}) bc:instanceProperty("flexShrink",{default=0,type="number"}) bc:instanceProperty("flexBasis",{default=0,type="number"})end;self.set("flexUpdateLayout",true)return self end function ab:removeChild(bc)_b.removeChild(self,bc) if(bc~=bb)then bc.setFlexGrow=nil;bc.setFlexShrink= nil;bc.setFlexBasis=nil;bc.getFlexGrow=nil;bc.getFlexShrink=nil;bc.getFlexBasis= nil;bc.set("flexGrow",nil) bc.set("flexShrink",nil)bc.set("flexBasis",nil)end;self.set("flexUpdateLayout",true)return self end;function ab:addLineBreak()self:addChild(bb)return self end function ab:render() if (self.get("flexUpdateLayout"))then ac(self,self.get("flexDirection"),self.get("flexSpacing"),self.get("flexJustifyContent"),self.get("flexWrap"))end;_b.render(self)end;return ab end project["elements/Container.lua"] = function(...) local _b=require("elementManager") local ab=_b.getElement("VisualElement")local bb=require("libraries/expect") local cb=require("libraries/utils").split;local db=math.max;local _c=setmetatable({},ab)_c.__index=_c _c.defineProperty(_c,"children",{default={},type="table"}) _c.defineProperty(_c,"childrenSorted",{default=true,type="boolean"}) _c.defineProperty(_c,"childrenEventsSorted",{default=true,type="boolean"}) _c.defineProperty(_c,"childrenEvents",{default={},type="table"}) _c.defineProperty(_c,"eventListenerCount",{default={},type="table"}) _c.defineProperty(_c,"focusedChild",{default=nil,type="table",setter=function(dc,_d,ad)local bd=dc._values.focusedChild if _d==bd then return _d end if bd then if bd:isType("Container")then bd.set("focusedChild",nil,true)end;bd.set("focused",false,true)end if _d and not ad then _d.set("focused",true,true)if dc.parent then dc.parent:setFocusedChild(dc)end end;return _d end}) _c.defineProperty(_c,"visibleChildren",{default={},type="table"}) _c.defineProperty(_c,"visibleChildrenEvents",{default={},type="table"}) function _c:isChildVisible(dc)local _d,ad=dc.get("x"),dc.get("y") local bd,cd=dc.get("width"),dc.get("height")local dd,__a=self.get("width"),self.get("height") return _d<=dd and ad<=__a and _d+bd>0 and ad+cd>0 end for dc,_d in pairs(_b:getElementList())do local ad=dc:sub(1,1):upper()..dc:sub(2) if ad~="BaseFrame"then _c["add"..ad]=function(bd,...)bb(1,bd,"table") local cd=bd.basalt.create(dc,...)bd:addChild(cd)cd:postInit()return cd end _c["addDelayed"..ad]=function(bd,cd)bb(1,bd,"table") local dd=bd.basalt.create(dc,cd,true,bd)return dd end end end function _c.new()local dc=setmetatable({},_c):__init()return dc end function _c:init(dc,_d)ab.init(self,dc,_d)self.set("type","Container")end function _c:addChild(dc) if dc==self then error("Cannot add container to itself")end;table.insert(self._values.children,dc) dc.parent=self;self.set("childrenSorted",false) self:registerChildrenEvents(dc)return self end local function ac(dc,_d)local ad={} for bd,cd in ipairs(_d)do if dc:isChildVisible(cd)and cd.get("visible")then table.insert(ad,cd)end end for i=2,#ad do local bd=ad[i]local cd=bd.get("z")local dd=i-1 while dd>0 do local __a=ad[dd].get("z")if __a>cd then ad[dd+1]=ad[dd]dd=dd-1 else break end end;ad[dd+1]=bd end;return ad end function _c:clear()self.set("children",{}) self.set("childrenEvents",{})self.set("visibleChildren",{}) self.set("visibleChildrenEvents",{})self.set("childrenSorted",true) self.set("childrenEventsSorted",true)end function _c:sortChildren() self.set("visibleChildren",ac(self,self._values.children))self.set("childrenSorted",true)end function _c:sortChildrenEvents(dc)if self._values.childrenEvents[dc]then self._values.visibleChildrenEvents[dc]=ac(self,self._values.childrenEvents[dc])end self.set("childrenEventsSorted",true)end function _c:registerChildrenEvents(dc)if(dc._registeredEvents==nil)then return end for _d in pairs(dc._registeredEvents)do self:registerChildEvent(dc,_d)end end function _c:registerChildEvent(dc,_d) if not self._values.childrenEvents[_d]then self._values.childrenEvents[_d]={}self._values.eventListenerCount[_d]=0;if self.parent then self.parent:registerChildEvent(self,_d)end end;for ad,bd in ipairs(self._values.childrenEvents[_d])do if bd==dc then return end end self.set("childrenEventsSorted",false) table.insert(self._values.childrenEvents[_d],dc)self._values.eventListenerCount[_d]= self._values.eventListenerCount[_d]+1 end function _c:removeChildrenEvents(dc)if(dc._registeredEvents==nil)then return end for _d in pairs(dc._registeredEvents)do self:unregisterChildEvent(dc,_d)end end function _c:unregisterChildEvent(dc,_d) if self._values.childrenEvents[_d]then for ad,bd in ipairs(self._values.childrenEvents[_d])do if bd==dc then table.remove(self._values.childrenEvents[_d],ad)self._values.eventListenerCount[_d]= self._values.eventListenerCount[_d]-1 if self._values.eventListenerCount[_d]<=0 then self._values.childrenEvents[_d]=nil;self._values.eventListenerCount[_d]=nil;if self.parent then self.parent:unregisterChildEvent(self,_d)end end;break end end end end function _c:removeChild(dc) for _d,ad in ipairs(self._values.children)do if ad==dc then table.remove(self._values.children,_d)dc.parent=nil;break end end;self:removeChildrenEvents(dc)return self end function _c:getChild(dc) if type(dc)=="string"then local _d=cb(dc,"/") for ad,bd in pairs(self._values.children)do if bd.get("name")==_d[1]then if#_d==1 then return bd else if(bd:isType("Container"))then return bd:find(table.concat(_d,"/",2))end end end end end;return nil end local function bc(dc,_d,...)local ad={...}if _d:find("mouse_")then local bd,cd,dd=... local __a,a_a=dc:getRelativePosition(cd,dd)ad={bd,__a,a_a}end return ad end local function cc(dc,_d,ad,...) local bd=_d and dc.get("visibleChildrenEvents")or dc.get("childrenEvents") if bd[ad]then local cd=bd[ad]for i=#cd,1,-1 do local dd=cd[i] if(dd:dispatchEvent(ad,...))then return true,dd end end end;return false end function _c:handleEvent(dc,...)ab.handleEvent(self,dc,...)local _d=bc(self,dc,...)return cc(self,false,dc,table.unpack(_d))end function _c:mouse_click(dc,_d,ad) if ab.mouse_click(self,dc,_d,ad)then local bd=bc(self,"mouse_click",dc,_d,ad) local cd,dd=cc(self,true,"mouse_click",table.unpack(bd)) if(cd)then self.set("focusedChild",dd)return true end;self.set("focusedChild",nil)end end function _c:mouse_up(dc,_d,ad) if ab.mouse_up(self,dc,_d,ad)then local bd=bc(self,"mouse_up",dc,_d,ad) local cd,dd=cc(self,true,"mouse_up",table.unpack(bd))if(cd)then return true end end end;function _c:key(dc)if self.get("focusedChild")then return self.get("focusedChild"):dispatchEvent("key",dc)end return true end function _c:char(dc)if self.get("focusedChild")then return self.get("focusedChild"):dispatchEvent("char",dc)end;return true end;function _c:key_up(dc) if self.get("focusedChild")then return self.get("focusedChild"):dispatchEvent("key_up",dc)end;return true end function _c:multiBlit(dc,_d,ad,bd,cd,dd,__a) local a_a,b_a=self.get("width"),self.get("height")ad=dc<1 and math.min(ad+dc-1,a_a)or math.min(ad,math.max(0,a_a-dc+1))bd=_d<1 and math.min( bd+_d-1,b_a)or math.min(bd,math.max(0,b_a-_d+1))if ad<=0 or bd<=0 then return end ab.multiBlit(self,math.max(1,dc),math.max(1,_d),ad,bd,cd,dd,__a)end function _c:textFg(dc,_d,ad,bd)local cd,dd=self.get("width"),self.get("height")if _d<1 or _d>dd then return end;local __a=dc<1 and(2 -dc)or 1 local a_a=math.min(#ad-__a+1, cd-math.max(1,dc)+1)if a_a<=0 then return end ab.textFg(self,math.max(1,dc),math.max(1,_d),ad:sub(__a,__a+a_a-1),bd)end function _c:blit(dc,_d,ad,bd,cd)local dd,__a=self.get("width"),self.get("height")if _d<1 or _d>__a then return end;local a_a=dc<1 and(2 -dc)or 1 local b_a=math.min(#ad-a_a+1, dd-math.max(1,dc)+1) local c_a=math.min(#bd-a_a+1,dd-math.max(1,dc)+1) local d_a=math.min(#cd-a_a+1,dd-math.max(1,dc)+1)if b_a<=0 then return end;local _aa=ad:sub(a_a,a_a+b_a-1)local aaa=bd:sub(a_a, a_a+c_a-1) local baa=cd:sub(a_a,a_a+d_a-1) ab.blit(self,math.max(1,dc),math.max(1,_d),_aa,aaa,baa)end function _c:render()ab.render(self)if not self.get("childrenSorted")then self:sortChildren()end if not self.get("childrenEventsSorted")then for dc in pairs(self._values.childrenEvents)do self:sortChildrenEvents(dc)end end for dc,_d in ipairs(self.get("visibleChildren"))do if _d==self then self.basalt.LOGGER.error("CIRCULAR REFERENCE DETECTED!")return end;_d:render()end end;return _c end project["elements/Slider.lua"] = function(...) local c=require("elements/VisualElement") local d=setmetatable({},c)d.__index=d d.defineProperty(d,"step",{default=1,type="number",canTriggerRender=true}) d.defineProperty(d,"max",{default=100,type="number"}) d.defineProperty(d,"horizontal",{default=true,type="boolean",canTriggerRender=true}) d.defineProperty(d,"barColor",{default=colors.gray,type="number",canTriggerRender=true}) d.defineProperty(d,"sliderColor",{default=colors.blue,type="number",canTriggerRender=true})d.listenTo(d,"mouse_click") d.listenTo(d,"mouse_drag")d.listenTo(d,"mouse_up")function d.new() local _a=setmetatable({},d):__init()_a.set("width",8)_a.set("height",1) _a.set("backgroundEnabled",false)return _a end;function d:init(_a,aa) c.init(self,_a,aa)self.set("type","Slider")end function d:getValue() local _a=self.get("step")local aa=self.get("max") local ba= self.get("horizontal")and self.get("width")or self.get("height")return math.floor((_a-1)* (aa/ (ba-1)))end function d:mouse_click(_a,aa,ba) if _a==1 and self:isInBounds(aa,ba)then local ca,da=self:getRelativePosition(aa,ba) local _b=self.get("horizontal")and ca or da;local ab=self.get("horizontal")and self.get("width")or self.get("height") self.set("step",math.min(ab,math.max(1,_b)))self:updateRender()return true end end;d.mouse_drag=d.mouse_click function d:mouse_scroll(_a,aa,ba) if self:isInBounds(aa,ba)then local ca=self.get("step")local da=self.get("horizontal")and self.get("width")or self.get("height") self.set("step",math.min(da,math.max(1, ca+_a)))self:updateRender()return true end end function d:render()c.render(self)local _a=self.get("width") local aa=self.get("height")local ba=self.get("horizontal")local ca=self.get("step")local da= ba and"\140"or"│" local _b=string.rep(da,ba and _a or aa) if ba then self:textFg(1,1,_b,self.get("barColor")) self:textBg(ca,1," ",self.get("sliderColor"))else for y=1,aa do self:textFg(1,y,da,self.get("barColor"))end self:textFg(1,ca,"\140",self.get("sliderColor"))end end;return d end project["elements/BaseElement.lua"] = function(...) local d=require("propertySystem") local _a=require("/libraries/utils").uuid;local aa=setmetatable({},d)aa.__index=aa;aa._events={} aa.defineProperty(aa,"type",{default={"BaseElement"},type="string",setter=function(ba,ca)if type(ca)=="string"then table.insert(ba._values.type,1,ca)return ba._values.type end;return ca end,getter=function(ba,ca,da)if da~=nil and da<1 then return ba._values.type end;return ba._values.type[ da or 1]end}) aa.defineProperty(aa,"id",{default="",type="string",readonly=true}) aa.defineProperty(aa,"name",{default="",type="string"}) aa.defineProperty(aa,"eventCallbacks",{default={},type="table"})function aa.listenTo(ba,ca)if not ba._events then ba._events={}end ba._events[ca]=true end;function aa.new() local ba=setmetatable({},aa):__init()return ba end function aa:init(ba,ca)self._props=ba self._values.id=_a()self.basalt=ca;self._registeredEvents={} if aa._events then for da in pairs(aa._events)do self._registeredEvents[da]=true local _b="on".. da:gsub("_(%l)",function(ab)return ab:upper()end):gsub("^%l",string.upper) self[_b]=function(ab,...)ab:registerCallback(da,...)return ab end end end;return self end function aa:postInit()if(self._props)then for ba,ca in pairs(self._props)do self.set(ba,ca)end end;self._props=nil;return self end;function aa:isType(ba) for ca,da in ipairs(self._values.type)do if da==ba then return true end end;return false end function aa:listenEvent(ba,ca)ca= ca~=false if ca~= (self._registeredEvents[ba]or false)then if ca then self._registeredEvents[ba]=true;if self.parent then self.parent:registerChildEvent(self,ba)end else self._registeredEvents[ba]=nil if self.parent then self.parent:unregisterChildEvent(self,ba)end end end;return self end function aa:registerCallback(ba,ca)if not self._registeredEvents[ba]then self:listenEvent(ba,true)end if not self._values.eventCallbacks[ba]then self._values.eventCallbacks[ba]={}end table.insert(self._values.eventCallbacks[ba],ca)return self end function aa:fireEvent(ba,...) if self._values.eventCallbacks[ba]then for ca,da in ipairs(self._values.eventCallbacks[ba])do local _b=da(self,...)return _b end end;return self end;function aa:dispatchEvent(ba,...)if self[ba]then return self[ba](self,...)end;return self:handleEvent(ba,...)end;function aa:handleEvent(ba,...)return false end function aa:getBaseFrame()if self.parent then return self.parent:getBaseFrame()end;return self end;function aa:destroy()end function aa:updateRender()if(self.parent)then self.parent:updateRender()else self._renderUpdate=true end end;return aa end project["elements/Checkbox.lua"] = function(...) local c=require("elements/VisualElement") local d=setmetatable({},c)d.__index=d d.defineProperty(d,"checked",{default=false,type="boolean",canTriggerRender=true}) d.defineProperty(d,"text",{default="",type="string",canTriggerRender=true}) d.defineProperty(d,"symbol",{default="x",type="string"})d.listenTo(d,"mouse_click") function d.new() local _a=setmetatable({},d):__init()_a.set("width",1)_a.set("height",1)return _a end function d:init(_a,aa)c.init(self,_a,aa)self.set("type","Checkbox")end function d:mouse_click(_a,aa,ba) if c.mouse_click(self,_a,aa,ba)then self.set("checked",not self.get("checked")) self:fireEvent("change",self.get("checked"))return true end end function d:render()c.render(self)local _a= self.get("checked")and self.get("symbol")or" " self:textFg(1,1,"[".._a.."]",self.get("foreground"))local aa=self.get("text")if#aa>0 then self:textFg(4,1,aa,self.get("foreground"))end end;return d end project["elements/Input.lua"] = function(...) local d=require("elements/VisualElement") local _a=require("libraries/colorHex")local aa=setmetatable({},d)aa.__index=aa aa.defineProperty(aa,"text",{default="",type="string",canTriggerRender=true}) aa.defineProperty(aa,"cursorPos",{default=1,type="number"}) aa.defineProperty(aa,"viewOffset",{default=0,type="number",canTriggerRender=true}) aa.defineProperty(aa,"maxLength",{default=nil,type="number"}) aa.defineProperty(aa,"placeholder",{default="asd",type="string"}) aa.defineProperty(aa,"placeholderColor",{default=colors.gray,type="number"}) aa.defineProperty(aa,"focusedColor",{default=colors.blue,type="number"}) aa.defineProperty(aa,"pattern",{default=nil,type="string"})aa.listenTo(aa,"mouse_click")aa.listenTo(aa,"key") aa.listenTo(aa,"char")function aa.new()local ba=setmetatable({},aa):__init() ba.set("width",8)ba.set("z",3)return ba end;function aa:init(ba,ca) d.init(self,ba,ca)self.set("type","Input")end function aa:char(ba)if not self.get("focused")then return end local ca=self.get("text")local da=self.get("cursorPos")local _b=self.get("maxLength") local ab=self.get("pattern")if _b and#ca>=_b then return end if ab and not ba:match(ab)then return end self.set("text",ca:sub(1,da-1)..ba..ca:sub(da))self.set("cursorPos",da+1)self:updateRender() self:updateViewport()end function aa:key(ba)if not self.get("focused")then return end local ca=self.get("cursorPos")local da=self.get("text")local _b=self.get("viewOffset") local ab=self.get("width") if ba==keys.left then if ca>1 then self.set("cursorPos",ca-1) if ca-1 <=_b then self.set("viewOffset",math.max(0, ca-2))end end elseif ba==keys.right then if ca<=#da then self.set("cursorPos", ca+1)if ca-_b>=ab then self.set("viewOffset",ca-ab+1)end end elseif ba==keys.backspace then if ca>1 then self.set("text",da:sub(1,ca-2)..da:sub(ca))self.set("cursorPos",ca-1)self:updateRender() self:updateViewport()end end local bb=self.get("cursorPos")-self.get("viewOffset")self:setCursor(bb,1,true)end function aa:focus()d.focus(self)self:updateRender()end function aa:blur()d.blur(self)self:updateRender()end function aa:mouse_click(ba,ca,da) if d.mouse_click(self,ba,ca,da)then local _b,ab=self:getRelativePosition(ca,da)local bb=self.get("text") self:setCursor(math.min(_b,#bb+1),ab,true) self:set("cursorPos",_b+self.get("viewOffset"))return true end end function aa:updateViewport()local ba=self.get("width") local ca=self.get("cursorPos")local da=self.get("viewOffset") local _b=#self.get("text") if ca-da>ba then self.set("viewOffset",ca-ba)elseif ca<=da then self.set("viewOffset",math.max(0, ca-1))end;if da>_b-ba then self.set("viewOffset",math.max(0,_b-ba))end end function aa:render()local ba=self.get("text")local ca=self.get("viewOffset") local da=self.get("width")local _b=self.get("placeholder") local ab=self.get("focusedColor")local bb=self.get("focused") local cb,db=self.get("width"),self.get("height") self:multiBlit(1,1,cb,db," ",_a[self.get("foreground")],_a[bb and ab or self.get("background")])if #ba==0 and#_b~=0 and self.get("focused")==false then self:textFg(1,1,_b:sub(1,cb),self.get("placeholderColor"))return end local _c=ba:sub(ca+1,ca+cb)self:textFg(1,1,_c,self.get("foreground"))end;return aa end project["elements/VisualElement.lua"] = function(...) local ba=require("elementManager") local ca=ba.getElement("BaseElement")local da=require("libraries/colorHex") local _b=setmetatable({},ca)_b.__index=_b _b.defineProperty(_b,"x",{default=1,type="number",canTriggerRender=true}) _b.defineProperty(_b,"y",{default=1,type="number",canTriggerRender=true}) _b.defineProperty(_b,"z",{default=1,type="number",canTriggerRender=true,setter=function(cb,db) if cb.parent then cb.parent:sortChildren()end;return db end}) _b.defineProperty(_b,"width",{default=1,type="number",canTriggerRender=true}) _b.defineProperty(_b,"height",{default=1,type="number",canTriggerRender=true}) _b.defineProperty(_b,"background",{default=colors.black,type="number",canTriggerRender=true}) _b.defineProperty(_b,"foreground",{default=colors.white,type="number",canTriggerRender=true}) _b.defineProperty(_b,"clicked",{default=false,type="boolean"}) _b.defineProperty(_b,"backgroundEnabled",{default=true,type="boolean",canTriggerRender=true}) _b.defineProperty(_b,"focused",{default=false,type="boolean",setter=function(cb,db,_c)local ac=cb.get("focused") if db==ac then return db end;if db then cb:focus()else cb:blur()end;if not _c and cb.parent then if db then cb.parent:setFocusedChild(cb)else cb.parent:setFocusedChild(nil)end end;return db end}) _b.defineProperty(_b,"visible",{default=true,type="boolean",canTriggerRender=true,setter=function(cb,db) if(cb.parent~=nil)then cb.parent.set("childrenSorted",false)cb.parent.set("childrenEventsSorted",false)end;return db end})_b.combineProperties(_b,"position","x","y") _b.combineProperties(_b,"size","width","height") _b.combineProperties(_b,"color","foreground","background")_b.listenTo(_b,"focus")_b.listenTo(_b,"blur") local ab,bb=math.max,math.min function _b.new()local cb=setmetatable({},_b):__init()return cb end;function _b:init(cb,db)ca.init(self,cb,db) self.set("type","VisualElement")end;function _b:multiBlit(cb,db,_c,ac,bc,cc,dc) cb=cb+self.get("x")-1;db=db+self.get("y")-1 self.parent:multiBlit(cb,db,_c,ac,bc,cc,dc)end;function _b:textFg(cb,db,_c,ac)cb=cb+ self.get("x")-1;db=db+self.get("y")-1 self.parent:textFg(cb,db,_c,ac)end;function _b:textBg(cb,db,_c,ac)cb=cb+ self.get("x")-1;db=db+self.get("y")-1 self.parent:textBg(cb,db,_c,ac)end;function _b:blit(cb,db,_c,ac,bc)cb=cb+ self.get("x")-1;db=db+self.get("y")-1 self.parent:blit(cb,db,_c,ac,bc)end function _b:isInBounds(cb,db) local _c,ac=self.get("x"),self.get("y")local bc,cc=self.get("width"),self.get("height")return cb>=_c and cb<= _c+bc-1 and db>=ac and db<=ac+cc-1 end function _b:mouse_click(cb,db,_c)if self:isInBounds(db,_c)then self.set("clicked",true) self:fireEvent("mouse_click",cb,self:getRelativePosition(db,_c))return true end;return false end function _b:mouse_up(cb,db,_c)self.set("clicked",false)if self:isInBounds(db,_c)then self:fireEvent("mouse_up",cb,db,_c)return true end self:fireEvent("mouse_release",cb,self:getRelativePosition(db,_c))end;function _b:mouse_release()self.set("clicked",false)end;function _b:focus() self:fireEvent("focus")end;function _b:blur()self:fireEvent("blur") self:setCursor(1,1,false)end function _b:getAbsolutePosition(cb,db) local _c,ac=self.get("x"),self.get("y")if(cb~=nil)then _c=_c+cb-1 end;if(db~=nil)then ac=ac+db-1 end local bc=self.parent;while bc do local cc,dc=bc.get("x"),bc.get("y")_c=_c+cc-1;ac=ac+dc-1 bc=bc.parent end;return _c,ac end function _b:getRelativePosition(cb,db)if(cb==nil)or(db==nil)then cb,db=self.get("x"),self.get("y")end;local _c,ac=1,1;if self.parent then _c,ac=self.parent:getRelativePosition()end;local bc=self.get("x") local cc=self.get("y")return cb- (bc-1)- (_c-1),db- (cc-1)- (ac-1)end function _b:setCursor(cb,db,_c) if self.parent then local ac,bc=self:getAbsolutePosition(cb,db) ac=ab(self.get("x"),bb(ac, self.get("width")+self.get("x")-1))return self.parent:setCursor(ac,bc,_c)end end function _b:render() if(not self.get("backgroundEnabled"))then return end;local cb,db=self.get("width"),self.get("height") self:multiBlit(1,1,cb,db," ",da[self.get("foreground")],da[self.get("background")])end;return _b end project["elements/List.lua"] = function(...) local c=require("elements/VisualElement") local d=setmetatable({},c)d.__index=d d.defineProperty(d,"items",{default={},type="table",canTriggerRender=true}) d.defineProperty(d,"selectedIndex",{default=0,type="number",canTriggerRender=true}) d.defineProperty(d,"selectable",{default=true,type="boolean"}) d.defineProperty(d,"offset",{default=0,type="number",canTriggerRender=true}) d.defineProperty(d,"selectedColor",{default=colors.blue,type="number"})d.listenTo(d,"mouse_click") d.listenTo(d,"mouse_scroll")function d.new()local _a=setmetatable({},d):__init() _a.set("width",16)_a.set("height",8) _a.set("background",colors.gray)return _a end;function d:init(_a,aa) c.init(self,_a,aa)self.set("type","List")end function d:addItem(_a) local aa=self.get("items")table.insert(aa,_a)self:updateRender()return self end;function d:removeItem(_a)local aa=self.get("items")table.remove(aa,_a) self:updateRender()return self end;function d:clear() self.set("items",{})self.set("selectedIndex",0)self:updateRender() return self end function d:mouse_click(_a,aa,ba) if _a==1 and self:isInBounds(aa,ba)and self.get("selectable")then local ca,da=self:getRelativePosition(aa,ba)local _b=da+self.get("offset") local ab=self.get("items") if _b<=#ab then local bb=ab[_b]self.set("selectedIndex",_b) if type(bb)=="table"and bb.callback then bb.callback(self)end;self:fireEvent("select",_b,bb)self:updateRender()return true end end;return false end function d:mouse_scroll(_a,aa,ba) if self:isInBounds(aa,ba)then local ca=self.get("offset") local da=math.max(0,# self.get("items")-self.get("height"))ca=math.min(da,math.max(0,ca+_a)) self.set("offset",ca)return true end end function d:onSelect(_a)self:registerCallback("select",_a)return self end function d:render()c.render(self)local _a=self.get("items") local aa=self.get("height")local ba=self.get("offset") local ca=self.get("selectedIndex")local da=self.get("width") for i=1,aa do local _b=i+ba;local ab=_a[_b] if ab then if type(ab)=="table"and ab.separator then local bb=(ab.text or"-"):sub(1,1) local cb=string.rep(bb,da)local db=ab.foreground or self.get("foreground")local _c= ab.background or self.get("background") self:textBg(1,i,string.rep(" ",da),_c)self:textFg(1,i,cb,db)else local bb=type(ab)=="table"and ab.text or ab;local cb=_b==ca local db=cb and (ab.selectedBackground or self.get("selectedColor"))or (ab.background or self.get("background")) local _c=cb and(ab.selectedForeground or colors.white)or(ab.foreground or self.get("foreground"))self:textBg(1,i,string.rep(" ",da),db) self:textFg(1,i,bb,_c)end end end end;return d end project["elements/Tree.lua"] = function(...) local _a=require("elements/VisualElement") local aa=require("libraries/colorHex")local ba=setmetatable({},_a)ba.__index=ba ba.defineProperty(ba,"nodes",{default={},type="table",canTriggerRender=true}) ba.defineProperty(ba,"selectedNode",{default=nil,type="table",canTriggerRender=true}) ba.defineProperty(ba,"expandedNodes",{default={},type="table",canTriggerRender=true}) ba.defineProperty(ba,"scrollOffset",{default=0,type="number",canTriggerRender=true}) ba.defineProperty(ba,"nodeColor",{default=colors.white,type="number"}) ba.defineProperty(ba,"selectedColor",{default=colors.lightBlue,type="number"})ba.listenTo(ba,"mouse_click") ba.listenTo(ba,"mouse_scroll") function ba.new()local da=setmetatable({},ba):__init() da.set("width",30)da.set("height",10)da.set("z",5)return da end function ba:init(da,_b)_a.init(self,da,_b)self.set("type","Tree")return self end function ba:setNodes(da)self.set("nodes",da)if#da>0 then self.get("expandedNodes")[da[1]]=true end;return self end;function ba:expandNode(da)self.get("expandedNodes")[da]=true self:updateRender()return self end function ba:collapseNode(da)self.get("expandedNodes")[da]= nil;self:updateRender()return self end;function ba:toggleNode(da)if self.get("expandedNodes")[da]then self:collapseNode(da)else self:expandNode(da)end return self end local function ca(da,_b,ab,bb)bb=bb or{}ab= ab or 0;for cb,db in ipairs(da)do table.insert(bb,{node=db,level=ab}) if _b[db]and db.children then ca(db.children,_b,ab+1,bb)end end;return bb end function ba:mouse_click(da,_b,ab) if not _a.mouse_click(self,da,_b,ab)then return false end;local bb,cb=self:getRelativePosition(_b,ab) local db=ca(self.get("nodes"),self.get("expandedNodes"))local _c=cb+self.get("scrollOffset") if db[_c]then local ac=db[_c] local bc=ac.node if bb<=ac.level*2 +2 then self:toggleNode(bc)end;self.set("selectedNode",bc) self:fireEvent("node_select",bc)end;return true end function ba:onSelect(da)self:registerCallback("node_select",da)return self end function ba:mouse_scroll(da) local _b=ca(self.get("nodes"),self.get("expandedNodes")) local ab=math.max(0,#_b-self.get("height")) local bb=math.min(ab,math.max(0,self.get("scrollOffset")+da))self.set("scrollOffset",bb)return true end function ba:render()_a.render(self) local da=ca(self.get("nodes"),self.get("expandedNodes"))local _b=self.get("height")local ab=self.get("selectedNode") local bb=self.get("expandedNodes")local cb=self.get("scrollOffset") for y=1,_b do local db=da[y+cb] if db then local _c=db.node local ac=db.level;local bc=string.rep(" ",ac)local cc=" "if _c.children and#_c.children>0 then cc=bb[_c]and"\31"or"\16"end local dc= _c==ab and self.get("selectedColor")or self.get("background") local _d=bc..cc.." ".. (_c.text or"Node") self:blit(1,y,_d..string.rep(" ",self.get("width")-#_d),string.rep(aa[self.get("nodeColor")],self.get("width")),string.rep(aa[dc],self.get("width")))else self:blit(1,y,string.rep(" ",self.get("width")),string.rep(aa[self.get("foreground")],self.get("width")),string.rep(aa[self.get("background")],self.get("width")))end end end;return ba end project["elements/Dropdown.lua"] = function(...) local _a=require("elements/VisualElement") local aa=require("elements/List")local ba=require("libraries/colorHex") local ca=setmetatable({},aa)ca.__index=ca ca.defineProperty(ca,"isOpen",{default=false,type="boolean",canTriggerRender=true}) ca.defineProperty(ca,"dropdownHeight",{default=5,type="number"}) ca.defineProperty(ca,"selectedText",{default="",type="string"}) ca.defineProperty(ca,"dropSymbol",{default="\31",type="string"}) function ca.new()local da=setmetatable({},ca):__init() da.set("width",16)da.set("height",1)da.set("z",8)return da end function ca:init(da,_b)aa.init(self,da,_b)self.set("type","Dropdown")end function ca:mouse_click(da,_b,ab) if not _a.mouse_click(self,da,_b,ab)then return false end;local bb,cb=self:getRelativePosition(_b,ab) if cb==1 then self.set("isOpen",not self.get("isOpen"))if not self.get("isOpen")then self.set("height",1)else self.set("height",1 +math.min(self.get("dropdownHeight"),# self.get("items")))end return true elseif self.get("isOpen")and cb>1 then local db=cb-1 +self.get("offset")local _c=self.get("items") if db<=#_c then local ac=_c[db]if type(ac)=="table"and ac.separator then return false end self.set("selectedIndex",db)self.set("isOpen",false)self.set("height",1) if type(ac)== "table"and ac.callback then ac.callback(self)end;self:fireEvent("select",db,ac)return true end end;return false end function ca:render()_a.render(self)local da=self.get("selectedText") if #da==0 and self.get("selectedIndex")>0 then local _b=self.get("items")[self.get("selectedIndex")] da=type(_b)=="table"and _b.text or tostring(_b)end self:blit(1,1,da.. string.rep(" ",self.get("width")-#da-1).. (self.get("isOpen")and"\31"or"\17"),string.rep(ba[self.get("foreground")],self.get("width")),string.rep(ba[self.get("background")],self.get("width"))) if self.get("isOpen")then local _b=self.get("items") local ab=self.get("offset")local bb=self.get("selectedIndex")local cb=self.get("width") for i=2,self.get("height") do local db=i-1 +ab;local _c=_b[db] if _c then if type(_c)=="table"and _c.separator then local ac=( _c.text or"-"):sub(1,1) local bc=string.rep(ac,cb)local cc=_c.foreground or self.get("foreground")local dc= _c.background or self.get("background") self:textBg(1,i,string.rep(" ",cb),dc)self:textFg(1,i,bc,cc)else local ac=type(_c)=="table"and _c.text or tostring(_c)local bc=db==bb local cc=bc and(_c.selectedBackground or self.get("selectedColor"))or(_c.background or self.get("background")) local dc=bc and(_c.selectedForeground or colors.white)or(_c.foreground or self.get("foreground"))self:textBg(1,i,string.rep(" ",cb),cc) self:textFg(1,i,ac,dc)end end end end end;return ca end project["render.lua"] = function(...) local c={}c.__index=c;local d=require("libraries/colorHex") function c.new(_a) local aa=setmetatable({},c)aa.terminal=_a;aa.width,aa.height=_a.getSize() aa.buffer={text={},fg={},bg={},dirtyRects={}} for y=1,aa.height do aa.buffer.text[y]=string.rep(" ",aa.width) aa.buffer.fg[y]=string.rep("0",aa.width)aa.buffer.bg[y]=string.rep("f",aa.width)end;return aa end;function c:addDirtyRect(_a,aa,ba,ca) table.insert(self.buffer.dirtyRects,{x=_a,y=aa,width=ba,height=ca})end function c:blit(_a,aa,ba,ca,da)if aa<1 or aa>self.height then return self end;if(#ba~=#ca or#ba~=#da)then error("Text, fg, and bg must be the same length")end self.buffer.text[aa]=self.buffer.text[aa]:sub(1, _a-1)..ba.. self.buffer.text[aa]:sub(_a+#ba) self.buffer.fg[aa]= self.buffer.fg[aa]:sub(1,_a-1)..ca..self.buffer.fg[aa]:sub(_a+#ca) self.buffer.bg[aa]= self.buffer.bg[aa]:sub(1,_a-1)..da..self.buffer.bg[aa]:sub(_a+#da)self:addDirtyRect(_a,aa,#ba,1)return self end function c:multiBlit(_a,aa,ba,ca,da,_b,ab)if aa<1 or aa>self.height then return self end;if( #da~=#_b or#da~=#ab)then error("Text, fg, and bg must be the same length")end;da=da:rep(ba) _b=_b:rep(ba)ab=ab:rep(ba) for dy=0,ca-1 do local bb=aa+dy if bb>=1 and bb<=self.height then self.buffer.text[bb]=self.buffer.text[bb]:sub(1, _a-1)..da.. self.buffer.text[bb]:sub(_a+#da) self.buffer.fg[bb]= self.buffer.fg[bb]:sub(1,_a-1).._b..self.buffer.fg[bb]:sub(_a+#_b) self.buffer.bg[bb]= self.buffer.bg[bb]:sub(1,_a-1)..ab..self.buffer.bg[bb]:sub(_a+#ab)end end;self:addDirtyRect(_a,aa,ba,ca)return self end function c:textFg(_a,aa,ba,ca)if aa<1 or aa>self.height then return self end ca=d[ca]or"0" self.buffer.text[aa]= self.buffer.text[aa]:sub(1,_a-1).. ba..self.buffer.text[aa]:sub(_a+#ba) self.buffer.fg[aa]= self.buffer.fg[aa]:sub(1,_a-1).. ca:rep(#ba)..self.buffer.fg[aa]:sub(_a+#ba)self:addDirtyRect(_a,aa,#ba,1)return self end function c:textBg(_a,aa,ba,ca)if aa<1 or aa>self.height then return self end ca=d[ca]or"f" self.buffer.text[aa]= self.buffer.text[aa]:sub(1,_a-1).. ba..self.buffer.text[aa]:sub(_a+#ba) self.buffer.bg[aa]= self.buffer.bg[aa]:sub(1,_a-1).. ca:rep(#ba)..self.buffer.bg[aa]:sub(_a+#ba)self:addDirtyRect(_a,aa,#ba,1)return self end function c:text(_a,aa,ba)if aa<1 or aa>self.height then return self end self.buffer.text[aa]=self.buffer.text[aa]:sub(1, _a-1)..ba.. self.buffer.text[aa]:sub(_a+#ba)self:addDirtyRect(_a,aa,#ba,1)return self end function c:fg(_a,aa,ba)if aa<1 or aa>self.height then return self end self.buffer.fg[aa]=self.buffer.fg[aa]:sub(1, _a-1)..ba.. self.buffer.fg[aa]:sub(_a+#ba)self:addDirtyRect(_a,aa,#ba,1)return self end function c:bg(_a,aa,ba)if aa<1 or aa>self.height then return self end self.buffer.bg[aa]=self.buffer.bg[aa]:sub(1, _a-1)..ba.. self.buffer.bg[aa]:sub(_a+#ba)self:addDirtyRect(_a,aa,#ba,1)return self end function c:blit(_a,aa,ba,ca,da)if aa<1 or aa>self.height then return self end;if(#ba~=#ca or #ba~=#da)then error("Text, fg, and bg must be the same length")end self.buffer.text[aa]=self.buffer.text[aa]:sub(1, _a-1)..ba.. self.buffer.text[aa]:sub(_a+#ba) self.buffer.fg[aa]= self.buffer.fg[aa]:sub(1,_a-1)..ca..self.buffer.fg[aa]:sub(_a+#ca) self.buffer.bg[aa]= self.buffer.bg[aa]:sub(1,_a-1)..da..self.buffer.bg[aa]:sub(_a+#da)self:addDirtyRect(_a,aa,#ba,1)return self end function c:clear(_a)local aa=d[_a]or"f" for y=1,self.height do self.buffer.text[y]=string.rep(" ",self.width)self.buffer.fg[y]=string.rep("0",self.width) self.buffer.bg[y]=string.rep(aa,self.width)self:addDirtyRect(1,y,self.width,1)end;return self end function c:render()local _a={} for aa,ba in ipairs(self.buffer.dirtyRects)do local ca=false;for da,_b in ipairs(_a)do if self:rectOverlaps(ba,_b)then self:mergeRects(_b,ba)ca=true;break end end;if not ca then table.insert(_a,ba)end end for aa,ba in ipairs(_a)do for y=ba.y,ba.y+ba.height-1 do if y>=1 and y<=self.height then self.terminal.setCursorPos(ba.x,y) self.terminal.blit(self.buffer.text[y]:sub(ba.x,ba.x+ba.width-1),self.buffer.fg[y]:sub(ba.x, ba.x+ba.width-1),self.buffer.bg[y]:sub(ba.x, ba.x+ba.width-1))end end end;self.buffer.dirtyRects={}if self.blink then self.terminal.setCursorPos(self.xCursor,self.yCursor)self.terminal.setCursorBlink(true)else self.terminal.setCursorBlink(false)end;return self end function c:rectOverlaps(_a,aa)return not( _a.x+_a.width<=aa.x or aa.x+aa.width<=_a.x or _a.y+_a.height<=aa.y or aa.y+aa.height<=_a.y)end function c:mergeRects(_a,aa)local ba=math.min(_a.x,aa.x) local ca=math.min(_a.y,aa.y) local da=math.max(_a.x+_a.width,aa.x+aa.width) local _b=math.max(_a.y+_a.height,aa.y+aa.height)_a.x=ba;_a.y=ca;_a.width=da-ba;_a.height=_b-ca end function c:setCursor(_a,aa,ba)self.terminal.setCursorPos(_a,aa) self.terminal.setCursorBlink(ba)self.xCursor=_a;self.yCursor=aa;self.blink=ba;return self end function c:clearArea(_a,aa,ba,ca,da)local _b=d[da]or"f" for dy=0,ca-1 do local ab=aa+dy if ab>=1 and ab<=self.height then local bb=string.rep(" ",ba)local cb=string.rep(_b,ba)self:blit(_a,ab,bb,"0",_b)end end;return self end;function c:getSize()return self.width,self.height end;return c end project["log.lua"] = function(...) local aa={}aa._logs={}aa._enabled=true;aa._logToFile=true aa._logFile="basalt.log"fs.delete(aa._logFile) aa.LEVEL={DEBUG=1,INFO=2,WARN=3,ERROR=4} local ba={[aa.LEVEL.DEBUG]="Debug",[aa.LEVEL.INFO]="Info",[aa.LEVEL.WARN]="Warn",[aa.LEVEL.ERROR]="Error"} local ca={[aa.LEVEL.DEBUG]=colors.lightGray,[aa.LEVEL.INFO]=colors.white,[aa.LEVEL.WARN]=colors.yellow,[aa.LEVEL.ERROR]=colors.red}function aa.setLogToFile(ab)aa._logToFile=ab end function aa.setEnabled(ab)aa._enabled=ab end;local function da(ab) if aa._logToFile then local bb=io.open(aa._logFile,"a")if bb then bb:write(ab.."\n")bb:close()end end end local function _b(ab,...)if not aa._enabled then return end;local bb=os.date("%H:%M:%S") local cb=debug.getinfo(3,"Sl")local db=cb.source:match("@?(.*)")local _c=cb.currentline local ac=string.format("[%s:%d]",db:match("([^/\\]+)%.lua$"),_c)local bc="["..ba[ab].."]"local cc="" for _d,ad in ipairs(table.pack(...))do if _d>1 then cc= cc.." "end;cc=cc..tostring(ad)end;local dc=string.format("%s %s%s %s",bb,ac,bc,cc)da(dc) table.insert(aa._logs,{time=bb,level=ab,message=cc})end;function aa.debug(...)_b(aa.LEVEL.DEBUG,...)end;function aa.info(...) _b(aa.LEVEL.INFO,...)end function aa.warn(...)_b(aa.LEVEL.WARN,...)end;function aa.error(...)_b(aa.LEVEL.ERROR,...)end aa.info("Logger initialized")return aa end return project["main.lua"]