#342 added element focusing feature to graphics library
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@@ -5,7 +5,8 @@ local tcd = require("scada-common.tcd")
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local core = require("graphics.core")
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local element = require("graphics.element")
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local CLICK_TYPE = core.events.CLICK_TYPE
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local MOUSE_CLICK = core.events.MOUSE_CLICK
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local KEY_CLICK = core.events.KEY_CLICK
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---@class push_button_args
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---@field text string button text
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@@ -32,7 +33,8 @@ local function push_button(args)
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local text_width = string.len(args.text)
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-- single line height, calculate width
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-- set automatic settings
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args.can_focus = true
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args.height = 1
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args.min_width = args.min_width or 0
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args.width = math.max(text_width, args.min_width)
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@@ -76,14 +78,14 @@ local function push_button(args)
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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if e.enabled then
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if event.type == CLICK_TYPE.TAP then
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if event.type == MOUSE_CLICK.TAP then
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show_pressed()
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-- show as unpressed in 0.25 seconds
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if args.active_fg_bg ~= nil then tcd.dispatch(0.25, show_unpressed) end
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args.callback()
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elseif event.type == CLICK_TYPE.DOWN then
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elseif event.type == MOUSE_CLICK.DOWN then
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show_pressed()
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elseif event.type == CLICK_TYPE.UP then
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elseif event.type == MOUSE_CLICK.UP then
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show_unpressed()
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if e.in_frame_bounds(event.current.x, event.current.y) then
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args.callback()
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@@ -92,10 +94,21 @@ local function push_button(args)
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end
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end
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-- handle keyboard interaction
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---@param event key_interaction key event
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function e.handle_key(event)
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if event.type == KEY_CLICK.DOWN then
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if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then
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args.callback()
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e.defocus()
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end
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end
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end
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-- set the value (true simulates pressing the button)
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---@param val boolean new value
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function e.set_value(val)
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if val then e.handle_mouse(core.events.mouse_generic(core.events.CLICK_TYPE.UP, 1, 1)) end
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if val then e.handle_mouse(core.events.mouse_generic(core.events.MOUSE_CLICK.UP, 1, 1)) end
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end
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-- show butten as enabled
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@@ -118,6 +131,9 @@ local function push_button(args)
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end
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end
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e.on_focused = show_pressed
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e.on_unfocused = show_unpressed
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-- initial draw
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draw()
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