#62 graphics layouts

This commit is contained in:
Mikayla Fischler
2022-06-14 12:02:42 -04:00
parent 3593493c98
commit 13513a9ce6
7 changed files with 138 additions and 22 deletions

View File

@@ -3,29 +3,21 @@ local util = require("scada-common.util")
local core = require("graphics.core")
local displaybox = require("graphics.elements.displaybox")
local textbox = require("graphics.elements.textbox")
local main_layout = require("coordinator.ui.main_layout")
local unit_layout = require("coordinator.ui.unit_layout")
local renderer = {}
local gconf = {
-- root boxes
root = {
fgd = colors.black,
bkg = colors.lightGray
}
}
-- render engine
local engine = {
monitors = nil,
dmesg_window = nil
}
-- UI elements
-- UI layouts
local ui = {
main_box = nil,
unit_boxes = {}
main_layout = nil,
unit_layouts = {}
}
-- reset a display to the "default", but set text scale to 0.5
@@ -64,22 +56,18 @@ end
-- start the coordinator GUI
function renderer.start_ui()
local palette = core.graphics.cpair(gconf.root.fgd, gconf.root.bkg)
ui.main_layout = main_layout(engine.monitors.primary)
ui.main_box = displaybox{window=engine.monitors.primary,fg_bg=palette}
textbox{parent=ui.main_box,text="Nuclear Generation Facility SCADA Coordinator",alignment=core.graphics.TEXT_ALIGN.CENTER,height=1,fg_bg=core.graphics.cpair(colors.white,colors.gray)}
for _, monitor in pairs(engine.monitors.unit_displays) do
table.insert(ui.unit_boxes, displaybox{window=monitor,fg_bg=palette})
for id, monitor in pairs(engine.monitors.unit_displays) do
table.insert(ui.unit_layouts, unit_layout(monitor, id))
end
end
-- close out the UI
function renderer.close_ui()
-- clear root UI elements
ui.main_box = nil
ui.unit_boxes = {}
ui.main_layout = nil
ui.unit_layouts = {}
-- reset displays
renderer.reset()