211 lines
9.1 KiB
Lua
211 lines
9.1 KiB
Lua
local VisualElement = require("elements/VisualElement")
|
|
local tHex = require("libraries/colorHex")
|
|
|
|
---A scrollbar element that can be attached to other elements to control their scroll properties
|
|
---@class Scrollbar : VisualElement
|
|
local Scrollbar = setmetatable({}, VisualElement)
|
|
Scrollbar.__index = Scrollbar
|
|
|
|
---@property value number 0 Current scroll value
|
|
Scrollbar.defineProperty(Scrollbar, "value", {default = 0, type = "number", canTriggerRender = true})
|
|
---@property min number 0 Minimum scroll value
|
|
Scrollbar.defineProperty(Scrollbar, "min", {default = 0, type = "number", canTriggerRender = true})
|
|
---@property max number 100 Maximum scroll value
|
|
Scrollbar.defineProperty(Scrollbar, "max", {default = 100, type = "number", canTriggerRender = true})
|
|
---@property step number 1 Step size for scroll operations
|
|
Scrollbar.defineProperty(Scrollbar, "step", {default = 10, type = "number"})
|
|
---@property dragMultiplier number 1 How fast the scrollbar moves when dragging
|
|
Scrollbar.defineProperty(Scrollbar, "dragMultiplier", {default = 1, type = "number"})
|
|
---@property symbol string " " Symbol used for the scrollbar handle
|
|
Scrollbar.defineProperty(Scrollbar, "symbol", {default = " ", type = "string", canTriggerRender = true})
|
|
---@property backgroundSymbol string "\127" Symbol used for the scrollbar background
|
|
Scrollbar.defineProperty(Scrollbar, "symbolColor", {default = colors.gray, type = "number", canTriggerRender = true})
|
|
---@property symbolBackgroundColor color black Background color of the scrollbar handle
|
|
Scrollbar.defineProperty(Scrollbar, "symbolBackgroundColor", {default = colors.black, type = "number", canTriggerRender = true})
|
|
---@property backgroundSymbol string "\127" Symbol used for the scrollbar background
|
|
Scrollbar.defineProperty(Scrollbar, "backgroundSymbol", {default = "\127", type = "string", canTriggerRender = true})
|
|
---@property attachedElement table? nil The element this scrollbar is attached to
|
|
Scrollbar.defineProperty(Scrollbar, "attachedElement", {default = nil, type = "table"})
|
|
---@property attachedProperty string? nil The property being controlled
|
|
Scrollbar.defineProperty(Scrollbar, "attachedProperty", {default = nil, type = "string"})
|
|
---@property minValue number|function 0 Minimum value or function that returns it
|
|
Scrollbar.defineProperty(Scrollbar, "minValue", {default = 0, type = "number"})
|
|
---@property maxValue number|function 100 Maximum value or function that returns it
|
|
Scrollbar.defineProperty(Scrollbar, "maxValue", {default = 100, type = "number"})
|
|
---@property orientation string vertical Orientation of the scrollbar ("vertical" or "horizontal")
|
|
Scrollbar.defineProperty(Scrollbar, "orientation", {default = "vertical", type = "string", canTriggerRender = true})
|
|
|
|
---@property handleSize number 2 Size of the scrollbar handle in characters
|
|
Scrollbar.defineProperty(Scrollbar, "handleSize", {default = 2, type = "number", canTriggerRender = true})
|
|
|
|
Scrollbar.defineEvent(Scrollbar, "mouse_click")
|
|
Scrollbar.defineEvent(Scrollbar, "mouse_release")
|
|
Scrollbar.defineEvent(Scrollbar, "mouse_drag")
|
|
Scrollbar.defineEvent(Scrollbar, "mouse_scroll")
|
|
|
|
--- Creates a new Scrollbar instance
|
|
--- @shortDescription Creates a new Scrollbar instance
|
|
--- @return Scrollbar self The newly created Scrollbar instance
|
|
--- @usage local scrollbar = Scrollbar.new()
|
|
function Scrollbar.new()
|
|
local self = setmetatable({}, Scrollbar):__init()
|
|
self.set("width", 1)
|
|
self.set("height", 10)
|
|
return self
|
|
end
|
|
|
|
--- Initializes the Scrollbar instance
|
|
--- @shortDescription Initializes the Scrollbar instance
|
|
--- @param props table The properties to initialize the element with
|
|
--- @param basalt table The basalt instance
|
|
--- @return Scrollbar self The initialized instance
|
|
function Scrollbar:init(props, basalt)
|
|
VisualElement.init(self, props, basalt)
|
|
self.set("type", "Scrollbar")
|
|
return self
|
|
end
|
|
|
|
--- Attaches the scrollbar to an element's property
|
|
--- @shortDescription Attaches the scrollbar to an element's property
|
|
--- @param element BaseElement The element to attach to
|
|
--- @param config table Configuration {property = "propertyName", min = number|function, max = number|function}
|
|
--- @return Scrollbar self The scrollbar instance
|
|
function Scrollbar:attach(element, config)
|
|
self.set("attachedElement", element)
|
|
self.set("attachedProperty", config.property)
|
|
self.set("minValue", config.min or 0)
|
|
self.set("maxValue", config.max or 100)
|
|
return self
|
|
end
|
|
|
|
--- Updates the attached element's property based on the scrollbar value
|
|
--- @shortDescription Updates the attached element's property based on the scrollbar value
|
|
--- @return Scrollbar self The scrollbar instance
|
|
function Scrollbar:updateAttachedElement()
|
|
local element = self.get("attachedElement")
|
|
if not element then return end
|
|
|
|
local value = self.get("value")
|
|
local min = self.get("minValue")
|
|
local max = self.get("maxValue")
|
|
|
|
if type(min) == "function" then min = min() end
|
|
if type(max) == "function" then max = max() end
|
|
|
|
local mappedValue = min + (value / 100) * (max - min)
|
|
element.set(self.get("attachedProperty"), math.floor(mappedValue + 0.5))
|
|
return self
|
|
end
|
|
|
|
local function getScrollbarSize(self)
|
|
return self.get("orientation") == "vertical" and self.get("height") or self.get("width")
|
|
end
|
|
|
|
local function getRelativeScrollPosition(self, x, y)
|
|
local relX, relY = self:getRelativePosition(x, y)
|
|
return self.get("orientation") == "vertical" and relY or relX
|
|
end
|
|
|
|
--- Handles mouse click events
|
|
--- @shortDescription Handles mouse click events
|
|
--- @param button number The mouse button clicked
|
|
--- @param x number The x position of the click
|
|
--- @param y number The y position of the click
|
|
--- @return boolean Whether the event was handled
|
|
function Scrollbar:mouse_click(button, x, y)
|
|
if VisualElement.mouse_click(self, button, x, y) then
|
|
local size = getScrollbarSize(self)
|
|
local value = self.get("value")
|
|
local handleSize = self.get("handleSize")
|
|
|
|
local handlePos = math.floor((value / 100) * (size - handleSize)) + 1
|
|
local relPos = getRelativeScrollPosition(self, x, y)
|
|
|
|
if relPos >= handlePos and relPos < handlePos + handleSize then
|
|
self.dragOffset = relPos - handlePos
|
|
else
|
|
local newValue = ((relPos - 1) / (size - handleSize)) * 100
|
|
self.set("value", math.min(100, math.max(0, newValue)))
|
|
self:updateAttachedElement()
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
|
|
--- Handles mouse drag events
|
|
--- @shortDescription Handles mouse drag events
|
|
--- @param button number The mouse button being dragged
|
|
--- @param x number The x position of the drag
|
|
--- @param y number The y position of the drag
|
|
--- @return boolean Whether the event was handled
|
|
function Scrollbar:mouse_drag(button, x, y)
|
|
if(VisualElement.mouse_drag(self, button, x, y))then
|
|
local size = getScrollbarSize(self)
|
|
local handleSize = self.get("handleSize")
|
|
local dragMultiplier = self.get("dragMultiplier")
|
|
local relPos = getRelativeScrollPosition(self, x, y)
|
|
|
|
relPos = math.max(1, math.min(size, relPos))
|
|
|
|
local newPos = relPos - (self.dragOffset or 0)
|
|
local newValue = (newPos - 1) / (size - handleSize) * 100 * dragMultiplier
|
|
|
|
self.set("value", math.min(100, math.max(0, newValue)))
|
|
self:updateAttachedElement()
|
|
return true
|
|
end
|
|
end
|
|
|
|
--- Handles mouse scroll events
|
|
--- @shortDescription Handles mouse scroll events
|
|
--- @param direction number The scroll direction (1 for up, -1 for down)
|
|
--- @param x number The x position of the scroll
|
|
--- @param y number The y position of the scroll
|
|
--- @return boolean Whether the event was handled
|
|
function Scrollbar:mouse_scroll(direction, x, y)
|
|
if not self:isInBounds(x, y) then return false end
|
|
direction = direction > 0 and -1 or 1
|
|
local step = self.get("step")
|
|
local currentValue = self.get("value")
|
|
local newValue = currentValue - direction * step
|
|
|
|
self.set("value", math.min(100, math.max(0, newValue)))
|
|
self:updateAttachedElement()
|
|
return true
|
|
end
|
|
|
|
--- Renders the Scrollbar
|
|
--- @shortDescription Renders the scrollbar
|
|
function Scrollbar:render()
|
|
VisualElement.render(self)
|
|
|
|
local size = getScrollbarSize(self)
|
|
local value = self.get("value")
|
|
local handleSize = self.get("handleSize")
|
|
local symbol = self.get("symbol")
|
|
local symbolColor = self.get("symbolColor")
|
|
local symbolBackgroundColor = self.get("symbolBackgroundColor")
|
|
local bgSymbol = self.get("backgroundSymbol")
|
|
local isVertical = self.get("orientation") == "vertical"
|
|
|
|
local handlePos = math.floor((value / 100) * (size - handleSize)) + 1
|
|
|
|
for i = 1, size do
|
|
if isVertical then
|
|
self:blit(1, i, bgSymbol, tHex[self.get("foreground")], tHex[self.get("background")])
|
|
else
|
|
self:blit(i, 1, bgSymbol, tHex[self.get("foreground")], tHex[self.get("background")])
|
|
end
|
|
end
|
|
|
|
for i = handlePos, handlePos + handleSize - 1 do
|
|
if isVertical then
|
|
self:blit(1, i, symbol, tHex[symbolColor], tHex[symbolBackgroundColor])
|
|
else
|
|
self:blit(i, 1, symbol, tHex[symbolColor], tHex[symbolBackgroundColor])
|
|
end
|
|
end
|
|
end
|
|
|
|
return Scrollbar
|