refactoring and adjusted spinbox and hazard button elements
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@@ -11,6 +11,7 @@ local element = require("graphics.element")
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---@field whole_num_precision integer number of whole number digits
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---@field fractional_precision integer number of fractional digits
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---@field arrow_fg_bg cpair arrow foreground/background colors
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---@field arrow_disable? color color when disabled (default light gray)
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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@@ -29,8 +30,17 @@ local function spinbox(args)
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assert(util.is_int(wn_prec), "graphics.element.controls.spinbox_numeric: whole number precision must be an integer")
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assert(util.is_int(fr_prec), "graphics.element.controls.spinbox_numeric: fractional precision must be an integer")
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local fmt = "%" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
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local fmt_init = "%0" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
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local fmt = ""
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local fmt_init = ""
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if fr_prec > 0 then
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fmt = "%" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
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fmt_init = "%0" .. (wn_prec + fr_prec + 1) .. "." .. fr_prec .. "f"
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else
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fmt = "%" .. wn_prec .. "d"
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fmt_init = "%0" .. wn_prec .. "d"
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end
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local dec_point_x = args.whole_num_precision + 1
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assert(type(args.arrow_fg_bg) == "table", "graphics.element.spinbox_numeric: arrow_fg_bg is a required field")
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@@ -43,22 +53,26 @@ local function spinbox(args)
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local e = element.new(args)
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-- set initial value
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e.value = args.default or 0.0
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e.value = args.default or 0
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-- draw the arrows
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e.window.setBackgroundColor(args.arrow_fg_bg.bkg)
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e.window.setTextColor(args.arrow_fg_bg.fgd)
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e.window.setCursorPos(1, 1)
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e.window.write(util.strrep("\x1e", wn_prec))
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e.window.setCursorPos(1, 3)
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e.window.write(util.strrep("\x1f", wn_prec))
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if fr_prec > 0 then
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e.window.setCursorPos(1 + wn_prec, 1)
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e.window.write(" " .. util.strrep("\x1e", fr_prec))
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e.window.setCursorPos(1 + wn_prec, 3)
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e.window.write(" " .. util.strrep("\x1f", fr_prec))
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local function draw_arrows(color)
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e.window.setBackgroundColor(args.arrow_fg_bg.bkg)
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e.window.setTextColor(color)
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e.window.setCursorPos(1, 1)
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e.window.write(util.strrep("\x1e", wn_prec))
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e.window.setCursorPos(1, 3)
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e.window.write(util.strrep("\x1f", wn_prec))
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if fr_prec > 0 then
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e.window.setCursorPos(1 + wn_prec, 1)
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e.window.write(" " .. util.strrep("\x1e", fr_prec))
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e.window.setCursorPos(1 + wn_prec, 3)
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e.window.write(" " .. util.strrep("\x1f", fr_prec))
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end
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end
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draw_arrows(args.arrow_fg_bg.fgd)
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-- populate digits from current value
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local function set_digits()
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local initial_str = util.sprintf(fmt_init, e.value)
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@@ -157,6 +171,16 @@ local function spinbox(args)
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show_num()
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end
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-- enable this input
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function e.enable()
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draw_arrows(args.arrow_fg_bg.fgd)
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end
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-- disable this input
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function e.disable()
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draw_arrows(args.arrow_disable or colors.lightGray)
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end
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-- default to zero, init digits table
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e.value = 0
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set_digits()
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