Files
Basalt2/src/main.lua
Robert Jelic c2e8d09f10 Test
2025-02-10 06:23:21 +01:00

157 lines
4.4 KiB
Lua

local elementManager = require("elementManager")
local errorManager = require("errorManager")
--- This is the UI Manager and the starting point for your project. The following functions allow you to influence the default behavior of Basalt.
---
--- Before you can access Basalt, you need to add the following code on top of your file:
--- @usage local basalt = require("basalt")
--- What this code does is it loads basalt into the project, and you can access it by using the variable defined as "basalt".
-- @module Basalt
local basalt = {}
basalt.traceback = true
basalt._events = {}
basalt._schedule = {}
basalt._plugins = {}
basalt.LOGGER = require("log")
local mainFrame = nil
local updaterActive = false
--- Creates and returns a new UI element of the specified type
--- @shortDescription Creates a new UI element
--- @param type string The type of element to create (e.g. "Button", "Label", "BaseFrame")
--- @param id? string Optional unique identifier for the element
--- @return table element The created element instance
--- @usage local button = basalt.create("Button")
function basalt.create(type, id)
if(id==nil)then id = elementManager.generateId() end
local element = elementManager.getElement(type).new(id, basalt)
local ok, result = pcall(require, "main")
if not ok then
errorManager(false, result)
end
return element
end
--- Creates and returns a new frame
--- @return table BaseFrame The created frame instance
--- @usage local mainFrame = basalt.createFrame()
function basalt.createFrame()
local frame = basalt.create("BaseFrame")
mainFrame = frame
return frame
end
--- Returns the element manager instance
--- @return table ElementManager The element manager
--- @usage local manager = basalt.getElementManager()
function basalt.getElementManager()
return elementManager
end
--- Gets or creates the main frame
--- @return BaseFrame table The main frame instance
--- @usage local frame = basalt.getMainFrame()
function basalt.getMainFrame()
if(mainFrame == nil)then
mainFrame = basalt.createFrame()
end
return mainFrame
end
--- Sets the active frame
--- @param frame table The frame to set as active
--- @usage basalt.setActiveFrame(myFrame)
function basalt.setActiveFrame(frame)
mainFrame = frame
end
--- Schedules a function to be updated
--- @function scheduleUpdate
--- @param func function The function to schedule
--- @return number Id The schedule ID
--- @usage local id = basalt.scheduleUpdate(myFunction)
function basalt.scheduleUpdate(func)
table.insert(basalt._schedule, func)
return #basalt._schedule
end
--- Removes a scheduled update
--- @function removeSchedule
--- @param id number The schedule ID to remove
--- @usage basalt.removeSchedule(scheduleId)
function basalt.removeSchedule(id)
basalt._schedule[id] = nil
end
--- @local Internal event handler
local function updateEvent(event, ...)
if(event=="terminate")then basalt.stop() end
if event:find("mouse") then
if mainFrame then
mainFrame:handleEvent(event, ...)
end
end
if event:find("key") then
if mainFrame then
mainFrame:handleEvent(event, ...)
end
end
if basalt._events[event] then
for _, callback in ipairs(basalt._events[event]) do
callback(...)
end
end
end
--- @local Internal render function
local function renderFrames()
if(mainFrame)then
mainFrame:render()
end
end
--- Updates all scheduled functions
--- @usage basalt.update()
function basalt.update()
for k,v in pairs(basalt._schedule) do
if type(v)=="function" then
v()
end
end
end
--- Stops the Basalt runtime
--- @usage basalt.stop()
function basalt.stop()
term.clear()
term.setCursorPos(1,1)
updaterActive = false
end
--- Starts the Basalt runtime
--- @param isActive boolean Whether to start active (default: true)
--- @usage basalt.run()
--- @usage basalt.run(false)
function basalt.run(isActive)
updaterActive = isActive
if(isActive==nil)then updaterActive = true end
local function f()
renderFrames()
while updaterActive do
updateEvent(os.pullEventRaw())
end
end
while updaterActive do
local ok, err = pcall(f)
if not(ok)then
errorManager.header = "Basalt Runtime Error"
errorManager.error(err)
end
end
end
return basalt