# Welcome to The Basalt Wiki Welcome to Basalt 2, a complete reimagining of the Basalt UI framework for ComputerCraft. After maintaining the original Basalt, i identified several areas that needed fundamental improvements. This led to the decision to rebuild Basalt from the ground up, focusing on these key aspects: - Improved error handling to help developers quickly identify and resolve issues - Auto-generated documentation that stays in sync with the codebase - IDE support through automatically generated LuaLS annotations - New ways to access properties ## Features - **Pre-built Components:** Buttons, Lists, Textboxes, and more - **Modern UI:** Animations, themes, states, xml - **Event System:** Powerful event handling - **Plugin System:** Extend Basalt with custom plugins - **Developer Friendly:** - Type definitions for better IDE support - Extensive documentation - Minification support ## Quick Start ```lua local basalt = require("basalt") -- Create a simple UI basalt.getMainFrame() :addButton() :setText("Hello Basalt!") :setPosition(5, 5) :setSize(14, 3) :onClick(function() -- Your code here end) basalt.run() ``` ## Preview ![Basalt Demo GIF](https://raw.githubusercontent.com/Pyroxenium/Basalt/master/docs/_media/basaltPreview2.gif) ## Documentation - [Getting Started Guide](/guides/getting-started) - [API Reference](/references/main) ## Community & Support - Report bugs on [GitHub](https://github.com/Pyroxenium/Basalt2/issues) - Join our [Discord](https://discord.gg/yNNnmBVBpE) - Ask questions on [GitHub Discussions](https://github.com/Pyroxenium/Basalt2/discussions) - Check out the [FAQ](/guides/faq)