# Basalt This is the UI Manager and the starting point for your project. The following functions allow you to influence the default behavior of Basalt. Before you can access Basalt, you need to add the following code on top of your file: ### Usage ```lua local basalt = require("basalt") ``` What this code does is it loads basalt into the project, and you can access it by using the variable defined as "basalt". ## Functions |Method|Returns|Description| |---|---|---| |[basalt.create](#basalt.create)|table|Creates a new UI element |[basalt.createFrame](#basalt.createFrame)|table| |[basalt.getElementManager](#basalt.getElementManager)|table| |[basalt.getMainFrame](#basalt.getMainFrame)|BaseFrame| |[basalt.removeSchedule](#basalt.removeSchedule)|-| |[basalt.run](#basalt.run)|-| |[basalt.scheduleUpdate](#basalt.scheduleUpdate)|number| |[basalt.setActiveFrame](#basalt.setActiveFrame)|-| |[basalt.stop](#basalt.stop)|-| |[basalt.update](#basalt.update)|-| ## basalt.create(type, id?) Creates and returns a new UI element of the specified type! ### Parameters * `type` `string` The type of element to create (e.g. "Button", "Label", "BaseFrame") * `id` *(optional)* `string` Optional unique identifier for the element ### Returns * `table` `element` The created element instance ### Usage ```lua local button = basalt.create("Button") ``` ## basalt.createFrame() Creates and returns a new frame ### Returns * `table` `BaseFrame` The created frame instance ### Usage ```lua local mainFrame = basalt.createFrame() ``` ## basalt.getElementManager() Returns the element manager instance ### Returns * `table` `ElementManager` The element manager ### Usage ```lua local manager = basalt.getElementManager() ``` ## basalt.getMainFrame() Gets or creates the main frame ### Returns * `BaseFrame` `table` The main frame instance ### Usage ```lua local frame = basalt.getMainFrame() ``` ## basalt.removeSchedule(id) Removes a scheduled update ### Parameters * `id` `number` The schedule ID to remove ### Usage ```lua basalt.removeSchedule(scheduleId) ``` ## basalt.run(isActive) Starts the Basalt runtime ### Parameters * `isActive` `boolean` Whether to start active (default: true) ### Usage ```lua basalt.run() basalt.run(false) ``` ## basalt.scheduleUpdate(func) Schedules a function to be updated ### Parameters * `func` `function` The function to schedule ### Returns * `number` `Id` The schedule ID ### Usage ```lua local id = basalt.scheduleUpdate(myFunction) ``` ## basalt.setActiveFrame(frame) Sets the active frame ### Parameters * `frame` `table` The frame to set as active ### Usage ```lua basalt.setActiveFrame(myFrame) ``` ## basalt.stop() Stops the Basalt runtime ### Usage ```lua basalt.stop() ``` ## basalt.update() Updates all scheduled functions ### Usage ```lua basalt.update() ```