refactoring and adjusted spinbox and hazard button elements

This commit is contained in:
Mikayla Fischler
2023-01-23 15:10:41 -05:00
parent 4145949ba7
commit 8abac3fdcb
9 changed files with 60 additions and 36 deletions

View File

@@ -11,6 +11,7 @@ local element = require("graphics.element")
---@field whole_num_precision integer number of whole number digits
---@field fractional_precision integer number of fractional digits
---@field arrow_fg_bg cpair arrow foreground/background colors
---@field arrow_disable? color color when disabled (default light gray)
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -29,8 +30,17 @@ local function spinbox(args)
assert(util.is_int(wn_prec), "graphics.element.controls.spinbox_numeric: whole number precision must be an integer")
assert(util.is_int(fr_prec), "graphics.element.controls.spinbox_numeric: fractional precision must be an integer")
local fmt = "%" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
local fmt_init = "%0" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
local fmt = ""
local fmt_init = ""
if fr_prec > 0 then
fmt = "%" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
fmt_init = "%0" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
else
fmt = "%" .. wn_prec .. "d"
fmt_init = "%0" .. wn_prec .. "d"
end
local dec_point_x = args.whole_num_precision + 1
assert(type(args.arrow_fg_bg) == "table", "graphics.element.spinbox_numeric: arrow_fg_bg is a required field")
@@ -43,22 +53,26 @@ local function spinbox(args)
local e = element.new(args)
-- set initial value
e.value = args.default or 0.0
e.value = args.default or 0
-- draw the arrows
e.window.setBackgroundColor(args.arrow_fg_bg.bkg)
e.window.setTextColor(args.arrow_fg_bg.fgd)
e.window.setCursorPos(1, 1)
e.window.write(util.strrep("\x1e", wn_prec))
e.window.setCursorPos(1, 3)
e.window.write(util.strrep("\x1f", wn_prec))
if fr_prec > 0 then
e.window.setCursorPos(1 + wn_prec, 1)
e.window.write(" " .. util.strrep("\x1e", fr_prec))
e.window.setCursorPos(1 + wn_prec, 3)
e.window.write(" " .. util.strrep("\x1f", fr_prec))
local function draw_arrows(color)
e.window.setBackgroundColor(args.arrow_fg_bg.bkg)
e.window.setTextColor(color)
e.window.setCursorPos(1, 1)
e.window.write(util.strrep("\x1e", wn_prec))
e.window.setCursorPos(1, 3)
e.window.write(util.strrep("\x1f", wn_prec))
if fr_prec > 0 then
e.window.setCursorPos(1 + wn_prec, 1)
e.window.write(" " .. util.strrep("\x1e", fr_prec))
e.window.setCursorPos(1 + wn_prec, 3)
e.window.write(" " .. util.strrep("\x1f", fr_prec))
end
end
draw_arrows(args.arrow_fg_bg.fgd)
-- populate digits from current value
local function set_digits()
local initial_str = util.sprintf(fmt_init, e.value)
@@ -157,6 +171,16 @@ local function spinbox(args)
show_num()
end
-- enable this input
function e.enable()
draw_arrows(args.arrow_fg_bg.fgd)
end
-- disable this input
function e.disable()
draw_arrows(args.arrow_disable or colors.lightGray)
end
-- default to zero, init digits table
e.value = 0
set_digits()