listbox improvements, tabbing while staying in frame (autoscroll)

This commit is contained in:
Mikayla Fischler
2023-10-15 17:02:48 -04:00
parent 43e545b6ae
commit 01caca48dc
3 changed files with 53 additions and 10 deletions

View File

@@ -158,6 +158,9 @@ local function listbox(args)
scroll_frame.reposition(1, 1 + scroll_offset)
scroll_frame.setVisible(true)
-- shift mouse events
e.mouse_window_shift.y = scroll_offset
draw_bar()
end
@@ -219,6 +222,28 @@ local function listbox(args)
end
end
-- handle a child in the list being focused, make sure it is visible
function e.on_child_focused(child)
for i = 1, #list do
local item = list[i] ---@type listbox_item
if item.e == child then
if (item.y + scroll_offset) <= 0 then
scroll_offset = 1 - item.y
update_positions()
draw_bar()
elseif (item.y + scroll_offset) == 1 then
-- do nothing, it's right at the top (if the bottom doesn't fit we can't easily fix that)
elseif ((item.h + item.y - 1) + scroll_offset) > e.frame.h then
scroll_offset = 1 - ((item.h + item.y) - e.frame.h)
update_positions()
draw_bar()
end
return
end
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
@@ -226,23 +251,27 @@ local function listbox(args)
if event.type == MOUSE_CLICK.TAP then
if event.current.x == e.frame.w then
if event.current.y == 1 or event.current.y < bar_bounds[1] then
draw_arrows(1)
scroll_up()
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
if event.current.y == 1 then
draw_arrows(1)
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
end
elseif event.current.y == e.frame.h or event.current.y > bar_bounds[2] then
draw_arrows(-1)
scroll_down()
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
if event.current.y == e.frame.h then
draw_arrows(-1)
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
end
end
end
elseif event.type == MOUSE_CLICK.DOWN then
if event.current.x == e.frame.w then
if event.current.y == 1 or event.current.y < bar_bounds[1] then
draw_arrows(1)
scroll_up()
if event.current.y == 1 then draw_arrows(1) end
elseif event.current.y == e.frame.h or event.current.y > bar_bounds[2] then
draw_arrows(-1)
scroll_down()
if event.current.y == e.frame.h then draw_arrows(-1) end
else
-- clicked on bar
holding_bar = true