control renaming
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174
graphics/elements/controls/Sidebar.lua
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174
graphics/elements/controls/Sidebar.lua
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-- Sidebar Graphics Element
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local tcd = require("scada-common.tcd")
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local util = require("scada-common.util")
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local core = require("graphics.core")
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local element = require("graphics.element")
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local MOUSE_CLICK = core.events.MOUSE_CLICK
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---@class sidebar_args
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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---@field y? integer auto incremented if omitted
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---@field height? integer parent height if omitted
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---@field fg_bg? cpair foreground/background colors
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---@field hidden? boolean true to hide on initial draw
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-- new sidebar tab selector
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---@param args sidebar_args
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---@return graphics_element element, element_id id
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local function sidebar(args)
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args.width = 3
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-- create new graphics element base object
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local e = element.new(args)
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-- default to 1st tab
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e.value = 1
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local was_pressed = false
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local tabs = {}
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-- show the button state
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---@param pressed? boolean if the currently selected tab should appear as actively pressed
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---@param pressed_idx? integer optional index to show as held (that is not yet selected)
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local function draw(pressed, pressed_idx)
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pressed = util.trinary(pressed == nil, was_pressed, pressed)
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was_pressed = pressed
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pressed_idx = pressed_idx or e.value
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-- clear
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e.w_set_fgd(e.fg_bg.fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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for y = 1, e.frame.h do
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e.w_set_cur(1, y)
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e.w_write(" ")
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end
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-- draw tabs
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for i = 1, #tabs do
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local tab = tabs[i] ---@type sidebar_tab
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local y = tab.y_start
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e.w_set_cur(1, y)
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if pressed and i == pressed_idx then
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e.w_set_fgd(e.fg_bg.fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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else
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e.w_set_fgd(tab.color.fgd)
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e.w_set_bkg(tab.color.bkg)
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end
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if tab.tall then
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e.w_write(" ")
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e.w_set_cur(1, y + 1)
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end
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e.w_write(tab.label)
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if tab.tall then
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e.w_set_cur(1, y + 2)
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e.w_write(" ")
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end
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end
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end
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-- determine which tab was pressed
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---@param y integer y coordinate
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local function find_tab(y)
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for i = 1, #tabs do
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local tab = tabs[i] ---@type sidebar_tab
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if y >= tab.y_start and y <= tab.y_end then
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return i
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end
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end
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end
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-- handle mouse interaction
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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-- determine what was pressed
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if e.enabled then
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local cur_idx = find_tab(event.current.y)
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local ini_idx = find_tab(event.initial.y)
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local tab = tabs[cur_idx]
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-- handle press if a callback was provided
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if tab ~= nil and type(tab.callback) == "function" then
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if event.type == MOUSE_CLICK.TAP then
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e.value = cur_idx
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draw(true)
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-- show as unpressed in 0.25 seconds
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tcd.dispatch(0.25, function () draw(false) end)
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tab.callback()
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elseif event.type == MOUSE_CLICK.DOWN then
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draw(true, cur_idx)
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elseif event.type == MOUSE_CLICK.UP then
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if cur_idx == ini_idx and e.in_frame_bounds(event.current.x, event.current.y) then
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e.value = cur_idx
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draw(false)
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tab.callback()
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else draw(false) end
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end
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elseif event.type == MOUSE_CLICK.UP then
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draw(false)
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end
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end
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end
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-- set the value
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---@param val integer new value
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function e.set_value(val)
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e.value = val
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draw(false)
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end
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-- update the sidebar navigation options
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---@param items sidebar_entry[] sidebar entries
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function e.on_update(items)
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---@class sidebar_entry
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---@field label string
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---@field tall boolean
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---@field color cpair
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---@field callback function|nil
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local next_y = 1
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tabs = {}
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for i = 1, #items do
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local item = items[i]
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local height = util.trinary(item.tall, 3, 1)
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---@class sidebar_tab
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local entry = {
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y_start = next_y, ---@type integer
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y_end = next_y + height - 1, ---@type integer
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tall = item.tall, ---@type boolean
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label = item.label, ---@type string
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color = item.color, ---@type cpair
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callback = item.callback ---@type function|nil
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}
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next_y = next_y + height
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tabs[i] = entry
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end
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draw()
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end
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-- element redraw
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e.redraw = draw
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e.redraw()
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return e.complete()
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end
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return sidebar
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