Files
Basalt2/node_modules/shiki/samples/wgsl.sample
Robert Jelic 31787b0e9b Fix
2025-02-16 18:04:24 +01:00

19 lines
435 B
Plaintext

struct CoolMaterial {
color: vec4<f32>,
};
@group(1) @binding(0)
var<uniform> material: CoolMaterial;
@group(1) @binding(1)
var color_texture: texture_2d<f32>;
@group(1) @binding(2)
var color_sampler: sampler;
@fragment
fn fragment(
#import bevy_pbr::mesh_vertex_output
) -> @location(0) vec4<f32> {
return material.color * textureSample(color_texture, color_sampler, uv);
}
// From https://bevyengine.org/news/bevy-0-8/