#118 coordinator code cleanup
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@@ -19,6 +19,7 @@ local TEXT_ALIGN = core.graphics.TEXT_ALIGN
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local pipe = core.graphics.pipe
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-- make a new unit overview window
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---@nodiscard
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---@param parent graphics_element parent
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---@param x integer top left x
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---@param y integer top left y
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@@ -51,7 +52,7 @@ local function make(parent, x, y, unit)
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-- REACTOR --
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-------------
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reactor_view(root, 1, 3, unit.reactor_data, unit.unit_ps)
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local _ = reactor_view(root, 1, 3, unit.reactor_data, unit.unit_ps)
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if num_boilers > 0 then
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local coolant_pipes = {}
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@@ -101,16 +102,16 @@ local function make(parent, x, y, unit)
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local steam_pipes_b = {}
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if no_boilers then
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table.insert(steam_pipes_b, pipe(0, 1, 3, 1, colors.white)) -- steam to turbine 1
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table.insert(steam_pipes_b, pipe(0, 2, 3, 2, colors.blue)) -- water to turbine 1
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table.insert(steam_pipes_b, pipe(0, 1, 3, 1, colors.white)) -- steam to turbine 1
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table.insert(steam_pipes_b, pipe(0, 2, 3, 2, colors.blue)) -- water to turbine 1
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if num_turbines >= 2 then
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table.insert(steam_pipes_b, pipe(1, 2, 3, 9, colors.white)) -- steam to turbine 2
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table.insert(steam_pipes_b, pipe(2, 3, 3, 10, colors.blue)) -- water to turbine 2
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table.insert(steam_pipes_b, pipe(1, 2, 3, 9, colors.white)) -- steam to turbine 2
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table.insert(steam_pipes_b, pipe(2, 3, 3, 10, colors.blue)) -- water to turbine 2
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end
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if num_turbines >= 3 then
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table.insert(steam_pipes_b, pipe(1, 9, 3, 17, colors.white)) -- steam boiler 1 to turbine 1 junction end
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table.insert(steam_pipes_b, pipe(1, 9, 3, 17, colors.white)) -- steam boiler 1 to turbine 1 junction end
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table.insert(steam_pipes_b, pipe(2, 10, 3, 18, colors.blue)) -- water boiler 1 to turbine 1 junction start
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end
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else
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