Files
Basalt2/src/elements/Button.lua
Robert Jelic 8b6eaccd18 Docs Update
2025-02-18 09:46:32 +01:00

46 lines
1.6 KiB
Lua

local elementManager = require("elementManager")
local VisualElement = elementManager.getElement("VisualElement")
local getCenteredPosition = require("libraries/utils").getCenteredPosition
--- This is the button class. It is a visual element that can be clicked.
---@class Button : VisualElement
local Button = setmetatable({}, VisualElement)
Button.__index = Button
---@property text string Button Button text
Button.defineProperty(Button, "text", {default = "Button", type = "string", canTriggerRender = true})
---@event mouse_click The event that is triggered when the button is clicked
Button.listenTo(Button, "mouse_click")
Button.listenTo(Button, "mouse_up")
--- Creates a new Button instance
--- @shortDescription Creates a new Button instance
--- @return table self The created instance
function Button.new()
local self = setmetatable({}, Button):__init()
self.set("width", 10)
self.set("height", 3)
self.set("z", 5)
return self
end
--- Initializes the Button instance
--- @shortDescription Initializes the Button instance
--- @param props table The properties to initialize the element with
--- @param basalt table The basalt instance
function Button:init(props, basalt)
VisualElement.init(self, props, basalt)
self.set("type", "Button")
end
--- Renders the Button
--- @shortDescription Renders the Button
function Button:render()
VisualElement.render(self)
local text = self.get("text")
local xO, yO = getCenteredPosition(text, self.get("width"), self.get("height"))
self:textFg(xO, yO, text, self.get("foreground"))
end
return Button