Files
Basalt2/src/elementManager.lua
2025-02-25 10:08:08 +01:00

170 lines
6.1 KiB
Lua

local args = table.pack(...)
local dir = fs.getDir(args[2] or "basalt")
local subDir = args[1]
if(dir==nil)then
error("Unable to find directory "..args[2].." please report this bug to our discord.")
end
local log = require("log")
local defaultPath = package.path
local format = "path;/path/?.lua;/path/?/init.lua;"
local main = format:gsub("path", dir)
--- This class manages elements and plugins. It loads elements and plugins from the elements and plugins directories
--- and then applies the plugins to the elements. It also provides a way to get elements and APIs.
--- @class ElementManager
local ElementManager = {}
ElementManager._elements = {}
ElementManager._plugins = {}
ElementManager._APIs = {}
local elementsDirectory = fs.combine(dir, "elements")
local pluginsDirectory = fs.combine(dir, "plugins")
log.info("Loading elements from "..elementsDirectory)
if fs.exists(elementsDirectory) then
for _, file in ipairs(fs.list(elementsDirectory)) do
local name = file:match("(.+).lua")
if name then
log.debug("Found element: "..name)
ElementManager._elements[name] = {
class = nil,
plugins = {},
loaded = false
}
end
end
end
log.info("Loading plugins from "..pluginsDirectory)
if fs.exists(pluginsDirectory) then
for _, file in ipairs(fs.list(pluginsDirectory)) do
local name = file:match("(.+).lua")
if name then
log.debug("Found plugin: "..name)
local plugin = require(fs.combine("plugins", name))
if type(plugin) == "table" then
for k,v in pairs(plugin) do
if(k ~= "API")then
if(ElementManager._plugins[k]==nil)then
ElementManager._plugins[k] = {}
end
table.insert(ElementManager._plugins[k], v)
else
ElementManager._APIs[name] = v
end
end
end
end
end
end
if(minified)then
if(minified_elementDirectory==nil)then
error("Unable to find minified_elementDirectory please report this bug to our discord.")
end
for name,v in pairs(minified_elementDirectory)do
ElementManager._elements[name:gsub(".lua", "")] = {
class = nil,
plugins = {},
loaded = false
}
end
if(minified_pluginDirectory==nil)then
error("Unable to find minified_pluginDirectory please report this bug to our discord.")
end
for name,_ in pairs(minified_pluginDirectory)do
local plugName = name:gsub(".lua", "")
local plugin = require(fs.combine("plugins", plugName))
if type(plugin) == "table" then
for k,v in pairs(plugin) do
if(k ~= "API")then
if(ElementManager._plugins[k]==nil)then
ElementManager._plugins[k] = {}
end
table.insert(ElementManager._plugins[k], v)
else
ElementManager._APIs[plugName] = v
end
end
end
end
end
--- Loads an element by name. This will load the element and apply any plugins to it.
--- @param name string The name of the element to load
--- @usage ElementManager.loadElement("Button")
function ElementManager.loadElement(name)
if not ElementManager._elements[name].loaded then
package.path = main.."rom/?"
local element = require(fs.combine("elements", name))
package.path = defaultPath
ElementManager._elements[name] = {
class = element,
plugins = element.plugins,
loaded = true
}
log.debug("Loaded element: "..name)
if(ElementManager._plugins[name]~=nil)then
for _, plugin in pairs(ElementManager._plugins[name]) do
if(plugin.setup)then
plugin.setup(element)
end
if(plugin.hooks)then
for methodName, hooks in pairs(plugin.hooks) do
local original = element[methodName]
if(type(original)~="function")then
error("Element "..name.." does not have a method "..methodName)
end
if(type(hooks)=="function")then
element[methodName] = function(self, ...)
local result = original(self, ...)
local hookResult = hooks(self, ...)
return hookResult == nil and result or hookResult
end
elseif(type(hooks)=="table")then
element[methodName] = function(self, ...)
if hooks.pre then hooks.pre(self, ...) end
local result = original(self, ...)
if hooks.post then hooks.post(self, ...) end
return result
end
end
end
end
for funcName, func in pairs(plugin) do
if funcName ~= "setup" and funcName ~= "hooks" then
element[funcName] = func
end
end
end
end
end
end
--- Gets an element by name. If the element is not loaded, it will try to load it first.
--- @param name string The name of the element to get
--- @return table Element The element class
function ElementManager.getElement(name)
if not ElementManager._elements[name].loaded then
ElementManager.loadElement(name)
end
return ElementManager._elements[name].class
end
--- Gets a list of all elements
--- @return table ElementList A list of all elements
function ElementManager.getElementList()
return ElementManager._elements
end
--- Gets an Plugin API by name
--- @param name string The name of the API to get
--- @return table API The API
function ElementManager.getAPI(name)
return ElementManager._APIs[name]
end
return ElementManager