#100 interactive reactor controls (start, scram, reset)
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@@ -8,6 +8,7 @@ local element = require("graphics.element")
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---@class hazard_button_args
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---@field text string text to show on button
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---@field accent color accent color for hazard border
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---@field dis_colors? cpair text color and border color when disabled
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---@field callback function function to call on touch
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---@field parent graphics_element
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---@field id? string element id
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@@ -62,6 +63,82 @@ local function hazard_button(args)
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e.window.write("\x99\x98\x98\x98\x98\x98\x98\x98\x99")
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end
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-- on request timeout: recursively calls itself to double flash button text
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---@param n integer call count
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local function on_timeout(n)
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-- start at 0
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if n == nil then n = 0 end
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if n == 0 then
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-- go back off
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end
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if n >= 4 then
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-- done
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elseif n % 2 == 0 then
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-- toggle text color on after 0.25 seconds
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tcd.dispatch(0.25, function ()
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e.window.setTextColor(args.accent)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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on_timeout(n + 1)
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on_timeout(n + 1)
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end)
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elseif n % 1 then
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-- toggle text color off after 0.25 seconds
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tcd.dispatch(0.25, function ()
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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on_timeout(n + 1)
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end)
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end
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end
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-- blink routine for success indication
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local function on_success()
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end
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-- blink routine for failure indication
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---@param n integer call count
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local function on_failure(n)
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-- start at 0
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if n == nil then n = 0 end
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if n == 0 then
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-- go back off
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end
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if n >= 2 then
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-- done
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elseif n % 2 == 0 then
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-- toggle text color on after 0.5 seconds
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tcd.dispatch(0.5, function ()
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e.window.setTextColor(args.accent)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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on_failure(n + 1)
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end)
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elseif n % 1 then
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-- toggle text color off after 0.25 seconds
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tcd.dispatch(0.25, function ()
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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on_failure(n + 1)
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end)
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end
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end
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-- handle touch
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---@param event monitor_touch monitor touch event
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---@diagnostic disable-next-line: unused-local
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@@ -75,12 +152,25 @@ local function hazard_button(args)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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-- restore text color after 1 second
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tcd.dispatch(1, function ()
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end)
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-- abort any other callbacks
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tcd.abort(on_timeout)
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tcd.abort(on_success)
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tcd.abort(on_failure)
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-- 1.5 second timeout
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tcd.dispatch(1.5, on_timeout)
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end
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end
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-- callback on request response
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---@param result boolean true for success, false for failure
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function e.response_callback(result)
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tcd.abort(on_timeout)
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if result then
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on_success()
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else
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on_failure(0)
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end
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end
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@@ -90,8 +180,25 @@ local function hazard_button(args)
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if val then e.handle_touch(core.events.touch("", 1, 1)) end
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end
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-- show the button as disabled
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function e.disable()
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if args.dis_colors then
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draw_border(args.dis_colors.color_a)
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e.window.setTextColor(args.dis_colors.color_b)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end
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end
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-- show the button as enabled
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function e.enable()
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draw_border(args.accent)
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e.window.setTextColor(args.fg_bg.fgd)
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e.window.setCursorPos(3, 2)
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e.window.write(args.text)
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end
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-- initial draw of border
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---@todo disabling will change border
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draw_border(args.accent)
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return e.get()
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