#604 work on redstone RTU rework
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@@ -36,7 +36,7 @@ function redstone_rtu.new(relay)
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-- change the phy in use (a relay or rs)
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---@param new_phy table
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function public.change_phy(new_phy) phy = new_phy end
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function public.remount_phy(new_phy) phy = new_phy end
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-- NOTE: for runtime speed, inversion logic results in extra code here but less code when functions are called
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@@ -49,15 +49,15 @@ function redstone_rtu.new(relay)
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if color then
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if invert then
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f_read = function () return digital_read(not rs.testBundledInput(side, color)) end
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f_read = function () return digital_read(not phy.testBundledInput(side, color)) end
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else
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f_read = function () return digital_read(rs.testBundledInput(side, color)) end
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f_read = function () return digital_read(phy.testBundledInput(side, color)) end
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end
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else
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if invert then
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f_read = function () return digital_read(not rs.getInput(side)) end
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f_read = function () return digital_read(not phy.getInput(side)) end
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else
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f_read = function () return digital_read(rs.getInput(side)) end
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f_read = function () return digital_read(phy.getInput(side)) end
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end
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end
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@@ -74,50 +74,50 @@ function redstone_rtu.new(relay)
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if color then
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if invert then
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f_read = function () return digital_read(not colors.test(rs.getBundledOutput(side), color)) end
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f_read = function () return digital_read(not colors.test(phy.getBundledOutput(side), color)) end
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f_write = function (level)
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if level ~= IO_LVL.FLOATING and level ~= IO_LVL.DISCONNECT then
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local output = rs.getBundledOutput(side)
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local output = phy.getBundledOutput(side)
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-- inverted conditions
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if digital_write(level) then
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output = colors.subtract(output, color)
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else output = colors.combine(output, color) end
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rs.setBundledOutput(side, output)
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phy.setBundledOutput(side, output)
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end
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end
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else
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f_read = function () return digital_read(colors.test(rs.getBundledOutput(side), color)) end
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f_read = function () return digital_read(colors.test(phy.getBundledOutput(side), color)) end
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f_write = function (level)
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if level ~= IO_LVL.FLOATING and level ~= IO_LVL.DISCONNECT then
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local output = rs.getBundledOutput(side)
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local output = phy.getBundledOutput(side)
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if digital_write(level) then
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output = colors.combine(output, color)
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else output = colors.subtract(output, color) end
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rs.setBundledOutput(side, output)
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phy.setBundledOutput(side, output)
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end
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end
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end
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else
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if invert then
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f_read = function () return digital_read(not rs.getOutput(side)) end
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f_read = function () return digital_read(not phy.getOutput(side)) end
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f_write = function (level)
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if level ~= IO_LVL.FLOATING and level ~= IO_LVL.DISCONNECT then
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rs.setOutput(side, not digital_write(level))
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phy.setOutput(side, not digital_write(level))
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end
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end
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else
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f_read = function () return digital_read(rs.getOutput(side)) end
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f_read = function () return digital_read(phy.getOutput(side)) end
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f_write = function (level)
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if level ~= IO_LVL.FLOATING and level ~= IO_LVL.DISCONNECT then
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rs.setOutput(side, digital_write(level))
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phy.setOutput(side, digital_write(level))
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end
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end
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end
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@@ -129,15 +129,15 @@ function redstone_rtu.new(relay)
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-- link analog input
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---@param side string
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function public.link_ai(side)
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unit.connect_input_reg(function () return rs.getAnalogInput(side) end)
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unit.connect_input_reg(function () return phy.getAnalogInput(side) end)
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end
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-- link analog output
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---@param side string
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function public.link_ao(side)
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unit.connect_holding_reg(
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function () return rs.getAnalogOutput(side) end,
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function (value) rs.setAnalogOutput(side, value) end
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function () return phy.getAnalogOutput(side) end,
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function (value) phy.setAnalogOutput(side, value) end
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)
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end
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