graphics library refactoring and bugfixes
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54
graphics/elements/indicators/light.lua
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54
graphics/elements/indicators/light.lua
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-- Indicator Light Graphics Element
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local util = require("scada-common.util")
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local element = require("graphics.element")
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---@class indicator_light_args
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---@field label string indicator label
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---@field colors cpair on/off colors (a/b respectively)
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---@field min_label_width? integer label length if omitted
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---@field parent graphics_element
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---@field x? integer 1 if omitted
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---@field y? integer 1 if omitted
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---@field fg_bg? cpair foreground/background colors
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-- new indicator light
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---@param args indicator_light_args
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local function indicator_light(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.light: label is a required field")
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assert(type(args.colors) == "table", "graphics.elements.indicators.light: colors is a required field")
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 3
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-- create new graphics element base object
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local e = element.new(args)
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-- on/off blit strings
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local on_blit = util.strrep(args.colors.blit_a, 2)
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local off_blit = util.strrep(args.colors.blit_b, 2)
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-- write label and initial indicator light
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e.window.setCursorPos(1, 1)
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e.window.blit(" ", "000", off_blit .. e.fg_bg.blit_bkg)
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e.window.write(args.label)
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-- on state change
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---@param new_state boolean indicator state
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function e.on_update(new_state)
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e.window.setCursorPos(1, 1)
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if new_state then
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e.window.blit(" ", "00", on_blit)
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else
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e.window.blit(" ", "00", off_blit)
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end
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end
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return e.get()
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end
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return indicator_light
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