#460 renderer logging

This commit is contained in:
Mikayla Fischler
2024-04-07 20:47:31 -04:00
parent eab1ffbe03
commit 45573be8c7
4 changed files with 38 additions and 30 deletions

View File

@@ -26,7 +26,7 @@ local CHUNK_LOAD_DELAY_S = 30.0
local println = util.println
local println_ts = util.println_ts
local log_graphics = coordinator.log_graphics
local log_render = coordinator.log_render
local log_sys = coordinator.log_sys
local log_boot = coordinator.log_boot
local log_comms = coordinator.log_comms
@@ -126,7 +126,7 @@ local function main()
-- lets get started!
log.info("monitors ready, dmesg output incoming...")
log_graphics("displays connected and reset")
log_render("displays connected and reset")
log_sys("system start on " .. os.date("%c"))
log_boot("starting " .. COORDINATOR_VERSION)
@@ -227,16 +227,16 @@ local function main()
-- start front panel
----------------------------------------
log_graphics("starting front panel UI...")
log_render("starting front panel UI...")
local fp_message
crd_state.fp_ok, fp_message = renderer.try_start_fp()
if not crd_state.fp_ok then
log_graphics(util.c("front panel UI error: ", fp_message))
log_render(util.c("front panel UI error: ", fp_message))
println_ts("front panel UI creation failed")
log.fatal(util.c("front panel GUI render failed with error ", fp_message))
return
else log_graphics("front panel ready") end
else log_render("front panel ready") end
----------------------------------------
-- start system