#544 #545 updates to graphics animations, controls, and form elements

This commit is contained in:
Mikayla Fischler
2024-09-21 22:49:36 -04:00
parent b15c60fdab
commit 0daf314918
19 changed files with 111 additions and 134 deletions

View File

@@ -25,10 +25,10 @@ local element = require("graphics.element")
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new multi button (latch selection, exclusively one button at a time)
-- Create a new multi button control element (latch selection, exclusively one button at a time).
---@param args multi_button_args
---@return graphics_element element, element_id id
local function multi_button(args)
---@return MultiButton element, element_id id
return function (args)
element.assert(type(args.options) == "table", "options is a required field")
element.assert(#args.options > 0, "at least one option is required")
element.assert(type(args.callback) == "function", "callback is a required field")
@@ -52,7 +52,7 @@ local function multi_button(args)
args.width = (button_width * #args.options) + #args.options + 1
-- create new graphics element base object
local e = element.new(args)
local e = element.new(args --[[@as graphics_args]])
-- button state (convert nil to 1 if missing)
e.value = args.default or 1
@@ -126,10 +126,8 @@ local function multi_button(args)
e.redraw()
end
-- initial draw
e.redraw()
---@class MultiButton:graphics_element
local MultiButton, id = e.complete(true)
return e.complete()
return MultiButton, id
end
return multi_button