48 lines
1.6 KiB
Lua
48 lines
1.6 KiB
Lua
local elementManager = require("elementManager")
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local VisualElement = elementManager.getElement("VisualElement")
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local getCenteredPosition = require("libraries/utils").getCenteredPosition
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---@cofnigDescription The Button is a standard button element with click handling and state management.
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--- The Button is a standard button element with click handling and state management.
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---@class Button : VisualElement
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local Button = setmetatable({}, VisualElement)
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Button.__index = Button
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---@property text string Button Button text
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Button.defineProperty(Button, "text", {default = "Button", type = "string", canTriggerRender = true})
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Button.defineEvent(Button, "mouse_click")
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Button.defineEvent(Button, "mouse_up")
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--- @shortDescription Creates a new Button instance
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--- @return table self The created instance
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--- @private
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function Button.new()
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local self = setmetatable({}, Button):__init()
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self.class = Button
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self.set("width", 10)
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self.set("height", 3)
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self.set("z", 5)
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return self
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end
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--- @shortDescription Initializes the Button instance
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--- @param props table The properties to initialize the element with
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--- @param basalt table The basalt instance
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--- @protected
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function Button:init(props, basalt)
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VisualElement.init(self, props, basalt)
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self.set("type", "Button")
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end
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--- @shortDescription Renders the Button
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--- @protected
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function Button:render()
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VisualElement.render(self)
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local text = self.get("text")
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text = text:sub(1, self.get("width"))
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local xO, yO = getCenteredPosition(text, self.get("width"), self.get("height"))
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self:textFg(xO, yO, text, self.get("foreground"))
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end
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return Button |