# Image : VisualElement This is the Image element class which can be used to display bimg format images. The bimg format is a universal ComputerCraft image format. See: https://github.com/SkyTheCodeMaster/bimg ## Properties |Property|Type|Default|Description| |---|---|---|---| |bimg|table|{}|The bimg image data |currentFrame|number|1|Current animation frame |metadata|table|{}|Image metadata (version, palette, etc) |autoResize|boolean|false|Whether to automatically resize the image when content exceeds bounds |offsetX|number|0|Horizontal offset for viewing larger images |offsetY|number|0|Vertical offset for viewing larger images ## Functions |Method|Returns|Description| |---|---|---| |[Image:getImageSize](#Image:getImageSize)|-| |[Image:getOffset](#Image:getOffset)|-| |[Image:getPixelData](#Image:getPixelData)|number?|Gets pixel information at position |[Image:loadBimg](#Image:loadBimg)|Image|Loads a bimg format image |[Image:nextFrame](#Image:nextFrame)|Image|Advances to the next frame in the animation |[Image:resizeImage](#Image:resizeImage)|-| |[Image:setBg](#Image:setBg)|-| |[Image:setFg](#Image:setFg)|-| |[Image:setOffset](#Image:setOffset)|-| |[Image:setPixel](#Image:setPixel)|-| |[Image:setText](#Image:setText)|-| ## Protected Functions |Method|Returns|Description| |---|---|---| |[Image:init](#Image:init)|Image|Initializes the Image instance |[Image:render](#Image:render)|-|Renders the Image ## Image:getImageSize() ## Image:getOffset() ## Image:getPixelData(x, y) Gets pixel information at position ### Parameters * `x` `number` X position * `y` `number` Y position ### Returns * `number?` `fg` Foreground color * `number?` `bg` Background color * `string?` `char` Character at position ## Image:loadBimg(bimgData) Loads a bimg format image ### Parameters * `bimgData` `table` The bimg image data ### Returns * `Image` `self` The Image instance ## Image:nextFrame() Advances to the next frame in the animation ### Returns * `Image` `self` The Image instance ## Image:resizeImage() ## Image:setBg() ## Image:setFg() ## Image:setOffset() ## Image:setPixel() ## Image:setText()