#200 fixes to alarm/info display
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@@ -786,7 +786,7 @@ function iocontrol.record_unit_data(data)
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if tripped(unit.alarms[ALARM.ContainmentBreach]) then
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local items = {
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{ text = "REACTOR EXPLOSION", color = colors.white },
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{ text = "REACTOR MELTDOWN", color = colors.white },
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{ text = "WEAR HAZMAT SUIT", color = colors.blue }
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}
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