#182 WIP PLC front panel
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85
reactor-plc/panel/front_panel.lua
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85
reactor-plc/panel/front_panel.lua
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@@ -0,0 +1,85 @@
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--
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-- Main SCADA Coordinator GUI
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--
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local util = require("scada-common.util")
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local style = require("reactor-plc.panel.style")
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local core = require("graphics.core")
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local DisplayBox = require("graphics.elements.displaybox")
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local Div = require("graphics.elements.div")
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local Rectangle = require("graphics.elements.rectangle")
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local TextBox = require("graphics.elements.textbox")
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local ColorMap = require("graphics.elements.colormap")
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local PushButton = require("graphics.elements.controls.push_button")
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local SwitchButton = require("graphics.elements.controls.switch_button")
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local DataIndicator = require("graphics.elements.indicators.data")
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local LED = require("graphics.elements.indicators.led")
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local TEXT_ALIGN = core.graphics.TEXT_ALIGN
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local cpair = core.graphics.cpair
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local border = core.graphics.border
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-- create new main view
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---@param monitor table main viewscreen
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local function init(monitor)
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local panel = DisplayBox{window=monitor,fg_bg=style.root}
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-- window header message
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local header = TextBox{parent=panel,y=1,text="REACTOR PLC",alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
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local system = Div{parent=panel,width=14,height=18,x=2,y=3}
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local init_ok = LED{parent=system,label="STATUS",colors=cpair(colors.green,colors.red)}
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local heartbeat = LED{parent=system,label="HEARTBEAT",colors=cpair(colors.green,colors.green_off)}
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system.line_break()
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local reactor = LED{parent=system,label="REACTOR",colors=cpair(colors.green,colors.red)}
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local modem = LED{parent=system,label="MODEM",colors=cpair(colors.green,colors.gray)}
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local network = LED{parent=system,label="NETWORK",colors=cpair(colors.green,colors.gray)}
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system.line_break()
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local _ = LED{parent=system,label="RT MAIN",colors=cpair(colors.green,colors.gray)}
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local _ = LED{parent=system,label="RT RPS",colors=cpair(colors.green,colors.gray)}
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local _ = LED{parent=system,label="RT COMMS TX",colors=cpair(colors.green,colors.gray)}
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local _ = LED{parent=system,label="RT COMMS RX",colors=cpair(colors.green,colors.gray)}
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local _ = LED{parent=system,label="RT SPCTL",colors=cpair(colors.green,colors.gray)}
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system.line_break()
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local active = LED{parent=system,label="RCT ACTIVE",colors=cpair(colors.green,colors.green_off)}
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local scram = LED{parent=system,label="RPS TRIP",colors=cpair(colors.red,colors.red_off)}
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system.line_break()
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local about = Rectangle{parent=panel,width=16,height=4,x=18,y=15,border=border(1,colors.white),thin=true,fg_bg=cpair(colors.black,colors.white)}
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local _ = TextBox{parent=about,text="FW: v1.0.0",alignment=TEXT_ALIGN.LEFT,height=1}
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local _ = TextBox{parent=about,text="NT: v1.4.0",alignment=TEXT_ALIGN.LEFT,height=1}
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-- about.line_break()
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-- local _ = TextBox{parent=about,text="SVTT: 10ms",alignment=TEXT_ALIGN.LEFT,height=1}
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local rps = Rectangle{parent=panel,width=16,height=16,x=36,y=3,border=border(1,colors.lightGray),thin=true,fg_bg=cpair(colors.black,colors.lightGray)}
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local _ = LED{parent=rps,label="MANUAL",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="AUTOMATIC",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="TIMEOUT",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="PLC FAULT",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="RCT FAULT",colors=cpair(colors.red,colors.red_off)}
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rps.line_break()
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local _ = LED{parent=rps,label="HI DAMAGE",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="HI TEMP",colors=cpair(colors.red,colors.red_off)}
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rps.line_break()
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local _ = LED{parent=rps,label="LO FUEL",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="HI WASTE",colors=cpair(colors.red,colors.red_off)}
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rps.line_break()
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local _ = LED{parent=rps,label="LO CCOOLANT",colors=cpair(colors.red,colors.red_off)}
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local _ = LED{parent=rps,label="HI HCOOLANT",colors=cpair(colors.red,colors.red_off)}
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ColorMap{parent=panel,x=1,y=19}
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-- facility.ps.subscribe("sv_ping", ping.update)
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-- facility.ps.subscribe("date_time", datetime.set_value)
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return panel
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end
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return init
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41
reactor-plc/panel/style.lua
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41
reactor-plc/panel/style.lua
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@@ -0,0 +1,41 @@
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--
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-- Graphics Style Options
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--
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local core = require("graphics.core")
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local style = {}
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local cpair = core.graphics.cpair
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-- GLOBAL --
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-- remap global colors
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colors.ivory = colors.pink
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colors.red_off = colors.brown
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colors.green_off = colors.lime
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style.root = cpair(colors.black, colors.ivory)
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style.header = cpair(colors.black, colors.lightGray)
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style.label = cpair(colors.gray, colors.lightGray)
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style.colors = {
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{ c = colors.red, hex = 0xdf4949 }, -- RED ON
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{ c = colors.orange, hex = 0xffb659 },
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{ c = colors.yellow, hex = 0xe5e552 },
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{ c = colors.lime, hex = 0x16665a }, -- GREEN OFF
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{ c = colors.green, hex = 0x6be551 }, -- GREEN ON
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{ c = colors.cyan, hex = 0x34bac8 },
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{ c = colors.lightBlue, hex = 0x6cc0f2 },
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{ c = colors.blue, hex = 0x0096ff },
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{ c = colors.purple, hex = 0xb156ee },
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{ c = colors.pink, hex = 0xdcd9ca }, -- IVORY
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{ c = colors.magenta, hex = 0xf9488a },
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-- { c = colors.white, hex = 0xdcd9ca },
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{ c = colors.lightGray, hex = 0x999f9b },
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{ c = colors.gray, hex = 0x575757 },
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-- { c = colors.black, hex = 0x191919 },
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{ c = colors.brown, hex = 0x672223 } -- RED OFF
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}
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return style
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62
reactor-plc/renderer.lua
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62
reactor-plc/renderer.lua
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@@ -0,0 +1,62 @@
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--
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-- Graphics Rendering Control
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--
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local style = require("reactor-plc.panel.style")
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local panel_view = require("reactor-plc.panel.front_panel")
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local renderer = {}
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local ui = {
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view = nil
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}
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-- start the UI
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function renderer.start_ui()
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if ui.view == nil then
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term.setTextColor(colors.white)
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term.setBackgroundColor(colors.black)
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term.clear()
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term.setCursorPos(1, 1)
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-- set overridden colors
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for i = 1, #style.colors do
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term.setPaletteColor(style.colors[i].c, style.colors[i].hex)
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end
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-- init front panel view
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ui.view = panel_view(term.current())
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end
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end
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-- close out the UI
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function renderer.close_ui()
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if ui.view ~= nil then
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-- hide to stop animation callbacks
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ui.view.hide()
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end
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-- clear root UI elements
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ui.view = nil
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-- restore colors
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for i = 1, #style.colors do
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local r, g, b = term.nativePaletteColor(style.colors[i].c)
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term.setPaletteColor(style.colors[i].c, r, g, b)
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end
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term.clear()
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end
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-- is the UI ready?
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---@nodiscard
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---@return boolean ready
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function renderer.ui_ready() return ui.view ~= nil end
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-- handle a touch event
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---@param event monitor_touch
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function renderer.handle_touch(event)
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ui.view.handle_touch(event)
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end
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return renderer
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@@ -8,13 +8,15 @@ local crash = require("scada-common.crash")
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local log = require("scada-common.log")
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local mqueue = require("scada-common.mqueue")
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local ppm = require("scada-common.ppm")
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local psil = require("scada-common.psil")
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local util = require("scada-common.util")
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local config = require("reactor-plc.config")
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local plc = require("reactor-plc.plc")
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local renderer = require("reactor-plc.renderer")
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local threads = require("reactor-plc.threads")
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local R_PLC_VERSION = "v1.0.0"
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local R_PLC_VERSION = "v1.1.0"
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local print = util.print
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local println = util.println
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@@ -106,7 +108,10 @@ local function main()
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mq_rps = mqueue.new(),
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mq_comms_tx = mqueue.new(),
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mq_comms_rx = mqueue.new()
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}
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},
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-- publisher/subscriber interface for front panel
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fp_ps = psil.create()
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}
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local smem_dev = __shared_memory.plc_dev
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@@ -148,6 +153,9 @@ local function main()
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-- PLC init<br>
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--- EVENT_CONSUMER: this function consumes events
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local function init()
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-- front panel time!
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renderer.start_ui()
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if plc_state.init_ok then
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-- just booting up, no fission allowed (neutrons stay put thanks)
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if plc_state.reactor_formed and smem_dev.reactor.getStatus() then
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@@ -177,7 +185,7 @@ local function main()
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println("init> completed")
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log.info("init> startup completed")
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else
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println("init> system in degraded state, awaiting devices...")
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-- println("init> system in degraded state, awaiting devices...")
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log.warning("init> started in a degraded state, awaiting peripheral connections...")
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end
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end
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@@ -217,6 +225,8 @@ local function main()
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parallel.waitForAll(main_thread.p_exec, rps_thread.p_exec)
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end
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renderer.close_ui()
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println_ts("exited")
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log.info("exited")
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end
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