#616 pocket pellet color options

This commit is contained in:
Mikayla Fischler
2025-04-26 15:24:50 -04:00
parent 1af2cdba8d
commit 04c53c7074
6 changed files with 70 additions and 31 deletions

View File

@@ -95,8 +95,8 @@ local function new_view(root)
local function set_waste(mode) process.set_unit_waste(i, mode) end
local waste_prod = StateIndicator{parent=u_div,x=16,y=3,states=style.waste.states_abbrv,value=1,min_width=6}
local waste_mode = RadioButton{parent=u_div,y=3,options=style.waste.unit_opts,callback=set_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
local waste_prod = StateIndicator{parent=u_div,x=16,y=3,states=style.get_waste().states_abbrv,value=1,min_width=6}
local waste_mode = RadioButton{parent=u_div,y=3,options=style.get_waste().unit_opts,callback=set_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
waste_prod.register(u_ps, "U_WasteProduct", waste_prod.update)
waste_mode.register(u_ps, "U_WasteMode", waste_mode.set_value)
@@ -159,8 +159,8 @@ local function new_view(root)
TextBox{parent=c_div,y=1,text="Waste Control",alignment=ALIGN.CENTER}
local status = StateIndicator{parent=c_div,x=3,y=3,states=style.waste.states,value=1,min_width=17}
local waste_prod = RadioButton{parent=c_div,y=5,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
local status = StateIndicator{parent=c_div,x=3,y=3,states=style.get_waste().states,value=1,min_width=17}
local waste_prod = RadioButton{parent=c_div,y=5,options=style.get_waste().options,callback=process.set_process_waste,radio_colors=cpair(colors.lightGray,colors.gray),select_color=colors.white}
status.register(f_ps, "current_waste_product", status.update)
waste_prod.register(f_ps, "process_waste_product", waste_prod.set_value)

View File

@@ -2,12 +2,18 @@
-- Graphics Style Options
--
local core = require("graphics.core")
local util = require("scada-common.util")
local core = require("graphics.core")
local pocket = require("pocket.pocket")
local style = {}
local cpair = core.cpair
local config = pocket.config
-- GLOBAL --
style.root = cpair(colors.white, colors.black)
@@ -171,22 +177,29 @@ style.sps = {
}
}
style.waste = {
-- auto waste processing states
states = {
{ color = cpair(colors.black, colors.green), text = "PLUTONIUM" },
{ color = cpair(colors.black, colors.cyan), text = "POLONIUM" },
{ color = cpair(colors.black, colors.purple), text = "ANTI MATTER" }
},
states_abbrv = {
{ color = cpair(colors.black, colors.green), text = "Pu" },
{ color = cpair(colors.black, colors.cyan), text = "Po" },
{ color = cpair(colors.black, colors.purple), text = "AM" }
},
-- process radio button options
options = { "Plutonium", "Polonium", "Antimatter" },
-- unit waste selection
unit_opts = { "Auto", "Plutonium", "Polonium", "Antimatter" }
}
-- get waste styling, which depends on the configuration
---@return { states: { color: color, text: string }, states_abbrv: { color: color, text: string }, options: string[], unit_opts: string[] }
function style.get_waste()
local pu_color = util.trinary(config.GreenPuPellet, colors.green, colors.cyan)
local po_color = util.trinary(config.GreenPuPellet, colors.cyan, colors.green)
return {
-- auto waste processing states
states = {
{ color = cpair(colors.black, pu_color), text = "PLUTONIUM" },
{ color = cpair(colors.black, po_color), text = "POLONIUM" },
{ color = cpair(colors.black, colors.purple), text = "ANTI MATTER" }
},
states_abbrv = {
{ color = cpair(colors.black, pu_color), text = "Pu" },
{ color = cpair(colors.black, po_color), text = "Po" },
{ color = cpair(colors.black, colors.purple), text = "AM" }
},
-- process radio button options
options = { "Plutonium", "Polonium", "Antimatter" },
-- unit waste selection
unit_opts = { "Auto", "Plutonium", "Polonium", "Antimatter" }
}
end
return style