#342 added element focusing feature to graphics library
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136
graphics/elements/form/number_field.lua
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136
graphics/elements/form/number_field.lua
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-- Numeric Value Entry Graphics Element
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local util = require("scada-common.util")
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local core = require("graphics.core")
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local element = require("graphics.element")
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local KEY_CLICK = core.events.KEY_CLICK
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---@class number_field_args
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---@field default? number default value, defaults to 0
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---@field min? number minimum, forced on unfocus
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---@field max? number maximum, forced on unfocus
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---@field max_digits? integer maximum number of digits, defaults to width
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---@field allow_decimal? boolean true to allow decimals
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---@field allow_negative? boolean true to allow negative numbers
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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---@field y? integer auto incremented if omitted
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---@field width? integer parent width if omitted
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---@field fg_bg? cpair foreground/background colors
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---@field hidden? boolean true to hide on initial draw
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-- new numeric form field
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---@param args number_field_args
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---@return graphics_element element, element_id id
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local function number_field(args)
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args.height = 1
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args.can_focus = true
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-- create new graphics element base object
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local e = element.new(args)
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local has_decimal = false
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args.max_digits = args.max_digits or e.frame.w
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-- set initial value
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e.value = "" .. (args.default or 0)
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local function show()
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-- clear and print
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e.w_set_cur(1, 1)
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e.w_write(string.rep(" ", e.frame.w))
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e.w_set_cur(1, 1)
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e.w_set_fgd(colors.black)
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e.w_write(e.value)
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if e.is_focused() then
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e.w_set_fgd(colors.lightGray)
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e.w_write("_")
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end
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end
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-- handle mouse interaction
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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-- only handle if on an increment or decrement arrow
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if e.enabled and core.events.was_clicked(event.type) then
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e.req_focus()
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end
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end
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-- handle keyboard interaction
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---@param event key_interaction key event
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function e.handle_key(event)
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if event.type == KEY_CLICK.CHAR and string.len(e.value) < args.max_digits then
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if tonumber(event.name) then
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e.value = util.trinary(e.value == "0", "", e.value) .. tonumber(event.name)
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end
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show()
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elseif event.type == KEY_CLICK.DOWN then
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if (event.key == keys.backspace or event.key == keys.delete) and (string.len(e.value) > 0) then
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e.value = string.sub(e.value, 1, string.len(e.value) - 1)
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has_decimal = string.find(e.value, "%.") ~= nil
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show()
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elseif (event.key == keys.period or event.key == keys.numPadDecimal) and (not has_decimal) and args.allow_decimal then
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e.value = e.value .. "."
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has_decimal = true
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show()
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elseif (event.key == keys.minus or event.key == keys.numPadSubtract) and (string.len(e.value) == 0) and args.allow_negative then
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e.value = "-"
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show()
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end
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end
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end
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-- set the value
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---@param val number number to show
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function e.set_value(val) e.value = val end
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-- set minimum input value
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---@param min integer minimum allowed value
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function e.set_min(min) args.min = min end
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-- set maximum input value
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---@param max integer maximum allowed value
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function e.set_max(max) args.max = max end
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-- handle focus change
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e.on_focused = show
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function e.on_unfocused()
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local val = tonumber(e.value)
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local max = tonumber(args.max)
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local min = tonumber(args.min)
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if type(val) == "number" then
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if type(args.max) == "number" and val > max then
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e.value = "" .. max
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elseif type(args.min) == "number" and val < min then
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e.value = "" .. min
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end
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else
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e.value = ""
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end
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show()
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end
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-- enable this input
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function e.enable()
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end
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-- disable this input
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function e.disable()
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end
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-- initial draw
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show()
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return e.complete()
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end
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return number_field
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