#300 graphics alias functions
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@@ -47,20 +47,20 @@ local function switch_button(args)
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local function draw_state()
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if e.value then
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-- show as pressed
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e.window.setTextColor(args.active_fg_bg.fgd)
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e.window.setBackgroundColor(args.active_fg_bg.bkg)
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e.w_set_fgd(args.active_fg_bg.fgd)
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e.w_set_bkg(args.active_fg_bg.bkg)
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else
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-- show as unpressed
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e.window.setTextColor(e.fg_bg.fgd)
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e.window.setBackgroundColor(e.fg_bg.bkg)
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e.w_set_fgd(e.fg_bg.fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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end
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-- clear to redraw background
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e.window.clear()
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-- write the button text
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e.window.setCursorPos(h_pad, v_pad)
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e.window.write(args.text)
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e.w_set_cur(h_pad, v_pad)
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e.w_write(args.text)
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end
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-- initial draw
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