#300 graphics alias functions
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@@ -56,7 +56,7 @@ local function rectangle(args)
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-- draw bordered box if requested
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-- element constructor will have drawn basic colored rectangle regardless
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if args.border ~= nil then
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e.window.setCursorPos(1, 1)
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e.w_set_cur(1, 1)
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local border_width = offset_x
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local border_height = offset_y
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@@ -127,28 +127,28 @@ local function rectangle(args)
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-- draw rectangle with borders
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for y = 1, e.frame.h do
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e.window.setCursorPos(1, y)
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e.w_set_cur(1, y)
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-- top border
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if y <= border_height then
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-- partial pixel fill
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if args.border.even and y == border_height then
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if args.thin == true then
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e.window.blit(p_a, p_inv_bg, p_inv_fg)
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e.w_blit(p_a, p_inv_bg, p_inv_fg)
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else
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local _fg = util.trinary(args.even_inner == true, string.rep(e.fg_bg.blit_bkg, e.frame.w), p_inv_bg)
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local _bg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
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if width_x2 % 3 == 1 then
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e.window.blit(p_b, _fg, _bg)
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e.w_blit(p_b, _fg, _bg)
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elseif width_x2 % 3 == 2 then
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e.window.blit(p_a, _fg, _bg)
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e.w_blit(p_a, _fg, _bg)
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else
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-- skip line
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e.window.blit(spaces, blit_fg, blit_bg_sides)
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e.w_blit(spaces, blit_fg, blit_bg_sides)
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end
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end
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else
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e.window.blit(spaces, blit_fg, blit_bg_top_bot)
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e.w_blit(spaces, blit_fg, blit_bg_top_bot)
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end
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-- bottom border
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elseif y > (e.frame.h - border_width) then
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@@ -156,31 +156,31 @@ local function rectangle(args)
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if args.border.even and y == ((e.frame.h - border_width) + 1) then
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if args.thin == true then
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if args.even_inner == true then
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e.window.blit(p_b, blit_bg_top_bot, string.rep(e.fg_bg.blit_bkg, e.frame.w))
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e.w_blit(p_b, blit_bg_top_bot, string.rep(e.fg_bg.blit_bkg, e.frame.w))
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else
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e.window.blit(p_b, string.rep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
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e.w_blit(p_b, string.rep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
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end
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else
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local _fg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
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local _bg = util.trinary(args.even_inner == true, string.rep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
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if width_x2 % 3 == 1 then
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e.window.blit(p_a, _fg, _bg)
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e.w_blit(p_a, _fg, _bg)
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elseif width_x2 % 3 == 2 then
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e.window.blit(p_b, _fg, _bg)
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e.w_blit(p_b, _fg, _bg)
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else
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-- skip line
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e.window.blit(spaces, blit_fg, blit_bg_sides)
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e.w_blit(spaces, blit_fg, blit_bg_sides)
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end
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end
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else
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e.window.blit(spaces, blit_fg, blit_bg_top_bot)
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e.w_blit(spaces, blit_fg, blit_bg_top_bot)
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end
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else
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if args.thin == true then
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e.window.blit(p_s, blit_fg_sides, blit_bg_sides)
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e.w_blit(p_s, blit_fg_sides, blit_bg_sides)
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else
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e.window.blit(p_s, blit_fg, blit_bg_sides)
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e.w_blit(p_s, blit_fg, blit_bg_sides)
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end
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end
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end
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