indicator renaming
This commit is contained in:
111
graphics/elements/indicators/TriIndicatorLight.lua
Normal file
111
graphics/elements/indicators/TriIndicatorLight.lua
Normal file
@@ -0,0 +1,111 @@
|
||||
-- Tri-State Indicator Light Graphics Element
|
||||
|
||||
local util = require("scada-common.util")
|
||||
|
||||
local element = require("graphics.element")
|
||||
local flasher = require("graphics.flasher")
|
||||
|
||||
---@class tristate_indicator_light_args
|
||||
---@field label string indicator label
|
||||
---@field c1 color color for state 1
|
||||
---@field c2 color color for state 2
|
||||
---@field c3 color color for state 3
|
||||
---@field min_label_width? integer label length if omitted
|
||||
---@field flash? boolean whether to flash on state 2 or 3 rather than stay on
|
||||
---@field period? PERIOD flash period
|
||||
---@field parent graphics_element
|
||||
---@field id? string element id
|
||||
---@field x? integer 1 if omitted
|
||||
---@field y? integer auto incremented if omitted
|
||||
---@field fg_bg? cpair foreground/background colors
|
||||
---@field hidden? boolean true to hide on initial draw
|
||||
|
||||
-- new tri-state indicator light
|
||||
---@nodiscard
|
||||
---@param args tristate_indicator_light_args
|
||||
---@return graphics_element element, element_id id
|
||||
local function tristate_indicator_light(args)
|
||||
element.assert(type(args.label) == "string", "label is a required field")
|
||||
element.assert(type(args.c1) == "number", "c1 is a required field")
|
||||
element.assert(type(args.c2) == "number", "c2 is a required field")
|
||||
element.assert(type(args.c3) == "number", "c3 is a required field")
|
||||
|
||||
if args.flash then
|
||||
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
|
||||
end
|
||||
|
||||
args.height = 1
|
||||
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
|
||||
|
||||
-- create new graphics element base object
|
||||
local e = element.new(args)
|
||||
|
||||
e.value = 1
|
||||
|
||||
local flash_on = true
|
||||
|
||||
local c1 = colors.toBlit(args.c1)
|
||||
local c2 = colors.toBlit(args.c2)
|
||||
local c3 = colors.toBlit(args.c3)
|
||||
|
||||
-- called by flasher when enabled
|
||||
local function flash_callback()
|
||||
e.w_set_cur(1, 1)
|
||||
|
||||
if flash_on then
|
||||
if e.value == 2 then
|
||||
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
|
||||
elseif e.value == 3 then
|
||||
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
|
||||
end
|
||||
else
|
||||
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
|
||||
end
|
||||
|
||||
flash_on = not flash_on
|
||||
end
|
||||
|
||||
-- on state change
|
||||
---@param new_state integer indicator state
|
||||
function e.on_update(new_state)
|
||||
local was_off = e.value <= 1
|
||||
|
||||
e.value = new_state
|
||||
e.w_set_cur(1, 1)
|
||||
|
||||
if args.flash then
|
||||
if was_off and (new_state > 1) then
|
||||
flash_on = true
|
||||
flasher.start(flash_callback, args.period)
|
||||
elseif new_state <= 1 then
|
||||
flash_on = false
|
||||
flasher.stop(flash_callback)
|
||||
|
||||
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
|
||||
end
|
||||
elseif new_state == 2 then
|
||||
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
|
||||
elseif new_state == 3 then
|
||||
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
|
||||
else
|
||||
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
|
||||
end
|
||||
end
|
||||
|
||||
-- set indicator state
|
||||
---@param val integer indicator state
|
||||
function e.set_value(val) e.on_update(val) end
|
||||
|
||||
-- draw light and label
|
||||
function e.redraw()
|
||||
e.on_update(1)
|
||||
e.w_write(args.label)
|
||||
end
|
||||
|
||||
-- initial draw
|
||||
e.redraw()
|
||||
|
||||
return e.complete()
|
||||
end
|
||||
|
||||
return tristate_indicator_light
|
||||
Reference in New Issue
Block a user