removed redundant min_width values
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@@ -232,8 +232,8 @@ local function config_view(display)
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plc_pane.set_value(2)
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end
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PushButton{parent=plc_c_1,x=1,y=14,min_width=6,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_1,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_networked,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_1,x=44,y=14,text="Next \x1a",callback=submit_networked,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=plc_c_2,x=1,y=1,height=1,text="Please enter the reactor unit ID for this PLC."}
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TextBox{parent=plc_c_2,x=1,y=3,height=3,text="If this is a networked PLC, currently only IDs 1 through 4 are acceptable.",fg_bg=g_lg_fg_bg}
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@@ -252,10 +252,10 @@ local function config_view(display)
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else u_id_err.show() end
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end
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PushButton{parent=plc_c_2,x=1,y=14,min_width=6,text="\x1b Back",callback=function()plc_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_2,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_id,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_2,x=1,y=14,text="\x1b Back",callback=function()plc_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_2,x=44,y=14,text="Next \x1a",callback=submit_id,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=plc_c_3,x=1,y=1,height=4,text="When networked, the supervisor takes care of emergency coolant via RTUs. However, you can configure independent emergency coolant via the PLC. "}
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TextBox{parent=plc_c_3,x=1,y=1,height=4,text="When networked, the supervisor takes care of emergency coolant via RTUs. However, you can configure independent emergency coolant via the PLC."}
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TextBox{parent=plc_c_3,x=1,y=6,height=5,text="This independent control can be used with or without a supervisor. To configure, you would next select the interface of the redstone output connected to one or more mekanism pipes.",fg_bg=g_lg_fg_bg}
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local en_em_cool = CheckBox{parent=plc_c_3,x=1,y=11,label="Enable PLC Emergency Coolant Control",default=ini_cfg.EmerCoolEnable,box_fg_bg=cpair(colors.orange,colors.black)}
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@@ -269,8 +269,8 @@ local function config_view(display)
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if tmp_cfg.EmerCoolEnable then plc_pane.set_value(4) else next_from_plc() end
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end
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PushButton{parent=plc_c_3,x=1,y=14,min_width=6,text="\x1b Back",callback=function()plc_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_3,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_en_emcool,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_3,x=1,y=14,text="\x1b Back",callback=function()plc_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_3,x=44,y=14,text="Next \x1a",callback=submit_en_emcool,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=plc_c_4,x=1,y=1,height=1,text="Emergency Coolant Redstone Output Side"}
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local side = Radio2D{parent=plc_c_4,x=1,y=2,rows=2,columns=3,default=side_to_idx(ini_cfg.EmerCoolSide),options=side_options,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.orange}
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@@ -286,8 +286,8 @@ local function config_view(display)
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next_from_plc()
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end
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PushButton{parent=plc_c_4,x=1,y=14,min_width=6,text="\x1b Back",callback=function()plc_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_4,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_emcool,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_4,x=1,y=14,text="\x1b Back",callback=function()plc_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=plc_c_4,x=44,y=14,text="Next \x1a",callback=submit_emcool,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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-- NET CONFIG
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@@ -328,8 +328,8 @@ local function config_view(display)
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end
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end
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PushButton{parent=net_c_1,x=1,y=14,min_width=6,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_1,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_1,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_1,x=44,y=14,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=net_c_2,x=1,y=1,height=1,text="Connection Timeout"}
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local timeout = NumberField{parent=net_c_2,x=1,y=2,width=7,default=ini_cfg.ConnTimeout,min=2,max=25,fg_bg=bw_fg_bg}
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@@ -359,8 +359,8 @@ local function config_view(display)
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end
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end
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PushButton{parent=net_c_2,x=1,y=14,min_width=6,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_2,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_ct_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_2,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_2,x=44,y=14,text="Next \x1a",callback=submit_ct_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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TextBox{parent=net_c_3,x=1,y=1,height=2,text="Optionally, set the facility authentication key below. Do NOT use one of your passwords."}
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TextBox{parent=net_c_3,x=1,y=4,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers. All devices on the same network MUST use the same key if any device has a key. This does result in some extra compution (can slow things down).",fg_bg=g_lg_fg_bg}
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@@ -386,8 +386,8 @@ local function config_view(display)
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else key_err.show() end
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end
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PushButton{parent=net_c_3,x=1,y=14,min_width=6,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_3,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_3,x=1,y=14,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=net_c_3,x=44,y=14,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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-- LOG CONFIG
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@@ -426,8 +426,8 @@ local function config_view(display)
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if tmp_cfg.Networked then main_pane.set_value(3) else main_pane.set_value(2) end
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end
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PushButton{parent=log_c_1,x=1,y=14,min_width=6,text="\x1b Back",callback=back_from_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=log_c_1,x=44,y=14,min_width=6,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=log_c_1,x=1,y=14,text="\x1b Back",callback=back_from_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=log_c_1,x=44,y=14,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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-- SUMMARY OF CHANGES
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@@ -494,7 +494,7 @@ local function config_view(display)
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end
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end
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PushButton{parent=sum_c_1,x=1,y=14,min_width=6,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=sum_c_1,x=1,y=14,text="\x1b Back",callback=back_from_settings,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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tool_ctl.show_key_btn = PushButton{parent=sum_c_1,x=8,y=14,min_width=17,text="Unhide Auth Key",callback=function()tool_ctl.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=cpair(colors.lightGray,colors.white)}
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tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=43,y=14,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
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@@ -541,7 +541,7 @@ local function config_view(display)
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end
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end
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PushButton{parent=cl,x=1,y=14,min_width=6,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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PushButton{parent=cl,x=1,y=14,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
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-- set tool functions now that we have the elements
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