#131 start of unit status text, added updating coordinator waste processing option on reconnect

This commit is contained in:
Mikayla Fischler
2022-12-05 16:17:09 -05:00
parent 5224dcbd25
commit 6bdde02268
12 changed files with 233 additions and 134 deletions

View File

@@ -4,6 +4,7 @@
local iocontrol = require("coordinator.iocontrol")
local sounder = require("coordinator.sounder")
local util = require("scada-common.util")
local style = require("coordinator.ui.style")
@@ -28,32 +29,46 @@ local function init(monitor)
local main = DisplayBox{window=monitor,fg_bg=style.root}
-- window header message
TextBox{parent=main,text="Nuclear Generation Facility SCADA Coordinator",alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local header = TextBox{parent=main,text="Nuclear Generation Facility SCADA Coordinator",alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local db = iocontrol.get_db()
local uo_1, uo_2, uo_3, uo_4 ---@type graphics_element
local cnc_y_start = 3
-- unit overviews
if db.facility.num_units >= 1 then uo_1 = unit_overview(main, 2, 3, db.units[1]) end
if db.facility.num_units >= 2 then uo_2 = unit_overview(main, 84, 3, db.units[2]) end
if db.facility.num_units >= 1 then
uo_1 = unit_overview(main, 2, 3, db.units[1])
cnc_y_start = cnc_y_start + uo_1.height() + 1
end
if db.facility.num_units >= 2 then
uo_2 = unit_overview(main, 84, 3, db.units[2])
end
if db.facility.num_units >= 3 then
-- base offset 3, spacing 1, max height of units 1 and 2
local row_2_offset = 3 + 1 + math.max(uo_1.height(), uo_2.height())
uo_3 = unit_overview(main, 2, row_2_offset, db.units[3])
if db.facility.num_units == 4 then uo_4 = unit_overview(main, 84, row_2_offset, db.units[4]) end
cnc_y_start = cnc_y_start + uo_3.height() + 1
if db.facility.num_units == 4 then
uo_4 = unit_overview(main, 84, row_2_offset, db.units[4])
end
end
-- command & control
TextBox{parent=main,y=cnc_y_start,text=util.strrep("\x8c", header.width()),alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
-- testing
---@fixme remove test code
ColorMap{parent=main,x=2,y=(main.height()-1)}
PushButton{parent=main,x=2,y=(main.height()-20),text="TEST 1",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_1}
PushButton{parent=main,x=2,y=(cnc_y_start+2),text="TEST 1",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_1}
PushButton{parent=main,x=2,text="TEST 2",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_2}
PushButton{parent=main,x=2,text="TEST 3",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_3}
PushButton{parent=main,x=2,text="TEST 4",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_4}
@@ -64,7 +79,7 @@ local function init(monitor)
PushButton{parent=main,x=2,text="STOP",min_width=8,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.stop}
PushButton{parent=main,x=2,text="PSCALE",min_width=8,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_power_scale}
SwitchButton{parent=main,x=12,y=(main.height()-20),text="CONTAINMENT BREACH",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_breach}
SwitchButton{parent=main,x=12,y=(cnc_y_start+2),text="CONTAINMENT BREACH",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_breach}
SwitchButton{parent=main,x=12,text="CONTAINMENT RADIATION",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_rad}
SwitchButton{parent=main,x=12,text="REACTOR LOST",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_lost}
SwitchButton{parent=main,x=12,text="CRITICAL DAMAGE",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_crit}